Player Matchup

Tiamat
Tiamat
Dilano2005
Tiamat
Level 160
God Stats
1W - 0L
1,523 SR
Queue Stats
4W - 2L
1,608 Elo+
Party 1
Fafnir
Fafnir
SaitamaSenpai--
Fafnir
Level 160
God Stats
1W - 0L
1,744 SR
Queue Stats
161W - 118L
1,606 Elo+
Party 1
Mercury
Mercury
YouBillySitch
Mercury
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,685 Elo+
Party 1
Vamana
Vamana
jackielegzface
Vamana
Level 160
God Stats
3W - 0L
1,807 SR
Queue Stats
8W - 3L
1,668 Elo+
Party 1
Anubis
Anubis
jmalll
Anubis
Level 124
God Stats
1W - 0L
1,824 SR
Queue Stats
9W - 7L
1,597 Elo+
Party 1
Team Averages
Level 130
1,680 SR
1,633 Elo+

VS

Team Averages
Level 56
1,549 SR
1,457 Elo+
Atlas
Atlas
 
Atlas
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
I Mr Milky I
Vulcan
Level 32
God Stats
7W - 7L
1,426 SR
Queue Stats
41W - 51L
1,431 Elo+
Party 2
Achilles
Achilles
Pr1nc3 T0rr3tt0
Achilles
Level 15
God Stats
1W - 2L
1,797 SR
Queue Stats
10W - 14L
1,432 Elo+
Party 2
Bellona
Bellona
Wesamth1
Bellona
Level 64
God Stats
3W - 2L
1,494 SR
Queue Stats
29W - 29L
1,478 Elo+
Solo
Khepri
Khepri
WiiThiccTrainer
Khepri
Level 106
God Stats
1W - 3L
1,529 SR
Queue Stats
164W - 157L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dilano2005
Tiamat
19
16 / 2 / 20
12,980
1,298
31,704
11,470
10,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 0 / 37
11,875
1,188
10,914
13,655
18,835
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
18
16 / 5 / 19
13,023
1,302
26,125
11,728
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 1 / 27
10,700
1,070
17,647
14,321
6,774
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
jmalll
Anubis
18
7 / 4 / 24
11,388
1,139
35,725
13,337
7,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
3 / 11 / 8
10,853
1,085
9,074
30,774
23,881
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
16
4 / 9 / 5
10,197
1,020
20,063
15,784
7,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
16
2 / 10 / 5
10,004
1,000
7,790
28,552
21,558
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Wesamth1
Bellona
15
2 / 8 / 6
9,624
962
11,666
24,226
20,139
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 9 / 8
10,061
1,006
5,145
27,154
32,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
44
47
Kills
12
12
Deaths
47
127
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
11
8
0.64
W
Tiamat
Dilano2005
Tiamat
16
2
20
13
L
Vulcan
4
9
5
0.72
L
Achilles
2
10
5
0.45
W
3
0
37
21.5
L
Bellona
Wesamth1
Bellona
2
8
6
0.63
L
1
9
8
0.56
W
Mercury
16
5
19
5.1
W
5
1
27
18.5
W
Anubis
jmalll
Anubis
7
4
24
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,115
Damage
53,738
64,511
Taken
126,490
49,965
Mitigated
104,870
19,307
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,074
4,086
212
614
30,774
23,881
0
21,999
8,489
21,375
0
W
Tiamat
Dilano2005
Tiamat
31,704
3,358
0
4,111
11,470
10,488
0
6,227
5,243
53,828
0
L
Vulcan
20,063
7,652
0
280
15,784
7,074
0
6,662
8,983
30,527
0
L
Achilles
7,790
3,407
46
1,348
28,552
21,558
0
19,562
8,633
0
24,725
W
10,914
2,590
1,191
2,801
13,655
18,835
0
7,021
6,634
16,343
0
L
Bellona
Wesamth1
Bellona
11,666
942
285
933
24,226
20,139
0
12,419
11,490
0
23,734
L
5,145
273
0
767
27,154
32,218
0
16,281
10,552
13,058
0
W
Mercury
26,125
19,046
0
1,343
11,728
6,051
0
5,877
5,851
0
33,502
W
17,647
11,889
0
3,353
14,321
6,774
0
7,946
6,375
0
27,462
W
Anubis
jmalll
Anubis
35,725
2,991
0
6,508
13,337
7,817
0
7,211
6,126
58,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,966
Gold Earned
50,739
159
Minions Killed
127
7
Camps Cleared
1
975,309
Distance Traveled
911,077
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,853
1,085
18
2
0
170,040
1
W
Tiamat
12,980
1,298
46
5
2
208,616
0
L
Vulcan
10,197
1,020
34
3
0
191,717
0
L
Achilles
10,004
1,000
28
3
1
181,309
1
W
Fafnir
11,875
1,188
15
2
0
187,969
0
L
Bellona
9,624
962
32
3
0
191,136
1
L
Khepri
10,061
1,006
15
2
0
176,875
0
W
Mercury
13,023
1,302
18
2
1
184,158
0
W
Vamana
10,700
1,070
20
2
2
246,752
0
W
Anubis
11,388
1,139
60
6
2
147,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role