Player Matchup

Izanami
Izanami
CMAL
Izanami
Level 146
God Stats
2W - 2L
1,576 SR
Queue Stats
143W - 105L
1,653 Elo+
Party 1
Bacchus
Bacchus
DAKYN09
Bacchus
Level 40
God Stats
6W - 0L
2,014 SR
Queue Stats
71W - 33L
1,671 Elo+
Party 1
Gilgamesh
Gilgamesh
FuccDaddi44
Gilgamesh
Level 69
God Stats
3W - 3L
1,485 SR
Queue Stats
70W - 51L
1,684 Elo+
Party 1
Pele
Pele
HurricaneSurge
Pele
Level 126
God Stats
3W - 0L
1,862 SR
Queue Stats
122W - 81L
1,692 Elo+
Party 1
Ra
Ra
Scarregret
Ra
Level 118
God Stats
6W - 2L
1,658 SR
Queue Stats
79W - 49L
1,674 Elo+
Party 1
Team Averages
Level 100
1,719 SR
1,675 Elo+

VS

Team Averages
Level 68
1,533 SR
1,565 Elo+
Kuzenbo
Kuzenbo
ArchenKnight
Kuzenbo
Level 26
God Stats
1W - 2L
1,575 SR
Queue Stats
1W - 2L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DvN_Valkyria
Ah Muzen Cab
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,776 Elo+
Party 2
Achilles
Achilles
FeistyWaifu
Achilles
Level 128
God Stats
2W - 3L
1,668 SR
Queue Stats
206W - 148L
1,558 Elo+
Party 2
Sol
Sol
Lujàn
Sol
Level 16
God Stats
2W - 3L
1,175 SR
Queue Stats
8W - 14L
1,547 Elo+
Solo
Olorun
Olorun
Nicoxwarfare
Olorun
Level 140
God Stats
7W - 4L
1,747 SR
Queue Stats
289W - 281L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CMAL
Izanami
17
7 / 1 / 8
10,816
901
12,597
11,414
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
DAKYN09
Bacchus
14
3 / 2 / 11
9,304
775
6,999
9,363
10,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
FuccDaddi44
Gilgamesh
14
1 / 0 / 9
8,232
686
2,577
8,597
7,145
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 0 / 7
10,628
886
17,186
11,353
6,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 0 / 3
9,742
812
3,701
6,194
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ArchenKnight
Kuzenbo
12
0 / 7 / 1
6,749
562
4,558
14,702
14,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
DvN_Valkyria
Ah Muzen Cab
15
1 / 1 / 1
8,313
693
10,174
6,426
2,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
FeistyWaifu
Achilles
13
1 / 3 / 2
7,153
596
7,452
9,532
9,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
Lujàn
Sol
14
1 / 6 / 1
7,679
640
6,556
8,785
2,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
12
0 / 4 / 1
6,902
575
4,911
10,023
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
21
Kills
3
3
Deaths
21
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ArchenKnight
Kuzenbo
0
7
1
0.07
W
Izanami
CMAL
Izanami
7
1
8
11
W
Bacchus
DAKYN09
Bacchus
3
2
11
4.25
L
Ah Muzen Cab
DvN_Valkyria
Ah Muzen Cab
1
1
1
1.5
L
Achilles
FeistyWaifu
Achilles
1
3
2
0.67
W
Gilgamesh
FuccDaddi44
Gilgamesh
1
0
9
5.5
W
8
0
7
11.5
L
Sol
Lujàn
Sol
1
6
1
0.25
L
Olorun
0
4
1
0.13
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,060
Damage
33,651
46,921
Taken
49,468
33,777
Mitigated
32,367
16,625
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ArchenKnight
Kuzenbo
4,558
1,407
0
730
14,702
14,754
0
3,978
10,332
13,859
0
W
Izanami
CMAL
Izanami
12,597
9,992
0
3,825
11,414
5,304
5,535
4,663
6,562
0
46,235
W
Bacchus
DAKYN09
Bacchus
6,999
525
0
520
9,363
10,514
0
3,272
5,724
14,104
0
L
Ah Muzen Cab
DvN_Valkyria
Ah Muzen Cab
10,174
2,453
0
925
6,426
2,689
0
2,618
3,726
0
41,562
L
Achilles
FeistyWaifu
Achilles
7,452
1,093
0
1,641
9,532
9,650
0
2,948
6,335
0
14,098
W
Gilgamesh
FuccDaddi44
Gilgamesh
2,577
240
0
35
8,597
7,145
201
2,130
6,367
0
10,843
W
17,186
3,665
0
4,958
11,353
6,970
0
4,334
6,863
0
43,149
L
Sol
Lujàn
Sol
6,556
1,194
0
1,206
8,785
2,043
0
994
7,762
27,124
0
L
Olorun
4,911
1,708
905
2,978
10,023
3,231
0
662
9,167
24,363
0
W
3,701
91
2,997
4,290
6,194
3,844
1,269
2,096
3,887
54,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,722
Gold Earned
36,796
355
Minions Killed
236
11
Camps Cleared
5
1,281,329
Distance Traveled
1,081,947
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,749
562
12
1
1
201,229
1
W
Izanami
10,816
901
99
8
2
217,049
3
W
Bacchus
9,304
775
20
2
0
253,043
5
L
Ah Muzen Cab
8,313
693
85
7
2
224,174
1
L
Achilles
7,153
596
18
2
0
234,998
1
W
Gilgamesh
8,232
686
26
2
0
267,229
3
W
Pele
10,628
886
66
6
7
282,405
2
L
Sol
7,679
640
69
6
2
209,500
3
L
Olorun
6,902
575
52
4
0
212,046
4
W
Ra
9,742
812
144
12
2
261,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role