Player Matchup

Loki
Loki
BarryBroderick
Loki
Level 154
God Stats
12W - 8L
1,703 SR
Queue Stats
672W - 557L
1,597 Elo+
Party 1
Scylla
Scylla
IOnceBitAHorse
Scylla
Level 35
God Stats
7W - 8L
1,568 SR
Queue Stats
130W - 76L
1,592 Elo+
Party 1
Thanatos
Thanatos
Symfunny
Thanatos
Level 33
God Stats
2W - 2L
1,829 SR
Queue Stats
81W - 17L
1,873 Elo+
Solo
Charybdis
Charybdis
TilesAK
Charybdis
Level 86
God Stats
4W - 2L
1,760 SR
Queue Stats
327W - 212L
1,615 Elo+
Party 1
King Arthur
King Arthur
WillOaktree
King Arthur
Level 65
God Stats
3W - 2L
1,862 SR
Queue Stats
207W - 136L
1,602 Elo+
Party 1
Team Averages
Level 75
1,745 SR
1,656 Elo+

VS

Team Averages
Level 62
1,608 SR
1,426 Elo+
Sun Wukong
Sun Wukong
CarolusRex7
Sun Wukong
Level 48
God Stats
5W - 3L
1,443 SR
Queue Stats
57W - 55L
1,523 Elo+
Solo
Neith
Neith
Derrok
Neith
Level 45
God Stats
33W - 32L
1,566 SR
Queue Stats
99W - 106L
1,505 Elo+
Party 2
Ymir
Ymir
Nitrua
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
R35P3CT3R
Fenrir
Level 159
God Stats
2W - 3L
1,605 SR
Queue Stats
10W - 13L
1,091 Elo+
Solo
Vamana
Vamana
TTsukuyomii
Vamana
Level 48
God Stats
8W - 3L
1,924 SR
Queue Stats
48W - 55L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
7,931
441
6,349
13,972
11,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 3
7,896
439
7,517
6,939
1,947
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Symfunny
Thanatos
15
3 / 6 / 2
9,202
511
8,508
16,784
6,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
TilesAK
Charybdis
14
4 / 4 / 3
8,699
483
12,549
12,849
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
WillOaktree
King Arthur
13
0 / 3 / 0
7,275
404
6,546
14,632
12,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CarolusRex7
Sun Wukong
18
14 / 4 / 6
11,379
632
14,747
14,224
6,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Derrok
Neith
15
4 / 5 / 5
9,158
509
7,827
9,619
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Nitrua
Ymir
12
1 / 3 / 14
7,866
437
5,420
13,066
11,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
R35P3CT3R
Fenrir
15
4 / 0 / 6
9,103
506
7,317
12,384
8,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
19
3 / 0 / 1
11,380
632
12,000
12,735
13,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
12
Kills
26
26
Deaths
12
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Sun Wukong
CarolusRex7
Sun Wukong
14
4
6
4.25
W
Neith
Derrok
Neith
4
5
5
1.3
L
2
7
3
0.5
W
Ymir
Nitrua
Ymir
1
3
14
2.67
W
Fenrir
R35P3CT3R
Fenrir
4
0
6
7
L
Thanatos
Symfunny
Thanatos
3
6
2
0.67
W
Vamana
3
0
1
3.5
L
Charybdis
TilesAK
Charybdis
4
4
3
1.38
L
King Arthur
WillOaktree
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,469
Damage
47,311
65,176
Taken
62,028
36,173
Mitigated
42,612
23,840
Healing
22,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,349
1,057
225
3,859
13,972
11,689
0
3,237
10,735
0
29,813
W
Sun Wukong
CarolusRex7
Sun Wukong
14,747
2,780
0
5,583
14,224
6,930
84
3,695
10,276
0
78,193
W
Neith
Derrok
Neith
7,827
3,106
0
1,495
9,619
2,991
427
0
9,264
0
54,358
L
7,517
777
0
260
6,939
1,947
0
1,079
5,860
29,385
0
W
Ymir
Nitrua
Ymir
5,420
703
0
969
13,066
11,253
26
2,685
10,214
17,292
0
W
Fenrir
R35P3CT3R
Fenrir
7,317
1,157
0
5,600
12,384
8,188
283
1,137
10,958
8,039
42,772
L
Thanatos
Symfunny
Thanatos
8,508
2,044
0
11,053
16,784
6,433
0
631
16,153
0
73,150
W
Vamana
12,000
5,266
0
8,876
12,735
13,250
0
0
11,693
0
100,389
L
Charybdis
TilesAK
Charybdis
12,549
6,483
0
4,465
12,849
4,020
0
1,653
11,196
0
68,567
L
King Arthur
WillOaktree
King Arthur
6,546
475
0
3,978
14,632
12,084
0
460
14,172
0
41,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,003
Gold Earned
48,886
406
Minions Killed
530
0
Camps Cleared
0
1,606,808
Distance Traveled
1,782,776
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,931
441
46
3
0
316,790
3
W
Sun Wukong
11,379
632
133
7
0
361,473
0
W
Neith
9,158
509
106
6
0
315,799
8
L
Scylla
7,896
439
41
2
0
318,204
4
W
Ymir
7,866
437
27
2
0
352,037
5
W
Fenrir
9,103
506
83
5
0
389,571
4
L
Thanatos
9,202
511
124
7
0
366,393
1
W
Vamana
11,380
632
181
10
0
363,896
3
L
Charybdis
8,699
483
118
7
0
299,322
3
L
King Arthur
7,275
404
77
4
0
306,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role