Player Matchup

Vulcan
Vulcan
Aiur27
Vulcan
Level 48
God Stats
17W - 11L
1,627 SR
Queue Stats
52W - 51L
1,475 Elo+
Party 2
Anhur
Anhur
ExplodingPenBomb
Anhur
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 113L
1,403 Elo+
Solo
Sol
Sol
LadyPainguin
Sol
Level 16
God Stats
15W - 20L
1,296 SR
Queue Stats
24W - 31L
1,246 Elo+
Party 3
Jing Wei
Jing Wei
ShadowNekoJT_
Jing Wei
Level 36
God Stats
0W - 2L
1,267 SR
Queue Stats
127W - 134L
1,361 Elo+
Party 3
Chaac
Chaac
fidux4
Chaac
Level 108
God Stats
7W - 8L
1,480 SR
Queue Stats
423W - 451L
1,469 Elo+
Party 2
Team Averages
Level 50
1,434 SR
1,391 Elo+

VS

Team Averages
Level 49
1,481 SR
1,474 Elo+
Chaac
Chaac
Ezilore
Chaac
Level 26
God Stats
5W - 0L
1,783 SR
Queue Stats
67W - 71L
1,470 Elo+
Party 1
Neith
Neith
Firecreeper9090
Neith
Level 48
God Stats
19W - 28L
1,439 SR
Queue Stats
195W - 203L
1,436 Elo+
Solo
Cliodhna
Cliodhna
Gamble87
Cliodhna
Level 64
God Stats
1W - 3L
1,203 SR
Queue Stats
46W - 39L
1,497 Elo+
Party 1
Ra
Ra
ToxicRumor
Ra
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Amaterasu
Amaterasu
vkgamythic
Amaterasu
Level 64
God Stats
2W - 0L
1,480 SR
Queue Stats
233W - 285L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aiur27
Vulcan
16
1 / 5 / 6
9,844
895
14,765
11,649
4,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 7 / 6
11,257
1,023
11,441
18,503
5,601
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 5 / 9
10,510
955
12,928
21,983
7,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
ShadowNekoJT_
Jing Wei
16
1 / 9 / 7
10,112
919
13,049
17,105
5,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
fidux4
Chaac
17
5 / 5 / 4
11,505
1,046
14,538
18,967
19,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

114

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ezilore
Chaac
19
6 / 1 / 16
12,053
1,096
27,051
18,727
14,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 5 / 11
11,781
1,071
16,954
15,249
5,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Gamble87
Cliodhna
19
4 / 0 / 11
11,879
1,080
11,125
7,803
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
10 / 1 / 7
12,983
1,180
12,650
10,097
3,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
vkgamythic
Amaterasu
18
5 / 3 / 13
11,237
1,022
15,279
18,887
16,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
10
Kills
31
31
Deaths
10
32
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Aiur27
Vulcan
1
5
6
0.8
L
3
7
6
0.86
W
Chaac
Ezilore
Chaac
6
1
16
14
W
6
5
11
2.3
W
Cliodhna
Gamble87
Cliodhna
4
0
11
9.5
L
0
5
9
0.9
L
Jing Wei
ShadowNekoJT_
Jing Wei
1
9
7
0.5
W
10
1
7
13.5
L
Chaac
fidux4
Chaac
5
5
4
1.4
W
Amaterasu
vkgamythic
Amaterasu
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,721
Damage
83,059
88,207
Taken
70,763
41,924
Mitigated
43,541
12,163
Healing
26,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Aiur27
Vulcan
14,765
4,715
0
264
11,649
4,071
0
1,222
10,111
21,982
0
L
11,441
5,378
0
1,090
18,503
5,601
0
957
16,755
0
34,718
W
Chaac
Ezilore
Chaac
27,051
5,237
0
8,183
18,727
14,081
0
8,645
9,914
0
37,550
W
16,954
7,511
0
3,379
15,249
5,742
0
4,734
10,194
0
33,549
W
Cliodhna
Gamble87
Cliodhna
11,125
369
0
2,085
7,803
3,119
0
2,301
5,380
0
37,813
L
12,928
4,934
0
4,537
21,983
7,990
0
5,201
16,291
43,911
0
L
Jing Wei
ShadowNekoJT_
Jing Wei
13,049
8,271
0
1,147
17,105
5,232
0
2,591
13,952
0
25,531
W
12,650
1,259
3,028
4,442
10,097
3,931
0
3,926
5,842
39,811
0
L
Chaac
fidux4
Chaac
14,538
1,402
0
5,125
18,967
19,030
0
2,679
15,688
238
27,285
W
Amaterasu
vkgamythic
Amaterasu
15,279
6,651
0
5,604
18,887
16,668
0
8,325
10,393
0
19,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,228
Gold Earned
59,933
181
Minions Killed
199
8
Camps Cleared
9
1,086,476
Distance Traveled
1,205,683
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,844
895
16
1
0
219,851
0
L
Anhur
11,257
1,023
59
5
0
191,863
1
W
Chaac
12,053
1,096
26
2
0
253,442
0
W
Neith
11,781
1,071
39
4
2
209,070
1
W
Cliodhna
11,879
1,080
57
5
5
251,578
0
L
Sol
10,510
955
57
5
2
211,056
3
L
Jing Wei
10,112
919
20
2
3
235,472
0
W
Ra
12,983
1,180
72
7
2
225,822
0
L
Chaac
11,505
1,046
29
3
3
228,234
0
W
Amaterasu
11,237
1,022
5
0
0
265,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role