Player Matchup

Bacchus
Bacchus
Bamma HotPocket
Bacchus
Level 156
God Stats
1W - 0L
1,305 SR
Queue Stats
7W - 6L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
BlackKaiserr
Gilgamesh
Level 68
God Stats
2W - 2L
1,520 SR
Queue Stats
11W - 13L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
GOA__X
Danzaburou
Level 127
God Stats
1W - 1L
1,492 SR
Queue Stats
3W - 6L
1,263 Elo+
Party 1
Raijin
Raijin
TheGonzz
Raijin
Level 29
God Stats
1W - 0L
1,704 SR
Queue Stats
3W - 1L
1,594 Elo+
Party 1
Team Averages
Level 95
1,506 SR
1,458 Elo+

VS

Team Averages
Level 36
1,208 SR
1,167 Elo+
Neith
Neith
BehavingBaton35
Neith
Level 29
God Stats
0W - 4L
1,126 SR
Queue Stats
8W - 25L
1,162 Elo+
Solo
Nemesis
Nemesis
Campryan
Nemesis
Level 15
God Stats
0W - 2L
1,095 SR
Queue Stats
1W - 3L
1,130 Elo+
Party 2
Nu Wa
Nu Wa
Fullmetal14789
Nu Wa
Level 46
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 3L
1,130 Elo+
Party 2
Mercury
Mercury
TheBoomBapEra
Mercury
Level 52
God Stats
7W - 9L
1,363 SR
Queue Stats
81W - 134L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
11,158
930
5,649
9,870
13,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
BlackKaiserr
Gilgamesh
16
4 / 2 / 6
10,748
896
5,736
12,378
9,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
GOA__X
Danzaburou
16
4 / 2 / 7
10,853
904
9,535
10,595
4,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
TheGonzz
Raijin
17
9 / 3 / 5
11,335
945
10,238
9,686
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,740
645
2,669
7,978
2,339
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Campryan
Nemesis
14
1 / 4 / 2
8,486
707
2,707
12,750
6,205
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 6 / 4
9,049
754
7,838
11,015
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
16
3 / 8 / 1
9,773
814
5,827
12,938
4,614
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
22
Kills
5
9
Deaths
24
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
0
6
2
0.17
W
Gilgamesh
BlackKaiserr
Gilgamesh
4
2
6
3.5
L
Nemesis
Campryan
Nemesis
1
4
2
0.5
L
1
6
4
0.5
W
Danzaburou
GOA__X
Danzaburou
4
2
7
3.75
L
Mercury
3
8
1
0.44
W
Raijin
TheGonzz
Raijin
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,158
Damage
19,041
42,529
Taken
44,681
31,469
Mitigated
16,252
10,838
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,649
1,051
0
968
9,870
13,901
266
1,005
8,865
22,013
0
L
2,669
847
0
731
7,978
2,339
0
3,334
4,620
0
12,031
W
Gilgamesh
BlackKaiserr
Gilgamesh
5,736
1,449
0
3,661
12,378
9,415
1,755
2,845
9,533
0
39,626
L
Nemesis
Campryan
Nemesis
2,707
1,055
0
1,834
12,750
6,205
194
3,449
9,098
0
17,502
L
7,838
911
0
0
11,015
3,094
420
5,437
5,294
46,600
0
W
Danzaburou
GOA__X
Danzaburou
9,535
4,079
0
3,954
10,595
4,097
2,241
2,638
7,957
0
33,273
L
Mercury
5,827
3,037
0
229
12,938
4,614
0
3,684
9,062
0
36,397
W
Raijin
TheGonzz
Raijin
10,238
165
170
2,085
9,686
4,056
2,004
2,279
7,407
50,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,094
Gold Earned
35,048
212
Minions Killed
183
17
Camps Cleared
6
931,801
Distance Traveled
749,470
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,158
930
29
2
4
254,268
1
L
Neith
7,740
645
19
2
0
147,175
2
W
Gilgamesh
10,748
896
55
5
9
237,006
2
L
Nemesis
8,486
707
34
3
2
193,472
2
L
Nu Wa
9,049
754
74
6
0
200,762
0
W
Danzaburou
10,853
904
43
4
2
234,062
3
L
Mercury
9,773
814
56
5
4
208,061
1
W
Raijin
11,335
945
85
7
2
206,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role