Player Matchup

Tiamat
Tiamat
Facekillerer
Tiamat
Level 146
God Stats
1W - 2L
1,328 SR
Queue Stats
303W - 318L
1,452 Elo+
Party 2
Jing Wei
Jing Wei
Pathtoinsanity0
Jing Wei
Level 124
God Stats
1W - 1L
1,440 SR
Queue Stats
207W - 222L
1,430 Elo+
Party 2
Cliodhna
Cliodhna
PopJoint
Cliodhna
Level 120
God Stats
3W - 0L
1,531 SR
Queue Stats
376W - 375L
1,464 Elo+
Party 2
Bacchus
Bacchus
Reaper himself
Bacchus
Level 123
God Stats
2W - 2L
1,318 SR
Queue Stats
30W - 22L
1,499 Elo+
Party 2
Cernunnos
Cernunnos
zechsmerquis
Cernunnos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,393 Elo+
Party 2
Team Averages
Level 127
1,423 SR
1,448 Elo+

VS

Team Averages
Level 126
1,411 SR
1,458 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
MacarizeCrew
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
USP3 Faucon
Gilgamesh
Level 104
God Stats
0W - 2L
1,216 SR
Queue Stats
35W - 49L
1,424 Elo+
Party 1
Zhong Kui
Zhong Kui
V3RT16O
Zhong Kui
Level 134
God Stats
1W - 4L
1,283 SR
Queue Stats
205W - 218L
1,470 Elo+
Solo
Loki
Loki
us_r0ndezv0us
Loki
Level 160
God Stats
2W - 2L
1,554 SR
Queue Stats
236W - 244L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
6 / 3 / 16
10,932
841
14,499
12,380
10,847
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
18
5 / 1 / 17
10,742
826
6,988
7,552
2,982
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
PopJoint
Cliodhna
17
8 / 4 / 18
11,211
862
17,430
12,732
5,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 18
10,772
829
9,931
21,877
20,767
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
zechsmerquis
Cernunnos
16
3 / 4 / 19
9,804
754
12,052
12,029
4,611
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 4 / 7
7,915
609
3,130
10,667
14,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 7 / 6
9,188
707
9,229
13,689
5,156
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
USP3 Faucon
Gilgamesh
14
3 / 5 / 5
8,638
664
10,597
15,013
11,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
V3RT16O
Zhong Kui
16
1 / 5 / 10
9,276
714
15,225
15,948
15,228
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 8
9,610
739
13,095
10,703
4,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
49
26
Kills
13
14
Deaths
26
88
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
7
0.88
W
Tiamat
6
3
16
4.67
L
5
7
6
1.14
W
Jing Wei
5
1
17
13.5
W
Cliodhna
PopJoint
Cliodhna
8
4
18
4.25
W
4
2
18
6.5
L
Gilgamesh
USP3 Faucon
Gilgamesh
3
5
5
1.1
L
Zhong Kui
V3RT16O
Zhong Kui
1
5
10
1.2
L
4
5
8
1.6
W
Cernunnos
zechsmerquis
Cernunnos
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,900
Damage
51,276
66,570
Taken
66,020
44,652
Mitigated
50,414
32,271
Healing
18,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,130
111
820
812
10,667
14,137
0
2,821
7,846
0
7,413
W
Tiamat
14,499
1,220
1,676
5,370
12,380
10,847
899
2,578
9,802
30,270
0
L
9,229
2,067
922
1,324
13,689
5,156
0
5,911
7,778
0
24,060
W
Jing Wei
6,988
5,567
1,905
1,029
7,552
2,982
1,758
2,135
5,417
0
19,430
W
Cliodhna
PopJoint
Cliodhna
17,430
1,263
4,568
2,204
12,732
5,445
277
2,861
9,871
0
38,300
W
9,931
998
1,937
9,398
21,877
20,767
301
4,409
17,468
16,339
0
L
Gilgamesh
USP3 Faucon
Gilgamesh
10,597
2,947
810
2,187
15,013
11,826
0
6,393
8,620
0
17,689
L
Zhong Kui
V3RT16O
Zhong Kui
15,225
463
1,606
6,188
15,948
15,228
0
5,299
10,649
33,812
0
L
13,095
920
1,461
2,484
10,703
4,067
0
4,006
6,697
0
22,483
W
Cernunnos
zechsmerquis
Cernunnos
12,052
3,222
995
3,189
12,029
4,611
1,875
3,242
8,787
0
25,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,461
Gold Earned
44,627
133
Minions Killed
133
0
Camps Cleared
0
1,275,629
Distance Traveled
1,134,880
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,915
609
4
0
0
186,787
0
W
Tiamat
10,932
841
34
3
0
260,311
0
L
Thor
9,188
707
24
2
0
220,701
0
W
Jing Wei
10,742
826
25
2
0
250,262
0
W
Cliodhna
11,211
862
44
3
0
256,543
2
W
Bacchus
10,772
829
11
1
0
276,091
1
L
Gilgamesh
8,638
664
23
2
0
224,855
0
L
Zhong Kui
9,276
714
51
4
0
225,043
0
L
Loki
9,610
739
31
2
0
277,494
1
W
Cernunnos
9,804
754
19
1
0
232,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role