Player Matchup

Freya
Freya
ExhumedEvil
Freya
Level 65
God Stats
0W - 3L
1,225 SR
Queue Stats
155W - 171L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ForgottenHeaven
Ah Muzen Cab
Level 67
God Stats
5W - 2L
1,518 SR
Queue Stats
46W - 81L
1,355 Elo+
Party 2
Erlang Shen
Erlang Shen
KenesuUchiha
Erlang Shen
Level 43
God Stats
3W - 11L
1,274 SR
Queue Stats
212W - 154L
1,502 Elo+
Solo
Camazotz
Camazotz
XD-Sepehr_-Devil
Camazotz
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,316 Elo+
Party 2
Olorun
Olorun
harrycaring
Olorun
Level 42
God Stats
3W - 6L
1,500 SR
Queue Stats
93W - 126L
1,302 Elo+
Solo
Team Averages
Level 51
1,403 SR
1,385 Elo+

VS

Team Averages
Level 66
1,497 SR
1,373 Elo+
Chernobog
Chernobog
Arnorki
Chernobog
Level 103
God Stats
4W - 7L
1,293 SR
Queue Stats
257W - 281L
1,435 Elo+
Solo
Fenrir
Fenrir
MDj0ker13
Fenrir
Level 4
God Stats
3W - 6L
1,143 SR
Queue Stats
3W - 8L
1,080 Elo+
Party 1
Jormungandr
Jormungandr
Reinlieve
Jormungandr
Level 40
God Stats
1W - 1L
1,833 SR
Queue Stats
63W - 72L
1,475 Elo+
Party 1
Apollo
Apollo
SerenadeOfWater
Apollo
Level 122
God Stats
6W - 2L
1,699 SR
Queue Stats
47W - 66L
1,449 Elo+
Party 1
Ra
Ra
black_lotux
Ra
Level 61
God Stats
6W - 4L
1,519 SR
Queue Stats
59W - 62L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 12 / 12
12,762
1,064
17,857
24,409
11,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
ForgottenHeaven
Ah Muzen Cab
19
4 / 5 / 8
12,522
1,044
7,901
11,783
5,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
KenesuUchiha
Erlang Shen
18
5 / 6 / 7
12,707
1,059
11,154
20,600
15,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 12 / 10
11,607
967
9,408
25,870
11,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
19
4 / 10 / 9
12,383
1,032
19,219
26,593
12,016
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Arnorki
Chernobog
20
8 / 2 / 20
14,431
1,203
23,425
10,128
4,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
MDj0ker13
Fenrir
18
3 / 6 / 14
11,090
924
8,905
13,465
6,068
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Reinlieve
Jormungandr
20
9 / 3 / 25
14,769
1,231
23,949
18,013
26,194
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
11 / 1 / 19
14,420
1,202
22,000
13,247
5,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 6 / 14
14,056
1,171
22,421
14,651
6,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
137
18
Kills
45
45
Deaths
18
46
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Arnorki
Chernobog
8
2
20
9
L
3
12
12
0.75
L
Ah Muzen Cab
ForgottenHeaven
Ah Muzen Cab
4
5
8
1.6
L
Erlang Shen
KenesuUchiha
Erlang Shen
5
6
7
1.42
W
Fenrir
MDj0ker13
Fenrir
3
6
14
1.67
W
Jormungandr
Reinlieve
Jormungandr
9
3
25
7.17
W
11
1
19
20.5
L
2
12
10
0.58
W
14
6
14
3.5
L
Olorun
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,539
Damage
100,700
109,255
Taken
69,504
54,988
Mitigated
49,641
30,110
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Arnorki
Chernobog
23,425
14,035
0
1,249
10,128
4,720
0
4,797
5,331
0
57,261
L
17,857
5,830
0
6,160
24,409
11,378
0
10,999
13,410
56,813
0
L
Ah Muzen Cab
ForgottenHeaven
Ah Muzen Cab
7,901
4,008
0
2,407
11,783
5,107
0
5,484
6,299
0
24,212
L
Erlang Shen
KenesuUchiha
Erlang Shen
11,154
5,513
0
2,526
20,600
15,137
0
6,039
14,561
0
24,192
W
Fenrir
MDj0ker13
Fenrir
8,905
2,112
0
348
13,465
6,068
0
9,167
4,298
0
15,623
W
Jormungandr
Reinlieve
Jormungandr
23,949
5,626
0
960
18,013
26,194
0
9,410
8,603
39,021
0
W
22,000
16,402
85
663
13,247
5,839
0
6,438
6,809
0
37,401
L
9,408
2,891
172
5,755
25,870
11,350
0
9,006
16,864
0
17,768
W
22,421
1,244
1,683
2,160
14,651
6,820
0
7,264
7,387
47,021
0
L
Olorun
19,219
12,806
1,870
11,220
26,593
12,016
0
14,842
11,751
48,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,981
Gold Earned
68,766
212
Minions Killed
234
6
Camps Cleared
7
1,026,708
Distance Traveled
977,728
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,431
1,203
88
7
5
190,921
0
L
Freya
12,762
1,064
84
7
0
199,152
0
L
Ah Muzen Cab
12,522
1,044
26
2
0
151,781
0
L
Erlang Shen
12,707
1,059
30
3
3
251,441
0
W
Fenrir
11,090
924
6
1
0
149,853
0
W
Jormungandr
14,769
1,231
25
2
0
190,606
0
W
Apollo
14,420
1,202
48
4
2
243,503
0
L
Camazotz
11,607
967
19
2
1
234,805
0
W
Ra
14,056
1,171
67
6
0
202,845
8
L
Olorun
12,383
1,032
53
4
2
189,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role