Player Matchup

Izanami
Izanami
BuckeltChimp
Izanami
Level 87
God Stats
10W - 6L
1,699 SR
Queue Stats
137W - 80L
1,643 Elo+
Party 1
Ne Zha
Ne Zha
Cewlnesifi
Ne Zha
Level 28
God Stats
2W - 1L
1,973 SR
Queue Stats
61W - 30L
1,663 Elo+
Party 1
Scylla
Scylla
RingPunnisher
Scylla
Level 104
God Stats
3W - 2L
1,767 SR
Queue Stats
40W - 18L
1,660 Elo+
Party 1
Baron Samedi
Baron Samedi
Sedahhh
Baron Samedi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 55L
1,673 Elo+
Party 1
Guan Yu
Guan Yu
WBBreezy
Guan Yu
Level 115
God Stats
9W - 5L
1,674 SR
Queue Stats
55W - 31L
1,668 Elo+
Party 1
Team Averages
Level 95
1,722 SR
1,662 Elo+

VS

Team Averages
Level 66
1,544 SR
1,572 Elo+
Apollo
Apollo
 
Apollo
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Poutsador
Sol
Level 67
God Stats
3W - 1L
1,651 SR
Queue Stats
31W - 27L
1,583 Elo+
Party 2
Chaac
Chaac
UrFatheRR100
Chaac
Level 8
God Stats
3W - 0L
1,841 SR
Queue Stats
9W - 4L
1,673 Elo+
Party 2
Ne Zha
Ne Zha
Wembie
Ne Zha
Level 149
God Stats
13W - 13L
1,435 SR
Queue Stats
260W - 266L
1,525 Elo+
Party 3
Sylvanus
Sylvanus
ZenithRaiden
Sylvanus
Level 98
God Stats
1W - 1L
1,291 SR
Queue Stats
139W - 137L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BuckeltChimp
Izanami
19
8 / 6 / 3
12,607
600
18,277
15,501
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Cewlnesifi
Ne Zha
15
2 / 5 / 7
9,569
456
10,234
15,190
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 8 / 7
10,450
498
9,828
14,042
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Sedahhh
Baron Samedi
13
4 / 7 / 10
9,507
453
15,659
24,334
24,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
WBBreezy
Guan Yu
15
5 / 7 / 3
9,865
470
13,811
22,171
22,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
8 / 3 / 5
12,456
593
13,346
17,650
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 3 / 4
14,059
669
20,822
19,251
7,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 1 / 7
13,173
627
15,652
25,000
21,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Wembie
Ne Zha
16
4 / 10 / 12
11,349
540
13,682
19,655
7,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
ZenithRaiden
Sylvanus
15
0 / 3 / 18
10,700
510
9,277
19,349
17,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
79
20
Kills
33
33
Deaths
20
30
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
3
5
3.5
L
Izanami
BuckeltChimp
Izanami
8
6
3
1.58
L
Ne Zha
Cewlnesifi
Ne Zha
2
5
7
1.1
W
11
3
4
4.33
L
1
8
7
0.56
L
Baron Samedi
Sedahhh
Baron Samedi
4
7
10
1.29
W
10
1
7
13.5
L
Guan Yu
WBBreezy
Guan Yu
5
7
3
0.93
W
Ne Zha
Wembie
Ne Zha
4
10
12
1
W
Sylvanus
ZenithRaiden
Sylvanus
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,809
Damage
72,779
91,238
Taken
100,905
61,121
Mitigated
59,885
24,234
Healing
51,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,346
6,980
0
7,439
17,650
5,971
2,136
4,602
12,856
0
100,817
L
Izanami
BuckeltChimp
Izanami
18,277
12,873
0
5,268
15,501
4,733
780
4,709
10,747
0
89,022
L
Ne Zha
Cewlnesifi
Ne Zha
10,234
3,221
0
4,445
15,190
4,927
0
4,660
10,407
0
62,189
W
20,822
10,831
0
11,635
19,251
7,415
4,932
6,674
12,392
132,572
0
L
9,828
797
0
938
14,042
4,396
0
5,149
8,801
70,211
0
L
Baron Samedi
Sedahhh
Baron Samedi
15,659
2,144
731
6,201
24,334
24,186
0
11,013
13,066
35,771
0
W
15,652
2,793
486
14,057
25,000
21,304
179
4,708
19,412
10,735
72,745
L
Guan Yu
WBBreezy
Guan Yu
13,811
3,712
326
6,325
22,171
22,879
0
7,179
13,997
0
43,738
W
Ne Zha
Wembie
Ne Zha
13,682
4,094
0
5,098
19,655
7,593
0
2,736
16,620
0
70,346
W
Sylvanus
ZenithRaiden
Sylvanus
9,277
3,081
2,952
9,371
19,349
17,602
517
7,497
11,534
32,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,998
Gold Earned
61,737
530
Minions Killed
614
0
Camps Cleared
0
1,880,831
Distance Traveled
1,959,007
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,456
593
158
8
0
408,878
9
L
Izanami
12,607
600
174
8
0
379,350
3
L
Ne Zha
9,569
456
106
5
0
421,005
3
W
Sol
14,059
669
182
9
0
392,832
4
L
Scylla
10,450
498
139
7
0
365,459
3
L
Baron Samedi
9,507
453
26
1
0
341,127
1
W
Chaac
13,173
627
146
7
0
411,237
0
L
Guan Yu
9,865
470
85
4
0
373,890
5
W
Ne Zha
11,349
540
96
5
0
376,151
1
W
Sylvanus
10,700
510
32
2
0
369,909
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role