Player Matchup

Morgan Le Fay
Morgan Le Fay
FimaOdin
Morgan Le Fay
Level 127
God Stats
30W - 15L
1,716 SR
Queue Stats
151W - 130L
1,614 Elo+
Party 1
Pele
Pele
JustBIuejay
Pele
Level 84
God Stats
4W - 3L
1,504 SR
Queue Stats
73W - 80L
1,355 Elo+
Party 1
Odin
Odin
Xavieregale
Odin
Level 146
God Stats
4W - 3L
1,524 SR
Queue Stats
194W - 179L
1,610 Elo+
Party 1
Khepri
Khepri
alexsmerkous
Khepri
Level 123
God Stats
16W - 20L
1,502 SR
Queue Stats
144W - 121L
1,515 Elo+
Solo
Hou Yi
Hou Yi
v SHVRKY v
Hou Yi
Level 149
God Stats
57W - 46L
1,575 SR
Queue Stats
580W - 580L
1,413 Elo+
Party 1
Team Averages
Level 126
1,564 SR
1,502 Elo+

VS

Team Averages
Level 111
1,599 SR
1,524 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AwesomeSauce338
Geb
Level 51
God Stats
1W - 2L
1,815 SR
Queue Stats
58W - 58L
1,542 Elo+
Solo
Cernunnos
Cernunnos
Jclue15
Cernunnos
Level 109
God Stats
26W - 29L
1,541 SR
Queue Stats
290W - 298L
1,553 Elo+
Party 2
Nemesis
Nemesis
LordNeguz
Nemesis
Level 125
God Stats
11W - 10L
1,624 SR
Queue Stats
328W - 308L
1,532 Elo+
Party 2
Janus
Janus
T0mmyt
Janus
Level 158
God Stats
0W - 3L
1,512 SR
Queue Stats
12W - 15L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FimaOdin
Morgan Le Fay
12
2 / 1 / 4
7,110
508
6,230
5,049
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 5
8,088
578
5,935
7,804
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 0 / 2
7,678
548
5,289
8,054
6,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
11
1 / 2 / 9
6,397
457
5,116
7,824
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
v SHVRKY v
Hou Yi
13
6 / 0 / 7
8,043
575
13,586
7,469
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 1 / 0
7,706
550
4,222
7,877
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 4 / 2
6,033
431
5,054
12,860
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Jclue15
Cernunnos
10
2 / 4 / 1
6,271
448
4,740
10,252
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
LordNeguz
Nemesis
11
0 / 3 / 2
6,614
472
4,823
8,668
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
T0mmyt
Janus
13
3 / 2 / 2
7,672
548
5,125
7,609
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
14
Kills
5
5
Deaths
14
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
L
0
4
2
0.25
W
Morgan Le Fay
FimaOdin
Morgan Le Fay
2
1
4
4
L
Cernunnos
Jclue15
Cernunnos
2
4
1
0.63
W
4
2
5
3.25
L
Nemesis
LordNeguz
Nemesis
0
3
2
0.33
L
Janus
T0mmyt
Janus
3
2
2
2
W
1
0
2
2
W
Khepri
1
2
9
2.75
W
Hou Yi
v SHVRKY v
Hou Yi
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,156
Damage
23,964
36,200
Taken
47,266
19,386
Mitigated
20,475
12,730
Healing
13,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,222
472
30
2,972
7,877
5,891
0
482
7,377
6,087
46,597
L
5,054
681
315
2,661
12,860
7,672
26
3,079
9,242
18,080
0
W
Morgan Le Fay
FimaOdin
Morgan Le Fay
6,230
527
0
777
5,049
1,864
391
2,199
2,760
38,741
0
L
Cernunnos
Jclue15
Cernunnos
4,740
1,911
0
2,810
10,252
2,301
0
2,400
7,575
0
28,927
W
5,935
1,440
0
3,980
7,804
2,596
200
1,898
5,837
0
51,967
L
Nemesis
LordNeguz
Nemesis
4,823
1,767
0
3,150
8,668
2,511
0
1,346
7,042
0
38,777
L
Janus
T0mmyt
Janus
5,125
450
118
1,771
7,609
2,100
100
3,220
4,132
55,090
0
W
5,289
774
0
2,750
8,054
6,228
572
1,709
5,566
2,721
49,384
W
Khepri
5,116
509
231
1,692
7,824
6,517
134
3,600
4,032
16,340
0
W
Hou Yi
v SHVRKY v
Hou Yi
13,586
7,322
0
3,300
7,469
2,181
524
1,455
5,974
0
57,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,316
Gold Earned
34,296
414
Minions Killed
402
0
Camps Cleared
0
1,438,436
Distance Traveled
1,402,243
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,706
550
130
9
0
270,679
4
L
Geb
6,033
431
15
1
0
280,111
3
W
Morgan Le Fay
7,110
508
80
6
0
285,422
5
L
Cernunnos
6,271
448
58
4
0
257,405
6
W
Pele
8,088
578
105
8
0
348,895
1
L
Nemesis
6,614
472
80
6
0
302,673
4
L
Janus
7,672
548
119
9
0
291,375
3
W
Odin
7,678
548
117
8
0
278,573
6
W
Khepri
6,397
457
20
1
0
263,526
2
W
Hou Yi
8,043
575
92
7
0
262,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role