Player Matchup

Hun Batz
Hun Batz
I POTIS I
Hun Batz
Level 40
God Stats
5W - 5L
1,552 SR
Queue Stats
56W - 64L
1,312 Elo+
Party 3
Gilgamesh
Gilgamesh
Shockskii
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,193 Elo+
Party 1
Merlin
Merlin
YD NoVa
Merlin
Level 65
God Stats
4W - 4L
1,628 SR
Queue Stats
124W - 147L
1,314 Elo+
Party 3
Cernunnos
Cernunnos
Yutuh
Cernunnos
Level 37
God Stats
4W - 7L
1,414 SR
Queue Stats
24W - 38L
1,235 Elo+
Party 1
Aphrodite
Aphrodite
her finish
Aphrodite
Level 5
God Stats
1W - 3L
1,648 SR
Queue Stats
1W - 5L
1,361 Elo+
Party 1
Team Averages
Level 34
1,548 SR
1,283 Elo+

VS

Team Averages
Level 103
1,303 SR
1,353 Elo+
Arachne
Arachne
FifthOfChuck
Arachne
Level 106
God Stats
35W - 34L
1,451 SR
Queue Stats
530W - 622L
1,340 Elo+
Solo
Tyr
Tyr
JNdeadpool
Tyr
Level 69
God Stats
4W - 7L
1,315 SR
Queue Stats
102W - 163L
1,302 Elo+
Party 2
Izanami
Izanami
RxZ_Harolx1234
Izanami
Level 85
God Stats
1W - 2L
1,192 SR
Queue Stats
113W - 120L
1,381 Elo+
Solo
Chang'e
Chang'e
WM FOOT
Chang'e
Level 105
God Stats
2W - 1L
1,183 SR
Queue Stats
324W - 391L
1,365 Elo+
Party 2
Fafnir
Fafnir
iceguy_
Fafnir
Level 151
God Stats
22W - 39L
1,373 SR
Queue Stats
616W - 705L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
I POTIS I
Hun Batz
16
2 / 0 / 3
9,565
478
4,778
12,949
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Shockskii
Gilgamesh
13
3 / 5 / 2
8,731
437
8,170
18,079
14,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
YD NoVa
Merlin
17
3 / 2 / 3
9,791
490
12,545
10,187
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Yutuh
Cernunnos
12
1 / 8 / 1
7,655
383
9,034
17,068
5,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
her finish
Aphrodite
12
0 / 7 / 0
7,780
389
2,550
12,544
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FifthOfChuck
Arachne
16
2 / 4 / 4
10,144
507
6,630
17,092
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 0 / 9
10,399
520
9,033
11,864
12,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 0 / 7
11,355
568
13,481
12,979
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
WM FOOT
Chang'e
16
0 / 0 / 4
10,046
502
6,262
10,782
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
iceguy_
Fafnir
15
4 / 5 / 2
10,130
507
13,003
17,030
25,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
22
22
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
FifthOfChuck
Arachne
2
4
4
1
L
Hun Batz
I POTIS I
Hun Batz
2
0
3
3.5
W
7
0
9
11.5
W
9
0
7
12.5
L
Gilgamesh
Shockskii
Gilgamesh
3
5
2
0.8
W
Chang'e
WM FOOT
Chang'e
0
0
4
2
L
Merlin
YD NoVa
Merlin
3
2
3
2.25
L
Cernunnos
Yutuh
Cernunnos
1
8
1
0.19
L
Aphrodite
her finish
Aphrodite
0
7
0
0
W
Fafnir
iceguy_
Fafnir
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,077
Damage
48,409
70,827
Taken
69,747
36,864
Mitigated
53,130
18,843
Healing
26,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FifthOfChuck
Arachne
6,630
4,376
0
3,272
17,092
6,412
541
2,248
14,718
0
74,756
L
Hun Batz
I POTIS I
Hun Batz
4,778
1,173
0
6,178
12,949
5,071
0
1,807
11,142
0
66,972
W
9,033
716
597
3,856
11,864
12,916
1,242
2,732
9,004
0
31,512
W
13,481
8,107
0
7,520
12,979
4,699
5,180
3,178
9,693
0
87,428
L
Gilgamesh
Shockskii
Gilgamesh
8,170
4,270
0
595
18,079
14,860
205
10,920
7,159
0
33,492
W
Chang'e
WM FOOT
Chang'e
6,262
216
439
5,512
10,782
4,031
0
3,430
6,918
60,180
0
L
Merlin
YD NoVa
Merlin
12,545
759
61
4,553
10,187
3,750
0
3,211
6,976
62,973
0
L
Cernunnos
Yutuh
Cernunnos
9,034
4,231
0
4,784
17,068
5,051
741
2,188
14,880
0
53,136
L
Aphrodite
her finish
Aphrodite
2,550
657
288
2,384
12,544
8,132
96
1,139
11,405
19,388
0
W
Fafnir
iceguy_
Fafnir
13,003
4,723
0
5,177
17,030
25,072
0
2,607
14,319
41,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,522
Gold Earned
52,074
430
Minions Killed
474
0
Camps Cleared
0
1,847,136
Distance Traveled
1,891,919
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,144
507
111
6
0
428,511
5
L
Hun Batz
9,565
478
125
6
0
453,854
2
W
Tyr
10,399
520
48
2
0
424,574
6
W
Izanami
11,355
568
166
8
0
331,793
3
L
Gilgamesh
8,731
437
53
3
0
380,560
0
W
Chang'e
10,046
502
93
5
0
393,491
4
L
Merlin
9,791
490
119
6
0
387,232
8
L
Cernunnos
7,655
383
107
5
0
334,174
0
L
Aphrodite
7,780
389
26
1
0
291,316
1
W
Fafnir
10,130
507
56
3
0
313,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role