Player Matchup

Nemesis
Nemesis
NaeFunn
Nemesis
Level 147
God Stats
2W - 0L
1,758 SR
Queue Stats
115W - 83L
1,665 Elo+
Party 3
Erlang Shen
Erlang Shen
TheReal_Cam115
Erlang Shen
Level 157
God Stats
2W - 0L
1,747 SR
Queue Stats
187W - 155L
1,620 Elo+
Party 3
Nu Wa
Nu Wa
TheScarletWitch9
Nu Wa
Level 146
God Stats
8W - 3L
1,694 SR
Queue Stats
277W - 233L
1,645 Elo+
Party 3
Baron Samedi
Baron Samedi
WV-Danny
Baron Samedi
Level 158
God Stats
2W - 2L
1,701 SR
Queue Stats
199W - 163L
1,631 Elo+
Party 3
Olorun
Olorun
blackfox4527
Olorun
Level 26
God Stats
2W - 0L
1,694 SR
Queue Stats
44W - 19L
1,603 Elo+
Party 3
Team Averages
Level 127
1,719 SR
1,633 Elo+

VS

Team Averages
Level 56
1,315 SR
1,416 Elo+
Nemesis
Nemesis
Esl_ParaMiix
Nemesis
Level 61
God Stats
1W - 5L
1,082 SR
Queue Stats
115W - 126L
1,427 Elo+
Party 1
King Arthur
King Arthur
LankyBoy463
King Arthur
Level 43
God Stats
1W - 6L
1,244 SR
Queue Stats
36W - 56L
1,293 Elo+
Party 2
Bellona
Bellona
SmithyJr_
Bellona
Level 65
God Stats
2W - 3L
1,464 SR
Queue Stats
95W - 103L
1,375 Elo+
Party 2
Heimdallr
Heimdallr
barbecue_plumeux
Heimdallr
Level 41
God Stats
3W - 6L
1,484 SR
Queue Stats
132W - 140L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
swezzer21
Nu Wa
Level 70
God Stats
3W - 3L
1,300 SR
Queue Stats
287W - 279L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NaeFunn
Nemesis
12
3 / 0 / 7
6,834
621
5,078
6,590
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
TheReal_Cam115
Erlang Shen
13
5 / 0 / 1
7,562
687
5,330
5,771
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
7 / 1 / 3
6,772
616
7,432
3,011
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
WV-Danny
Baron Samedi
9
0 / 1 / 6
5,661
515
4,090
6,186
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
10
2 / 2 / 4
6,231
566
2,807
5,798
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Esl_ParaMiix
Nemesis
9
2 / 4 / 2
5,549
504
4,637
8,302
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
LankyBoy463
King Arthur
7
0 / 5 / 0
4,523
411
2,909
6,418
3,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
SmithyJr_
Bellona
7
0 / 5 / 0
4,605
419
5,164
7,302
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
7
2 / 1 / 0
4,754
432
2,145
5,322
1,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
swezzer21
Nu Wa
6
0 / 2 / 2
4,430
403
3,009
5,606
1,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
17
Kills
4
4
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Esl_ParaMiix
Nemesis
2
4
2
0.75
L
King Arthur
LankyBoy463
King Arthur
0
5
0
0
W
Nemesis
NaeFunn
Nemesis
3
0
7
6.5
L
Bellona
SmithyJr_
Bellona
0
5
0
0
W
Erlang Shen
TheReal_Cam115
Erlang Shen
5
0
1
5.5
W
7
1
3
8.5
W
Baron Samedi
WV-Danny
Baron Samedi
0
1
6
3
L
Heimdallr
2
1
0
2
W
Olorun
2
2
4
2
L
Nu Wa
swezzer21
Nu Wa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,737
Damage
17,864
27,356
Taken
32,950
10,309
Mitigated
13,318
14,525
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Esl_ParaMiix
Nemesis
4,637
1,651
0
1,718
8,302
2,657
0
3,356
4,762
0
33,003
L
King Arthur
LankyBoy463
King Arthur
2,909
414
0
228
6,418
3,030
0
3,547
2,667
0
15,797
W
Nemesis
NaeFunn
Nemesis
5,078
1,567
0
4,195
6,590
1,849
0
458
6,132
0
41,044
L
Bellona
SmithyJr_
Bellona
5,164
1,734
0
701
7,302
4,315
0
1,354
5,922
0
17,626
W
Erlang Shen
TheReal_Cam115
Erlang Shen
5,330
2,983
177
3,797
5,771
2,657
329
531
5,240
0
46,206
W
7,432
2,162
0
857
3,011
715
0
516
2,380
29,327
0
W
Baron Samedi
WV-Danny
Baron Samedi
4,090
210
833
2,436
6,186
3,502
0
827
5,255
17,494
0
L
Heimdallr
2,145
924
227
1,571
5,322
1,492
328
3,259
1,951
0
16,525
W
Olorun
2,807
1,065
131
2,099
5,798
1,586
0
677
5,087
33,668
0
L
Nu Wa
swezzer21
Nu Wa
3,009
1,472
557
1,110
5,606
1,824
234
2,209
3,319
14,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,060
Gold Earned
23,861
329
Minions Killed
169
0
Camps Cleared
0
1,187,372
Distance Traveled
1,010,825
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,549
504
58
5
0
218,031
2
L
King Arthur
4,523
411
21
2
0
206,348
2
W
Nemesis
6,834
621
87
8
0
277,014
3
L
Bellona
4,605
419
33
3
0
188,983
0
W
Erlang Shen
7,562
687
94
9
0
266,095
3
W
Nu Wa
6,772
616
62
6
0
226,843
2
W
Baron Samedi
5,661
515
19
2
0
215,905
2
L
Heimdallr
4,754
432
37
3
0
199,389
2
W
Olorun
6,231
566
67
6
0
201,515
3
L
Nu Wa
4,430
403
20
2
0
198,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role