Player Matchup

Cerberus
Cerberus
Bronze I
 
Cerberus
Bronze I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze I
Die059sel
Arachne
Bronze I
Level 137
God Stats
17W - 11L
1,632 SR
Queue Stats
257W - 279L
445 MMR
Solo
Danzaburou
Danzaburou
Bronze I
KidBooPK
Danzaburou
Bronze I
Level 128
God Stats
7W - 7L
1,541 SR
Queue Stats
180W - 203L
364 MMR
Solo
Vulcan
Vulcan
Silver IV
ZwMultiKilla
Vulcan
Silver IV
Level 83
God Stats
6W - 6L
1,549 SR
Queue Stats
115W - 138L
567 MMR
Solo
Bellona
Bellona
Bronze III
tsScrapyACA
Bellona
Bronze III
Level 89
God Stats
1W - 1L
1,507 SR
Queue Stats
154W - 184L
92 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,546 SR
594 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,473 SR
446 MMR
Medusa
Medusa
Bronze I
Kairanti
Medusa
Bronze I
Level 146
God Stats
20W - 9L
1,551 SR
Queue Stats
73W - 112L
345 MMR
Solo
Odin
Odin
Silver IV
LiL RasKoL500
Odin
Silver IV
Level 124
God Stats
30W - 24L
1,528 SR
Queue Stats
248W - 260L
530 MMR
Solo
Artio
Artio
Bronze II
ROliveira13773
Artio
Bronze II
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 40L
483 MMR
Solo
Hun Batz
Hun Batz
Bronze II
TheOnlyPaydro
Hun Batz
Bronze II
Level 103
God Stats
4W - 7L
1,438 SR
Queue Stats
206W - 227L
224 MMR
Solo
Ra
Ra
Silver V
yRYCH4RD-_-
Ra
Silver V
Level 107
God Stats
7W - 12L
1,349 SR
Queue Stats
379W - 397L
649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 5 / 4
8,812
367
3,732
19,398
17,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Die059sel
Arachne
17
3 / 6 / 4
10,697
446
8,055
20,034
9,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
KidBooPK
Danzaburou
18
6 / 4 / 3
12,283
512
11,138
13,202
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
14
5 / 6 / 1
10,190
425
21,973
14,587
5,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
tsScrapyACA
Bellona
16
2 / 5 / 3
10,718
447
14,867
26,174
25,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
HadesSolHeimdallrCharybdis

VS

Bans
BastetMulanGilgameshSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kairanti
Medusa
18
7 / 3 / 8
12,062
503
14,418
12,789
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 5 / 11
11,534
481
8,026
18,603
19,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 3 / 8
11,872
495
19,119
25,324
27,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
TheOnlyPaydro
Hun Batz
20
4 / 2 / 7
13,402
558
12,799
18,735
8,892
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 3 / 6
12,101
504
13,341
15,987
6,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
16
Kills
26
26
Deaths
16
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
4
0.4
L
Arachne
Die059sel
Arachne
3
6
4
0.83
W
Medusa
Kairanti
Medusa
7
3
8
3.67
L
Danzaburou
KidBooPK
Danzaburou
6
4
3
1.88
W
4
5
11
1.9
W
3
3
8
2.33
W
Hun Batz
TheOnlyPaydro
Hun Batz
4
2
7
3.75
L
Vulcan
5
6
1
0.92
L
Bellona
tsScrapyACA
Bellona
2
5
3
0.7
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,765
Damage
67,703
93,395
Taken
91,438
62,177
Mitigated
67,608
23,692
Healing
38,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,732
590
0
2,897
19,398
17,415
0
5,049
14,349
30,858
0
L
Arachne
Die059sel
Arachne
8,055
5,082
326
7,247
20,034
9,112
0
5,177
14,857
0
79,235
W
Medusa
Kairanti
Medusa
14,418
7,987
0
4,307
12,789
4,441
5,895
3,458
9,285
0
82,225
L
Danzaburou
KidBooPK
Danzaburou
11,138
3,674
0
2,473
13,202
5,056
0
3,304
9,898
0
88,602
W
8,026
1,992
878
2,505
18,603
19,456
478
5,423
13,131
0
55,233
W
19,119
1,276
1,869
9,548
25,324
27,957
217
7,864
16,071
76,285
0
W
Hun Batz
TheOnlyPaydro
Hun Batz
12,799
2,457
0
8,630
18,735
8,892
1,356
5,452
13,104
0
134,026
L
Vulcan
21,973
10,428
0
3,033
14,587
5,442
0
3,529
11,058
63,288
0
L
Bellona
tsScrapyACA
Bellona
14,867
3,051
171
7,545
26,174
25,152
0
15,546
10,628
16,299
44,840
W
13,341
1,003
2,880
7,574
15,987
6,862
926
8,367
7,529
70,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,700
Gold Earned
60,971
504
Minions Killed
690
0
Camps Cleared
0
2,052,396
Distance Traveled
2,396,323
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,812
367
51
2
0
441,481
3
L
Arachne
10,697
446
110
5
0
488,971
13
W
Medusa
12,062
503
113
5
0
439,978
0
L
Danzaburou
12,283
512
150
6
0
311,169
3
W
Odin
11,534
481
96
4
0
474,100
2
W
Artio
11,872
495
127
5
0
503,584
0
W
Hun Batz
13,402
558
209
9
0
497,695
8
L
Vulcan
10,190
425
79
3
0
419,096
8
L
Bellona
10,718
447
114
5
0
391,679
1
W
Ra
12,101
504
145
6
0
480,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role