Player Matchup

Cu Chulainn
Cu Chulainn
AYO KING MATT
Cu Chulainn
Level 46
God Stats
1W - 4L
1,286 SR
Queue Stats
89W - 101L
1,388 Elo+
Party 3
Heimdallr
Heimdallr
HighTDyldozer
Heimdallr
Level 16
God Stats
2W - 6L
1,464 SR
Queue Stats
20W - 25L
1,328 Elo+
Party 1
Aphrodite
Aphrodite
LOLWTFSBBQLMFAO
Aphrodite
Level 39
God Stats
3W - 3L
1,616 SR
Queue Stats
15W - 16L
1,263 Elo+
Party 1
Susano
Susano
ONLYigMODELS
Susano
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 331L
1,383 Elo+
Party 3
Anubis
Anubis
Zephyr_624
Anubis
Level 41
God Stats
1W - 3L
1,204 SR
Queue Stats
15W - 23L
1,301 Elo+
Party 1
Team Averages
Level 48
1,414 SR
1,333 Elo+

VS

Team Averages
Level 94
1,480 SR
1,369 Elo+
Sol
Sol
Frostbyte
Sol
Level 129
God Stats
2W - 0L
1,625 SR
Queue Stats
2W - 2L
1,227 Elo+
Solo
Ra
Ra
Kitsunenoyoru
Ra
Level 159
God Stats
3W - 5L
1,299 SR
Queue Stats
113W - 123L
1,447 Elo+
Party 2
Medusa
Medusa
Niffty_UwU
Medusa
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,431 Elo+
Party 2
Artio
Artio
Zsinku
Artio
Level 107
God Stats
5W - 9L
1,526 SR
Queue Stats
36W - 48L
1,394 Elo+
Party 2
Arachne
Arachne
sleachga
Arachne
Level 67
God Stats
3W - 2L
1,451 SR
Queue Stats
50W - 55L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AYO KING MATT
Cu Chulainn
19
1 / 10 / 2
13,124
437
11,511
31,786
29,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
HighTDyldozer
Heimdallr
20
9 / 4 / 2
14,988
500
25,027
26,018
11,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
LOLWTFSBBQLMFAO
Aphrodite
19
1 / 8 / 7
11,707
390
5,494
20,706
14,696
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
20
6 / 6 / 4
14,419
481
12,413
25,280
13,882
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Zephyr_624
Anubis
20
4 / 9 / 4
14,722
491
15,057
21,543
10,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 5
15,899
530
28,535
25,769
9,464
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 5 / 12
15,835
528
13,648
19,037
13,631
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Niffty_UwU
Medusa
19
2 / 4 / 5
13,172
439
3,481
18,272
6,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Zsinku
Artio
18
0 / 3 / 17
13,586
453
7,484
25,475
30,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
sleachga
Arachne
20
24 / 5 / 4
19,184
639
32,854
22,958
11,419
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
21
Kills
37
37
Deaths
21
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AYO KING MATT
Cu Chulainn
1
10
2
0.2
W
5
4
5
1.88
L
Heimdallr
HighTDyldozer
Heimdallr
9
4
2
2.5
W
6
5
12
2.4
L
Aphrodite
LOLWTFSBBQLMFAO
Aphrodite
1
8
7
0.56
W
Medusa
Niffty_UwU
Medusa
2
4
5
1.13
L
Susano
6
6
4
1.33
L
Anubis
Zephyr_624
Anubis
4
9
4
0.67
W
Artio
Zsinku
Artio
0
3
17
2.83
W
Arachne
sleachga
Arachne
24
5
4
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,502
Damage
86,002
125,333
Taken
111,511
80,157
Mitigated
71,507
37,714
Healing
43,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AYO KING MATT
Cu Chulainn
11,511
1,832
412
2,410
31,786
29,253
246
12,173
19,399
739
78,777
W
28,535
7,635
0
15,475
25,769
9,464
8,461
4,208
21,558
111,493
8,622
L
Heimdallr
HighTDyldozer
Heimdallr
25,027
14,137
0
10,945
26,018
11,411
3,275
9,645
16,281
0
148,954
W
13,648
539
1,051
6,678
19,037
13,631
385
4,320
14,645
111,817
0
L
Aphrodite
LOLWTFSBBQLMFAO
Aphrodite
5,494
283
3,055
7,144
20,706
14,696
104
9,050
11,358
40,625
0
W
Medusa
Niffty_UwU
Medusa
3,481
330
0
6,735
18,272
6,682
1,012
1,959
16,313
0
78,878
L
Susano
12,413
1,592
0
6,425
25,280
13,882
1,345
5,570
19,556
0
102,954
L
Anubis
Zephyr_624
Anubis
15,057
667
0
7,323
21,543
10,915
1,220
10,281
10,926
102,614
0
W
Artio
Zsinku
Artio
7,484
643
645
3,832
25,475
30,311
271
4,510
20,965
34,686
0
W
Arachne
sleachga
Arachne
32,854
22,409
0
9,197
22,958
11,419
6,003
7,215
15,743
0
167,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,960
Gold Earned
77,676
689
Minions Killed
724
0
Camps Cleared
0
2,636,323
Distance Traveled
2,903,758
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,124
437
134
4
0
483,139
1
W
Sol
15,899
530
221
7
0
549,918
0
L
Heimdallr
14,988
500
179
6
0
565,280
0
W
Ra
15,835
528
181
6
0
580,017
11
L
Aphrodite
11,707
390
43
1
0
556,482
10
W
Medusa
13,172
439
117
4
0
538,608
0
L
Susano
14,419
481
150
5
0
574,377
6
L
Anubis
14,722
491
183
6
0
457,045
6
W
Artio
13,586
453
40
1
0
623,219
10
W
Arachne
19,184
639
165
6
0
611,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role