Player Matchup

Nu Wa
Nu Wa
IIII-RIP-KD-IIxD
Nu Wa
Level 71
God Stats
3W - 3L
1,619 SR
Queue Stats
277W - 310L
1,393 Elo+
Solo
Bellona
Bellona
Nuke Numont
Bellona
Level 88
God Stats
1W - 1L
1,767 SR
Queue Stats
20W - 22L
1,391 Elo+
Solo
Da Ji
Da Ji
demian_otero
Da Ji
Level 16
God Stats
1W - 3L
1,619 SR
Queue Stats
11W - 21L
1,259 Elo+
Party 1
Jormungandr
Jormungandr
diegoCX0
Jormungandr
Level 69
God Stats
15W - 22L
1,406 SR
Queue Stats
51W - 66L
1,322 Elo+
Party 1
Danzaburou
Danzaburou
joaquinr120
Danzaburou
Level 80
God Stats
11W - 9L
1,553 SR
Queue Stats
112W - 144L
1,336 Elo+
Party 1
Team Averages
Level 65
1,593 SR
1,340 Elo+

VS

Team Averages
Level 62
1,419 SR
1,328 Elo+
Tsukuyomi
Tsukuyomi
Creamypotatoo
Tsukuyomi
Level 47
God Stats
7W - 2L
1,519 SR
Queue Stats
74W - 86L
1,312 Elo+
Party 2
Geb
Geb
HBKmullins
Geb
Level 54
God Stats
1W - 1L
1,251 SR
Queue Stats
109W - 144L
1,307 Elo+
Solo
Izanami
Izanami
Maltazor71
Izanami
Level 64
God Stats
10W - 14L
1,411 SR
Queue Stats
170W - 186L
1,332 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
N4MxBravoClutch
Morgan Le Fay
Level 67
God Stats
26W - 20L
1,499 SR
Queue Stats
114W - 132L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
SNS-Superman
Cthulhu
Level 79
God Stats
10W - 11L
1,415 SR
Queue Stats
208W - 234L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,284
183
0
0
0
Bellona
Nuke Numont
Bellona
8
2 / 1 / 0
4,602
657
3,489
5,451
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
2 / 3 / 0
3,886
555
1,487
3,279
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
diegoCX0
Jormungandr
6
1 / 1 / 1
4,071
582
1,981
4,003
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
joaquinr120
Danzaburou
6
1 / 1 / 0
4,138
591
3,010
3,439
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Creamypotatoo
Tsukuyomi
7
2 / 2 / 2
4,526
647
2,265
5,091
1,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 1 / 2
3,644
521
1,124
3,469
876
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
Maltazor71
Izanami
7
1 / 0 / 1
4,283
612
2,075
3,362
650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
N4MxBravoClutch
Morgan Le Fay
8
1 / 1 / 0
4,588
655
2,351
2,384
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
SNS-Superman
Cthulhu
8
2 / 2 / 1
4,846
692
3,172
5,911
2,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
6
Kills
6
6
Deaths
6
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Creamypotatoo
Tsukuyomi
2
2
2
1.5
W
0
1
2
1
L
0
0
0
0
W
Izanami
Maltazor71
Izanami
1
0
1
1.5
W
Morgan Le Fay
N4MxBravoClutch
Morgan Le Fay
1
1
0
1
L
Bellona
Nuke Numont
Bellona
2
1
0
2
W
Cthulhu
SNS-Superman
Cthulhu
2
2
1
1.25
L
2
3
0
0.67
L
Jormungandr
diegoCX0
Jormungandr
1
1
1
1.5
L
Danzaburou
joaquinr120
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,967
Damage
10,987
16,172
Taken
20,217
6,528
Mitigated
5,613
3,250
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Creamypotatoo
Tsukuyomi
2,265
881
145
1,829
5,091
1,132
0
250
4,841
0
12,122
W
1,124
32
473
712
3,469
876
0
785
2,684
6,360
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Maltazor71
Izanami
2,075
1,288
0
1,616
3,362
650
305
332
3,030
0
19,873
W
Morgan Le Fay
N4MxBravoClutch
Morgan Le Fay
2,351
41
0
489
2,384
633
194
614
1,770
18,816
0
L
Bellona
Nuke Numont
Bellona
3,489
866
0
1,418
5,451
2,764
0
2,759
2,692
0
22,230
W
Cthulhu
SNS-Superman
Cthulhu
3,172
554
0
2,553
5,911
2,322
0
0
5,911
19,410
0
L
1,487
314
0
184
3,279
892
0
794
2,419
0
8,287
L
Jormungandr
diegoCX0
Jormungandr
1,981
512
0
675
4,003
2,066
0
1,956
1,895
10,242
0
L
Danzaburou
joaquinr120
Danzaburou
3,010
1,745
0
973
3,439
806
0
880
2,519
0
20,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,981
Gold Earned
21,887
130
Minions Killed
179
0
Camps Cleared
0
532,820
Distance Traveled
636,114
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,526
647
30
4
0
148,901
0
W
Geb
3,644
521
2
0
0
85,157
2
L
Nu Wa
1,284
183
0
0
0
0
0
W
Izanami
4,283
612
57
8
0
118,402
1
W
Morgan Le Fay
4,588
655
46
7
0
136,612
4
L
Bellona
4,602
657
59
8
0
138,204
0
W
Cthulhu
4,846
692
44
6
0
147,042
1
L
Da Ji
3,886
555
14
2
0
148,085
0
L
Jormungandr
4,071
582
13
2
0
131,913
0
L
Danzaburou
4,138
591
44
6
0
114,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role