Player Matchup

Chiron
Chiron
BadGamble
Chiron
Level 67
God Stats
1W - 0L
1,723 SR
Queue Stats
87W - 34L
1,855 Elo+
Party 2
Achilles
Achilles
GettingTried
Achilles
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,985 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JCrοs
Ah Muzen Cab
Level 160
God Stats
5W - 2L
1,834 SR
Queue Stats
243W - 123L
1,856 Elo+
Party 2
Gilgamesh
Gilgamesh
Lube2for4
Gilgamesh
Level 29
God Stats
2W - 0L
1,738 SR
Queue Stats
41W - 6L
1,942 Elo+
Party 2
Raijin
Raijin
xxxJRG13xxx
Raijin
Level 84
God Stats
1W - 0L
1,595 SR
Queue Stats
36W - 28L
1,649 Elo+
Party 2
Team Averages
Level 80
1,678 SR
1,858 Elo+

VS

Team Averages
Level 39
1,509 SR
1,621 Elo+
Bakasura
Bakasura
DieHardSurUnDab
Bakasura
Level 43
God Stats
1W - 2L
1,456 SR
Queue Stats
136W - 120L
1,594 Elo+
Solo
Poseidon
Poseidon
DrWinkler
Poseidon
Level 28
God Stats
1W - 3L
1,342 SR
Queue Stats
65W - 44L
1,621 Elo+
Party 1
Horus
Horus
H4ck3rM4n
Horus
Level 45
God Stats
5W - 5L
1,299 SR
Queue Stats
64W - 50L
1,582 Elo+
Party 1
Bastet
Bastet
MommysFavorite
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 59L
1,678 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YakYakman
Tsukuyomi
Level 49
God Stats
9W - 2L
1,949 SR
Queue Stats
197W - 150L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BadGamble
Chiron
20
9 / 0 / 4
12,877
715
11,384
9,421
3,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
GettingTried
Achilles
18
19 / 4 / 7
12,124
674
21,223
18,301
8,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
JCrοs
Ah Muzen Cab
19
4 / 3 / 6
11,740
652
16,518
14,291
6,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Lube2for4
Gilgamesh
14
1 / 3 / 14
9,806
545
7,287
17,768
20,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
14
5 / 5 / 11
9,708
539
7,303
10,659
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
1 / 8 / 4
9,040
502
5,426
17,652
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
DrWinkler
Poseidon
14
6 / 11 / 3
9,447
525
10,651
15,508
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
H4ck3rM4n
Horus
11
1 / 8 / 5
7,688
427
3,486
20,741
15,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 2 / 1
10,617
590
12,939
15,965
13,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
YakYakman
Tsukuyomi
13
3 / 9 / 5
8,682
482
8,227
14,097
5,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
38
Kills
15
15
Deaths
38
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
BadGamble
Chiron
9
0
4
11
L
Bakasura
1
8
4
0.38
L
Poseidon
DrWinkler
Poseidon
6
11
3
0.68
W
Achilles
GettingTried
Achilles
19
4
7
5.63
L
Horus
H4ck3rM4n
Horus
1
8
5
0.44
W
Ah Muzen Cab
JCrοs
Ah Muzen Cab
4
3
6
2.33
W
Gilgamesh
Lube2for4
Gilgamesh
1
3
14
2.67
L
4
2
1
2.25
L
Tsukuyomi
YakYakman
Tsukuyomi
3
9
5
0.61
W
Raijin
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,715
Damage
40,729
70,440
Taken
83,963
44,013
Mitigated
43,935
19,345
Healing
18,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BadGamble
Chiron
11,384
5,328
752
5,238
9,421
3,995
3,652
527
8,704
0
124,523
L
Bakasura
5,426
4,823
0
1,887
17,652
6,028
0
2,457
15,195
0
44,220
L
Poseidon
DrWinkler
Poseidon
10,651
1,716
0
936
15,508
3,752
933
2,093
13,415
49,459
0
W
Achilles
GettingTried
Achilles
21,223
7,680
0
2,486
18,301
8,738
382
2,520
15,543
0
88,668
L
Horus
H4ck3rM4n
Horus
3,486
1,988
1,474
3,988
20,741
15,296
103
1,755
18,986
0
19,438
W
Ah Muzen Cab
JCrοs
Ah Muzen Cab
16,518
6,947
0
5,448
14,291
6,960
2,768
884
12,703
0
90,266
W
Gilgamesh
Lube2for4
Gilgamesh
7,287
1,157
809
2,429
17,768
20,175
327
4,376
13,253
0
28,910
L
12,939
1,898
0
8,619
15,965
13,596
48
213
15,752
8,036
58,626
L
Tsukuyomi
YakYakman
Tsukuyomi
8,227
1,181
0
1,165
14,097
5,263
0
785
13,312
0
37,095
W
Raijin
7,303
638
0
2,183
10,659
4,145
1,069
3,384
7,218
45,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,255
Gold Earned
45,474
581
Minions Killed
425
0
Camps Cleared
0
1,780,064
Distance Traveled
1,712,852
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,877
715
199
11
0
383,406
5
L
Bakasura
9,040
502
90
5
0
355,187
5
L
Poseidon
9,447
525
106
6
0
280,720
2
W
Achilles
12,124
674
109
6
0
378,358
3
L
Horus
7,688
427
24
1
0
337,210
1
W
Ah Muzen Cab
11,740
652
156
9
0
334,108
0
W
Gilgamesh
9,806
545
38
2
0
356,809
1
L
Bastet
10,617
590
149
8
0
391,800
7
L
Tsukuyomi
8,682
482
56
3
0
347,935
0
W
Raijin
9,708
539
79
4
0
327,383
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role