Player Matchup

Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AG Bazzou
Izanami
Level 81
God Stats
0W - 2L
1,273 SR
Queue Stats
101W - 115L
1,430 Elo+
Party 2
Ares
Ares
KiraVektor
Ares
Level 82
God Stats
3W - 2L
1,804 SR
Queue Stats
18W - 27L
1,422 Elo+
Party 2
Team Averages
Level 103
1,526 SR
1,451 Elo+

VS

Team Averages
Level 101
1,690 SR
1,451 Elo+
Bacchus
Bacchus
 
Bacchus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
IlIRemIlI
Medusa
Level 81
God Stats
4W - 0L
1,795 SR
Queue Stats
43W - 58L
1,362 Elo+
Party 1
Zhong Kui
Zhong Kui
Sloths uK
Zhong Kui
Level 122
God Stats
2W - 1L
1,776 SR
Queue Stats
41W - 43L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
4 / 7 / 5
10,898
681
14,074
17,067
10,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
AG Bazzou
Izanami
13
2 / 5 / 2
9,695
606
5,982
12,400
4,250
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 3 / 6
11,861
741
12,863
18,283
18,166
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 3 / 10
10,940
684
11,725
17,147
14,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
IlIRemIlI
Medusa
15
6 / 4 / 8
11,442
715
13,006
13,092
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Sloths uK
Zhong Kui
15
5 / 3 / 7
11,267
704
14,049
17,623
17,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
15
15
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
7
5
0.93
W
Bacchus
 
Bacchus
4
3
10
3
L
Izanami
AG Bazzou
Izanami
2
5
2
0.6
W
Medusa
IlIRemIlI
Medusa
6
4
8
2.5
L
4
3
6
2.33
W
Zhong Kui
Sloths uK
Zhong Kui
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,919
Damage
38,780
47,750
Taken
47,862
33,186
Mitigated
36,751
5,744
Healing
18,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
14,074
6,646
963
2,192
17,067
10,770
294
8,670
8,018
36,913
0
W
Bacchus
 
Bacchus
11,725
661
1,385
6,116
17,147
14,336
1,050
8,263
8,884
37,087
0
L
Izanami
AG Bazzou
Izanami
5,982
3,104
0
270
12,400
4,250
0
5,707
6,531
0
36,173
W
Medusa
IlIRemIlI
Medusa
13,006
5,115
468
1,908
13,092
4,914
1,090
9,232
3,860
0
40,093
L
12,863
464
0
2,319
18,283
18,166
72
10,773
7,149
31,667
0
W
Zhong Kui
Sloths uK
Zhong Kui
14,049
1,377
233
8,055
17,623
17,501
1,029
10,011
7,612
52,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
33,649
153
Minions Killed
186
2
Camps Cleared
11
790,200
Distance Traveled
832,926
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,898
681
46
3
0
248,333
6
W
Bacchus
10,940
684
54
3
3
289,373
6
L
Izanami
9,695
606
65
4
2
266,820
2
W
Medusa
11,442
715
40
3
2
266,901
0
L
Ares
11,861
741
42
3
0
275,047
5
W
Zhong Kui
11,267
704
92
6
6
276,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role