Player Matchup

Yemoja
Yemoja
DummyNinja
Yemoja
Level 127
God Stats
2W - 1L
1,473 SR
Queue Stats
139W - 121L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
LALakers777
Gilgamesh
Level 130
God Stats
18W - 11L
1,716 SR
Queue Stats
26W - 25L
1,543 Elo+
Party 1
Zeus
Zeus
cambofire
Zeus
Level 92
God Stats
35W - 28L
1,540 SR
Queue Stats
85W - 86L
1,490 Elo+
Party 1
Team Averages
Level 116
1,576 SR
1,517 Elo+

VS

Team Averages
Level 111
1,557 SR
1,477 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HAWK3Y310
Izanami
Level 64
God Stats
7W - 5L
1,590 SR
Queue Stats
160W - 216L
1,430 Elo+
Solo
Sylvanus
Sylvanus
RegiusD
Sylvanus
Level 146
God Stats
7W - 7L
1,583 SR
Queue Stats
64W - 66L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DummyNinja
Yemoja
13
0 / 0 / 4
8,564
659
3,043
6,448
2,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
LALakers777
Gilgamesh
11
2 / 0 / 2
8,186
630
3,929
4,419
3,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
13
3 / 0 / 1
8,306
639
10,520
2,302
643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 3 / 0
7,695
592
4,549
5,378
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
HAWK3Y310
Izanami
11
0 / 2 / 0
7,504
577
1,705
6,322
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
RegiusD
Sylvanus
12
0 / 0 / 0
8,251
635
1,313
7,656
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
W
Yemoja
DummyNinja
Yemoja
0
0
4
2
L
Izanami
HAWK3Y310
Izanami
0
2
0
0
W
Gilgamesh
LALakers777
Gilgamesh
2
0
2
3
L
Sylvanus
RegiusD
Sylvanus
0
0
0
0
W
Zeus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,492
Damage
7,567
13,169
Taken
19,356
6,691
Mitigated
12,605
5,143
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,549
278
0
1,586
5,378
2,902
105
2,784
2,510
33,335
0
W
Yemoja
DummyNinja
Yemoja
3,043
640
1,874
1,609
6,448
2,628
0
3,785
2,663
15,798
0
L
Izanami
HAWK3Y310
Izanami
1,705
599
679
760
6,322
2,463
0
5,256
1,006
0
24,417
W
Gilgamesh
LALakers777
Gilgamesh
3,929
1,244
0
1,094
4,419
3,420
0
1,686
2,733
0
16,916
L
Sylvanus
RegiusD
Sylvanus
1,313
292
919
3,005
7,656
7,240
0
5,817
1,726
15,845
0
W
Zeus
10,520
0
72
494
2,302
643
0
860
1,442
44,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
23,450
163
Minions Killed
164
6
Camps Cleared
7
687,832
Distance Traveled
712,587
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,695
592
87
7
4
233,103
2
W
Yemoja
8,564
659
44
3
0
228,309
1
L
Izanami
7,504
577
48
4
2
232,825
6
W
Gilgamesh
8,186
630
35
3
2
227,279
4
L
Sylvanus
8,251
635
29
2
1
246,659
8
W
Zeus
8,306
639
84
6
4
232,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role