Player Matchup

Ao Kuang
Ao Kuang
Jaatinen
Ao Kuang
Level 65
God Stats
1W - 2L
1,174 SR
Queue Stats
19W - 23L
1,436 Elo+
Party 2
Thor
Thor
Snakeu
Thor
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,407 Elo+
Party 2
Anhur
Anhur
Tiksa
Anhur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,381 Elo+
Party 2
Team Averages
Level 78
1,391 SR
1,408 Elo+

VS

Team Averages
Level 84
1,304 SR
1,329 Elo+
Ne Zha
Ne Zha
GaryVersnek01
Ne Zha
Level 106
God Stats
3W - 6L
1,430 SR
Queue Stats
74W - 98L
1,398 Elo+
Solo
Geb
Geb
Hungerpanda
Geb
Level 105
God Stats
14W - 22L
1,398 SR
Queue Stats
108W - 163L
1,298 Elo+
Party 1
Agni
Agni
toutlemonde
Agni
Level 42
God Stats
0W - 6L
1,084 SR
Queue Stats
85W - 132L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jaatinen
Ao Kuang
18
9 / 4 / 8
13,541
713
20,549
24,218
9,543
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
Snakeu
Thor
16
8 / 1 / 13
13,165
693
21,848
16,925
7,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Tiksa
Anhur
16
5 / 3 / 13
12,556
661
11,551
15,724
5,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 4
12,248
645
14,498
16,515
6,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 4 / 3
11,864
624
15,335
34,173
27,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 9 / 3
11,073
583
12,088
14,401
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
22
Kills
8
8
Deaths
22
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
9
4
0.67
L
2
4
3
0.88
W
Ao Kuang
Jaatinen
Ao Kuang
9
4
8
3.25
W
Thor
Snakeu
Thor
8
1
13
14.5
W
Anhur
Tiksa
Anhur
5
3
13
3.83
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,948
Damage
41,921
56,867
Taken
65,089
22,964
Mitigated
38,649
21,575
Healing
15,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,498
1,206
0
593
16,515
6,193
622
5,486
10,493
50
46,017
L
15,335
815
0
11,927
34,173
27,854
44
11,494
22,097
31,703
0
W
Ao Kuang
Jaatinen
Ao Kuang
20,549
6,369
0
9,545
24,218
9,543
1,185
11,293
12,925
53,966
0
W
Thor
Snakeu
Thor
21,848
2,514
0
5,502
16,925
7,764
474
8,452
8,473
0
48,933
W
Anhur
Tiksa
Anhur
11,551
5,693
910
5,618
15,724
5,657
1,894
8,773
6,951
0
48,497
L
12,088
202
0
2,526
14,401
4,602
210
3,980
9,935
35,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
35,185
173
Minions Killed
142
10
Camps Cleared
7
972,279
Distance Traveled
993,438
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,248
645
64
3
6
312,926
6
L
Geb
11,864
624
29
2
1
391,105
1
W
Ao Kuang
13,541
713
74
4
5
329,260
1
W
Thor
13,165
693
41
2
3
332,026
3
W
Anhur
12,556
661
58
3
2
310,993
0
L
Agni
11,073
583
49
3
0
289,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role