Player Matchup

Ah Puch
Ah Puch
Detenation115
Ah Puch
Level 136
God Stats
4W - 3L
1,709 SR
Queue Stats
144W - 142L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
LamasTurb
Tsukuyomi
Level 25
God Stats
6W - 5L
1,446 SR
Queue Stats
18W - 28L
1,301 Elo+
Party 1
Bacchus
Bacchus
PlumJester14399
Bacchus
Level 107
God Stats
3W - 2L
1,637 SR
Queue Stats
51W - 55L
1,365 Elo+
Party 1
Team Averages
Level 89
1,597 SR
1,399 Elo+

VS

Team Averages
Level 56
1,395 SR
1,350 Elo+
Bellona
Bellona
 
Bellona
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bats39
Apollo
Level 106
God Stats
2W - 7L
1,484 SR
Queue Stats
50W - 68L
1,319 Elo+
Party 2
Sol
Sol
BombzNroseS
Sol
Level 24
God Stats
0W - 3L
1,201 SR
Queue Stats
12W - 23L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
2 / 0 / 6
7,277
728
9,232
5,154
1,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
LamasTurb
Tsukuyomi
11
1 / 2 / 5
6,722
672
4,090
3,942
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
6 / 1 / 3
8,131
813
4,437
7,352
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 0 / 2
6,205
621
3,706
9,242
7,822
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Bats39
Apollo
9
1 / 4 / 1
6,228
623
2,777
5,290
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 1
6,344
634
1,841
7,365
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
3
3
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
2
2
L
Apollo
Bats39
Apollo
1
4
1
0.38
L
1
5
1
0.3
W
Ah Puch
2
0
6
5
W
Tsukuyomi
LamasTurb
Tsukuyomi
1
2
5
1.75
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,759
Damage
8,324
16,448
Taken
21,897
10,533
Mitigated
12,417
6,065
Healing
3,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,706
1,230
6
2,125
9,242
7,822
0
4,239
5,003
0
12,649
L
Apollo
Bats39
Apollo
2,777
1,115
0
398
5,290
2,012
658
3,970
1,320
0
13,807
L
1,841
276
78
990
7,365
2,583
978
5,671
1,694
8,135
1,022
W
Ah Puch
9,232
804
0
3,817
5,154
1,926
460
255
4,899
33,804
0
W
Tsukuyomi
LamasTurb
Tsukuyomi
4,090
1,168
27
231
3,942
1,460
404
629
3,313
0
15,403
W
4,437
466
0
1,990
7,352
7,147
0
1,562
5,790
15,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,130
Gold Earned
18,777
104
Minions Killed
77
6
Camps Cleared
1
568,208
Distance Traveled
445,562
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,205
621
14
1
0
175,928
3
L
Apollo
6,228
623
39
4
1
130,553
2
L
Sol
6,344
634
24
2
0
139,081
0
W
Ah Puch
7,277
728
54
5
4
184,907
2
W
Tsukuyomi
6,722
672
31
3
1
180,245
0
W
Bacchus
8,131
813
19
2
1
203,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role