Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Donut0331
Chang'e
Level 130
God Stats
3W - 7L
1,367 SR
Queue Stats
362W - 401L
1,375 Elo+
Solo
Cthulhu
Cthulhu
Gen-Smaca
Cthulhu
Level 159
God Stats
10W - 11L
1,407 SR
Queue Stats
512W - 547L
1,399 Elo+
Solo
Khepri
Khepri
MATIASTRONCHA
Khepri
Level 153
God Stats
7W - 4L
1,744 SR
Queue Stats
397W - 473L
1,366 Elo+
Solo
Freya
Freya
Readydanie
Freya
Level 43
God Stats
1W - 3L
1,423 SR
Queue Stats
151W - 193L
1,421 Elo+
Solo
Team Averages
Level 121
1,488 SR
1,412 Elo+

VS

Team Averages
Level 103
1,509 SR
1,499 Elo+
Zhong Kui
Zhong Kui
BubbAlicous25
Zhong Kui
Level 146
God Stats
3W - 1L
1,619 SR
Queue Stats
208W - 230L
1,295 Elo+
Solo
Sylvanus
Sylvanus
EmberedSoul
Sylvanus
Level 100
God Stats
2W - 0L
1,438 SR
Queue Stats
13W - 8L
1,578 Elo+
Party 1
Bellona
Bellona
Jungyr
Bellona
Level 127
God Stats
5W - 1L
1,684 SR
Queue Stats
106W - 64L
1,608 Elo+
Party 1
Poseidon
Poseidon
SirPerfectHair
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,653 Elo+
Party 1
Thanatos
Thanatos
destroyrofturds
Thanatos
Level 116
God Stats
1W - 1L
1,306 SR
Queue Stats
295W - 305L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
9 / 6 / 13
15,551
707
37,027
19,338
8,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Donut0331
Chang'e
20
4 / 9 / 15
14,291
650
18,184
33,790
37,886
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Gen-Smaca
Cthulhu
20
8 / 6 / 14
15,560
707
39,789
47,888
58,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 4 / 17
15,041
684
19,628
43,918
41,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Freya
16
2 / 7 / 8
11,755
534
10,390
16,274
5,899
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BubbAlicous25
Zhong Kui
20
3 / 8 / 16
14,707
669
26,862
31,765
38,964
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
EmberedSoul
Sylvanus
20
1 / 4 / 23
14,797
673
18,340
28,795
47,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Jungyr
Bellona
20
9 / 5 / 12
16,010
728
31,168
46,168
57,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
20
8 / 6 / 16
15,013
682
43,860
24,078
12,740
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
20
11 / 7 / 8
16,159
735
26,604
25,376
11,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
107
29
Kills
32
32
Deaths
30
67
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
9
6
13
2.58
W
Zhong Kui
BubbAlicous25
Zhong Kui
3
8
16
1.38
L
Chang'e
Donut0331
Chang'e
4
9
15
1.28
W
Sylvanus
EmberedSoul
Sylvanus
1
4
23
3.13
L
Cthulhu
Gen-Smaca
Cthulhu
8
6
14
2.5
W
Bellona
Jungyr
Bellona
9
5
12
3
L
6
4
17
3.63
L
Freya
2
7
8
0.86
W
Poseidon
8
6
16
2.67
W
Thanatos
11
7
8
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,018
Damage
146,834
161,208
Taken
156,182
151,815
Mitigated
168,494
76,497
Healing
85,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
37,027
8,227
2,700
5,463
19,338
8,133
1,272
11,415
7,785
59,097
0
W
Zhong Kui
BubbAlicous25
Zhong Kui
26,862
2,031
2,060
10,697
31,765
38,964
2,229
24,504
7,261
56,628
0
L
Chang'e
Donut0331
Chang'e
18,184
2,636
11,740
10,735
33,790
37,886
496
18,214
15,254
39,812
0
W
Sylvanus
EmberedSoul
Sylvanus
18,340
2,949
15,561
9,834
28,795
47,885
423
23,192
5,488
29,373
0
L
Cthulhu
Gen-Smaca
Cthulhu
39,789
2,410
5,319
18,030
47,888
58,672
327
26,486
20,730
78,951
0
W
Bellona
Jungyr
Bellona
31,168
6,540
8,248
13,591
46,168
57,580
959
35,805
10,363
6,515
60,432
L
19,628
1,905
2,309
15,443
43,918
41,225
595
27,365
16,056
39,423
0
L
Freya
10,390
4,212
1,149
3,609
16,274
5,899
604
7,202
8,867
20,354
0
W
Poseidon
43,860
10,245
3,210
4,707
24,078
12,740
899
20,267
3,811
97,782
0
W
Thanatos
26,604
8,179
1,915
15,960
25,376
11,325
1,719
21,250
4,126
0
54,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,198
Gold Earned
76,686
242
Minions Killed
284
0
Camps Cleared
0
1,640,836
Distance Traveled
1,966,338
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,551
707
40
2
0
317,570
1
W
Zhong Kui
14,707
669
49
2
0
381,034
0
L
Chang'e
14,291
650
37
2
0
349,418
3
W
Sylvanus
14,797
673
6
0
0
365,682
0
L
Cthulhu
15,560
707
78
4
0
394,678
0
W
Bellona
16,010
728
67
3
0
420,376
1
L
Khepri
15,041
684
61
3
0
357,089
4
L
Freya
11,755
534
26
1
0
222,081
0
W
Poseidon
15,013
682
119
5
0
405,150
0
W
Thanatos
16,159
735
43
2
0
394,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role