Player Matchup

Bastet
Bastet
Il Gordo lI
Bastet
Level 103
God Stats
8W - 3L
1,711 SR
Queue Stats
93W - 75L
1,576 Elo+
Party 2
Sol
Sol
Life Dew5416
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,810 Elo+
Party 2
Poseidon
Poseidon
Peptol
Poseidon
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,810 Elo+
Party 2
Kali
Kali
VOiDBeast59
Kali
Level 142
God Stats
56W - 26L
1,794 SR
Queue Stats
273W - 258L
1,629 Elo+
Party 2
Sylvanus
Sylvanus
VOiDFluffy
Sylvanus
Level 102
God Stats
10W - 3L
1,729 SR
Queue Stats
103W - 98L
1,591 Elo+
Party 2
Team Averages
Level 72
1,647 SR
1,683 Elo+

VS

Team Averages
Level 105
1,628 SR
1,590 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ArgentumLuna
Hou Yi
Level 128
God Stats
3W - 2L
1,700 SR
Queue Stats
225W - 196L
1,688 Elo+
Party 1
Ravana
Ravana
BigSteppaSupreme
Ravana
Level 29
God Stats
0W - 1L
1,677 SR
Queue Stats
50W - 24L
1,685 Elo+
Party 1
Terra
Terra
Jeddizzzle
Terra
Level 53
God Stats
40W - 31L
1,422 SR
Queue Stats
96W - 87L
1,441 Elo+
Solo
Neith
Neith
OmegaBryant657
Neith
Level 157
God Stats
12W - 3L
1,844 SR
Queue Stats
134W - 143L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 0 / 1
6,655
605
7,608
10,365
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 3 / 3
7,024
639
8,768
9,453
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
Peptol
Poseidon
14
7 / 1 / 6
7,985
726
7,201
6,528
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 2 / 7
7,436
676
5,194
9,128
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
VOiDFluffy
Sylvanus
10
2 / 1 / 9
6,058
551
4,477
7,718
6,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 2 / 1
5,920
538
5,787
9,340
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
10
2 / 6 / 2
6,027
548
7,419
9,582
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 1
6,958
633
5,258
6,066
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
8
1 / 8 / 2
5,552
505
2,052
12,961
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 3 / 1
6,092
554
2,787
4,599
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
22
Kills
7
7
Deaths
22
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
1
0.75
L
Hou Yi
2
6
2
0.5
L
3
3
1
1.17
W
Bastet
1
0
1
1.5
L
Terra
1
8
2
0.25
W
6
3
3
2.5
L
0
3
1
0.17
W
Poseidon
Peptol
Poseidon
7
1
6
10
W
6
2
7
4.75
W
Sylvanus
VOiDFluffy
Sylvanus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,248
Damage
23,303
43,192
Taken
42,548
19,463
Mitigated
17,721
20,648
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,787
648
0
2,356
9,340
6,108
0
525
8,192
31,622
0
L
Hou Yi
7,419
2,767
0
2,093
9,582
2,734
0
7,308
2,274
0
29,254
L
5,258
1,226
0
2,262
6,066
1,844
0
1,916
4,150
0
33,619
W
Bastet
7,608
1,732
0
5,636
10,365
4,480
66
4,470
5,317
0
40,697
L
Terra
2,052
362
277
1,754
12,961
5,419
84
8,535
4,384
8,322
0
W
8,768
4,705
0
4,108
9,453
2,103
525
666
8,787
47,902
0
L
2,787
866
0
1,122
4,599
1,616
0
1,563
3,036
0
34,247
W
Poseidon
Peptol
Poseidon
7,201
1,672
0
2,818
6,528
1,881
0
96
6,432
59,943
0
W
5,194
1,871
0
3,580
9,128
4,150
0
878
8,211
0
39,621
W
Sylvanus
VOiDFluffy
Sylvanus
4,477
1,599
1,805
2,701
7,718
6,849
84
1,131
6,547
15,298
4,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
30,549
388
Minions Killed
280
0
Camps Cleared
0
1,135,644
Distance Traveled
1,068,281
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,920
538
60
5
0
213,595
0
L
Hou Yi
6,027
548
57
5
0
200,006
1
L
Ravana
6,958
633
70
6
0
246,545
2
W
Bastet
6,655
605
81
7
0
244,004
1
L
Terra
5,552
505
15
1
0
202,968
5
W
Sol
7,024
639
73
7
0
188,965
1
L
Neith
6,092
554
78
7
0
205,167
3
W
Poseidon
7,985
726
139
13
0
242,994
5
W
Kali
7,436
676
62
6
0
238,272
4
W
Sylvanus
6,058
551
33
3
0
221,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role