Player Matchup

Anubis
Anubis
BigSloppyBoi
Anubis
Level 102
God Stats
2W - 1L
1,717 SR
Queue Stats
79W - 70L
1,565 Elo+
Party 1
Sun Wukong
Sun Wukong
SwitctFootPanda
Sun Wukong
Level 88
God Stats
1W - 2L
1,873 SR
Queue Stats
55W - 44L
1,596 Elo+
Party 1
Hera
Hera
Ubitalol
Hera
Level 127
God Stats
2W - 3L
1,686 SR
Queue Stats
44W - 58L
1,469 Elo+
Solo
Thanatos
Thanatos
splugemachine12
Thanatos
Level 81
God Stats
4W - 7L
1,559 SR
Queue Stats
94W - 86L
1,546 Elo+
Party 1
Charybdis
Charybdis
stealthgypsy
Charybdis
Level 89
God Stats
0W - 1L
1,359 SR
Queue Stats
84W - 72L
1,589 Elo+
Party 1
Team Averages
Level 97
1,639 SR
1,553 Elo+

VS

Team Averages
Level 97
1,586 SR
1,577 Elo+
Achilles
Achilles
ChefHunterz
Achilles
Level 123
God Stats
12W - 4L
1,732 SR
Queue Stats
31W - 21L
1,566 Elo+
Party 2
Anhur
Anhur
DvN_Valkyria
Anhur
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,722 Elo+
Party 3
Geb
Geb
FeistyWaifu
Geb
Level 128
God Stats
5W - 3L
1,651 SR
Queue Stats
206W - 148L
1,547 Elo+
Party 3
Ne Zha
Ne Zha
KingBottle
Ne Zha
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,507 Elo+
Party 2
Merlin
Merlin
tattermonster
Merlin
Level 87
God Stats
2W - 2L
1,547 SR
Queue Stats
55W - 42L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
0 / 8 / 3
8,887
555
6,416
13,559
6,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SwitctFootPanda
Sun Wukong
16
0 / 4 / 2
8,545
534
12,284
14,865
13,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hera
17
1 / 3 / 1
10,102
631
7,938
7,386
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
19
6 / 5 / 0
13,042
815
14,710
13,659
5,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
stealthgypsy
Charybdis
14
0 / 9 / 2
8,275
517
6,704
15,997
5,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChefHunterz
Achilles
19
7 / 0 / 17
12,136
759
13,081
12,384
15,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 1 / 10
11,779
736
10,964
11,644
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 1 / 20
11,925
745
11,505
11,845
13,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
KingBottle
Ne Zha
20
9 / 2 / 12
13,077
817
13,077
11,051
4,804
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 3 / 9
11,863
741
8,383
10,925
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
97
7
Kills
29
29
Deaths
7
8
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
8
3
0.19
W
Achilles
ChefHunterz
Achilles
7
0
17
15.5
W
6
1
10
11
W
1
1
20
11
W
Ne Zha
KingBottle
Ne Zha
9
2
12
7.5
L
Sun Wukong
SwitctFootPanda
Sun Wukong
0
4
2
0.25
L
Hera
1
3
1
0.5
L
Thanatos
6
5
0
1.2
L
Charybdis
stealthgypsy
Charybdis
0
9
2
0.11
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,052
Damage
57,010
65,466
Taken
57,849
32,384
Mitigated
40,869
14,634
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,416
184
0
2,627
13,559
6,075
0
3,334
10,043
29,220
0
W
Achilles
ChefHunterz
Achilles
13,081
1,986
0
1,896
12,384
15,108
570
2,857
8,998
4,427
25,620
W
10,964
5,434
0
4,357
11,644
4,211
575
3,820
7,732
0
58,043
W
11,505
346
0
1,733
11,845
13,764
29
3,498
8,070
31,278
0
W
Ne Zha
KingBottle
Ne Zha
13,077
3,605
0
1,163
11,051
4,804
577
1,864
8,905
0
48,552
L
Sun Wukong
SwitctFootPanda
Sun Wukong
12,284
2,368
0
2,122
14,865
13,093
0
5,403
9,075
0
30,037
L
Hera
7,938
1,312
0
269
7,386
2,669
18
2,989
4,221
45,461
0
L
Thanatos
14,710
2,765
7
8,739
13,659
5,272
0
3,933
9,495
0
38,948
L
Charybdis
stealthgypsy
Charybdis
6,704
3,266
0
870
15,997
5,275
0
6,104
9,569
0
20,320
W
8,383
205
332
1,901
10,925
2,982
336
2,808
8,053
47,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,851
Gold Earned
60,780
315
Minions Killed
384
5
Camps Cleared
10
1,334,389
Distance Traveled
1,543,631
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,887
555
73
5
0
244,350
3
W
Achilles
12,136
759
46
3
1
335,007
4
W
Anhur
11,779
736
130
8
5
280,983
3
W
Geb
11,925
745
35
2
1
340,006
0
W
Ne Zha
13,077
817
68
4
2
305,636
2
L
Sun Wukong
8,545
534
47
3
0
305,838
0
L
Hera
10,102
631
105
7
2
241,766
3
L
Thanatos
13,042
815
73
5
3
302,720
3
L
Charybdis
8,275
517
17
1
0
239,715
0
W
Merlin
11,863
741
105
7
1
281,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role