Player Matchup

Chronos
Chronos
Apoc_machine
Chronos
Level 89
God Stats
3W - 2L
1,563 SR
Queue Stats
308W - 337L
1,468 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Idwal15
Cu Chulainn
Level 49
God Stats
5W - 4L
1,529 SR
Queue Stats
118W - 128L
1,420 Elo+
Solo
Neith
Neith
Nojojo
Neith
Level 7
God Stats
3W - 2L
1,400 SR
Queue Stats
5W - 3L
1,469 Elo+
Party 2
Chaac
Chaac
StepDadPov-
Chaac
Level 17
God Stats
2W - 1L
1,587 SR
Queue Stats
15W - 9L
1,602 Elo+
Party 3
Xing Tian
Xing Tian
YellowTadpole91
Xing Tian
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 140L
1,428 Elo+
Party 2
Team Averages
Level 53
1,516 SR
1,477 Elo+

VS

Team Averages
Level 64
1,560 SR
1,487 Elo+
Medusa
Medusa
CeeFour20
Medusa
Level 74
God Stats
120W - 116L
1,537 SR
Queue Stats
320W - 338L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KI11M3PL3ASE69
Morgan Le Fay
Level 86
God Stats
7W - 7L
1,581 SR
Queue Stats
393W - 393L
1,491 Elo+
Party 1
Kali
Kali
Kilted Koala
Kali
Level 83
God Stats
15W - 14L
1,512 SR
Queue Stats
312W - 303L
1,482 Elo+
Party 1
Ymir
Ymir
Mercies End
Ymir
Level 29
God Stats
64W - 35L
1,650 SR
Queue Stats
90W - 69L
1,540 Elo+
Party 1
Chaac
Chaac
xXNekoAXx
Chaac
Level 46
God Stats
14W - 16L
1,520 SR
Queue Stats
131W - 117L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Apoc_machine
Chronos
16
7 / 6 / 4
10,372
546
16,499
15,452
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
Idwal15
Cu Chulainn
16
4 / 4 / 0
10,071
530
13,445
15,321
10,588
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Nojojo
Neith
10
0 / 8 / 1
6,929
365
3,347
9,529
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 5 / 5
9,356
492
15,820
16,172
9,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
YellowTadpole91
Xing Tian
13
2 / 4 / 9
9,560
503
6,741
19,515
19,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CeeFour20
Medusa
14
7 / 4 / 2
9,046
476
10,193
11,058
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
KI11M3PL3ASE69
Morgan Le Fay
16
12 / 4 / 3
10,577
557
19,307
12,386
6,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 3
10,135
533
9,616
19,038
11,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 5 / 9
9,847
518
6,039
21,642
26,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
xXNekoAXx
Chaac
13
1 / 1 / 5
8,848
466
7,595
11,585
8,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
16
Kills
26
27
Deaths
16
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chronos
Apoc_machine
Chronos
7
6
4
1.5
L
Medusa
CeeFour20
Medusa
7
4
2
2
W
Cu Chulainn
Idwal15
Cu Chulainn
4
4
0
1
L
Morgan Le Fay
KI11M3PL3ASE69
Morgan Le Fay
12
4
3
3.38
L
3
2
3
2.25
L
3
5
9
1.5
W
Neith
Nojojo
Neith
0
8
1
0.06
W
3
5
5
1.1
W
Xing Tian
YellowTadpole91
Xing Tian
2
4
9
1.63
L
Chaac
xXNekoAXx
Chaac
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,852
Damage
52,750
75,989
Taken
75,709
47,067
Mitigated
58,748
18,769
Healing
26,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Apoc_machine
Chronos
16,499
4,853
0
3,696
15,452
4,867
522
6,883
8,202
75,933
0
L
Medusa
CeeFour20
Medusa
10,193
4,105
0
3,551
11,058
5,037
844
4,097
6,961
0
58,148
W
Cu Chulainn
Idwal15
Cu Chulainn
13,445
2,973
0
4,005
15,321
10,588
0
3,172
11,358
7,098
64,009
L
Morgan Le Fay
KI11M3PL3ASE69
Morgan Le Fay
19,307
1,629
0
2,274
12,386
6,276
468
4,979
7,309
52,187
0
L
9,616
5,632
0
12,560
19,038
11,518
0
7,343
11,504
0
64,117
L
6,039
1,621
0
3,264
21,642
26,981
358
7,615
13,893
33,275
0
W
Neith
Nojojo
Neith
3,347
1,286
0
448
9,529
2,608
0
3,218
6,237
0
28,304
W
15,820
5,898
0
7,421
16,172
9,199
270
5,145
10,765
0
67,947
W
Xing Tian
YellowTadpole91
Xing Tian
6,741
1,346
0
3,199
19,515
19,805
0
6,557
12,584
23,294
0
L
Chaac
xXNekoAXx
Chaac
7,595
2,008
0
5,062
11,585
8,936
165
1,093
9,717
2,405
46,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,288
Gold Earned
48,453
462
Minions Killed
445
0
Camps Cleared
0
1,789,806
Distance Traveled
1,637,319
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,372
546
126
7
0
331,748
4
L
Medusa
9,046
476
89
5
0
324,431
3
W
Cu Chulainn
10,071
530
148
8
0
376,450
2
L
Morgan Le Fay
10,577
557
79
4
0
350,784
10
L
Kali
10,135
533
117
6
0
393,474
1
L
Ymir
9,847
518
42
2
0
314,798
2
W
Neith
6,929
365
58
3
0
340,511
0
W
Chaac
9,356
492
104
5
0
389,352
0
W
Xing Tian
9,560
503
26
1
0
351,745
8
L
Chaac
8,848
466
118
6
0
253,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role