Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
EngelxDX
Guan Yu
Level 83
God Stats
3W - 0L
1,758 SR
Queue Stats
49W - 56L
1,536 Elo+
Party 3
Danzaburou
Danzaburou
Loristikab3
Danzaburou
Level 47
God Stats
2W - 3L
1,527 SR
Queue Stats
87W - 89L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
SCKYLLEM
Sylvanus
Level 103
God Stats
3W - 1L
1,645 SR
Queue Stats
166W - 159L
1,537 Elo+
Party 1
Da Ji
Da Ji
SkyZz97
Da Ji
Level 46
God Stats
6W - 6L
1,445 SR
Queue Stats
84W - 68L
1,544 Elo+
Party 3
Team Averages
Level 85
1,575 SR
1,530 Elo+

VS

Team Averages
Level 78
1,516 SR
1,446 Elo+
Chiron
Chiron
ChunkyLover69
Chiron
Level 127
God Stats
1W - 1L
1,751 SR
Queue Stats
234W - 206L
1,572 Elo+
Party 2
Nemesis
Nemesis
Saaa4
Nemesis
Level 58
God Stats
0W - 2L
1,296 SR
Queue Stats
4W - 11L
1,140 Elo+
Solo
Ymir
Ymir
SolidShrimp
Ymir
Level 120
God Stats
3W - 5L
1,622 SR
Queue Stats
245W - 221L
1,570 Elo+
Party 2
Hercules
Hercules
TunaFabulous
Hercules
Level 46
God Stats
4W - 8L
1,352 SR
Queue Stats
79W - 77L
1,530 Elo+
Party 2
Olorun
Olorun
hyvlad
Olorun
Level 39
God Stats
7W - 10L
1,561 SR
Queue Stats
174W - 160L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
7 / 1 / 18
14,167
590
30,818
15,566
14,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
EngelxDX
Guan Yu
20
8 / 0 / 13
13,951
581
15,815
26,087
33,497
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Loristikab3
Danzaburou
20
5 / 3 / 7
13,394
558
11,438
12,743
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SCKYLLEM
Sylvanus
18
2 / 4 / 24
11,628
485
13,833
23,312
28,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
SkyZz97
Da Ji
20
12 / 2 / 15
14,861
619
25,367
25,198
11,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 0
13,539
564
22,527
20,769
7,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Saaa4
Nemesis
16
0 / 8 / 0
9,879
412
5,604
20,069
7,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 6 / 3
9,615
401
7,942
28,941
35,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
TunaFabulous
Hercules
15
0 / 7 / 2
10,119
422
9,541
25,006
23,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
hyvlad
Olorun
18
1 / 9 / 3
11,681
487
9,776
24,327
9,088
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
16
34
Kills
8
10
Deaths
34
77
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
18
16
L
6
4
0
1.5
W
Guan Yu
EngelxDX
Guan Yu
8
0
13
14.5
W
Danzaburou
Loristikab3
Danzaburou
5
3
7
2.83
W
Sylvanus
SCKYLLEM
Sylvanus
2
4
24
3.5
L
Nemesis
Saaa4
Nemesis
0
8
0
0
W
Da Ji
SkyZz97
Da Ji
12
2
15
9.75
L
1
6
3
0.42
L
Hercules
TunaFabulous
Hercules
0
7
2
0.14
L
Olorun
hyvlad
Olorun
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,271
Damage
55,390
102,906
Taken
119,112
92,487
Mitigated
83,455
56,624
Healing
24,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
30,818
2,607
951
7,529
15,566
14,890
1,277
4,402
11,050
111,034
0
L
22,527
9,297
378
4,428
20,769
7,795
3,460
8,046
12,518
0
131,012
W
Guan Yu
EngelxDX
Guan Yu
15,815
3,092
3,674
13,234
26,087
33,497
1,044
3,961
21,602
1,467
78,686
W
Danzaburou
Loristikab3
Danzaburou
11,438
6,563
0
5,389
12,743
4,724
2,269
1,458
11,285
0
95,583
W
Sylvanus
SCKYLLEM
Sylvanus
13,833
3,707
3,958
10,319
23,312
28,219
543
6,531
15,571
40,895
8,197
L
Nemesis
Saaa4
Nemesis
5,604
2,356
0
4,775
20,069
7,243
0
4,502
15,086
0
67,729
W
Da Ji
SkyZz97
Da Ji
25,367
8,419
0
11,570
25,198
11,157
2,341
5,548
18,323
0
137,605
L
7,942
460
0
2,016
28,941
35,955
0
13,968
14,191
21,965
0
L
Hercules
TunaFabulous
Hercules
9,541
2,717
155
6,870
25,006
23,374
293
7,626
16,572
0
55,269
L
Olorun
hyvlad
Olorun
9,776
4,275
173
5,486
24,327
9,088
0
9,331
14,589
80,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,001
Gold Earned
54,833
695
Minions Killed
657
0
Camps Cleared
0
2,448,983
Distance Traveled
2,172,962
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,167
590
181
8
0
503,759
9
L
Chiron
13,539
564
229
10
0
433,785
3
W
Guan Yu
13,951
581
136
6
0
505,594
0
W
Danzaburou
13,394
558
152
6
0
471,813
12
W
Sylvanus
11,628
485
62
3
0
437,741
5
L
Nemesis
9,879
412
128
5
0
460,493
1
W
Da Ji
14,861
619
164
7
0
530,076
5
L
Ymir
9,615
401
21
1
0
421,343
9
L
Hercules
10,119
422
113
5
0
465,380
10
L
Olorun
11,681
487
166
7
0
391,961
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role