Player Matchup

Hera
Hera
AdamTwoZero--
Hera
Level 82
God Stats
5W - 4L
1,445 SR
Queue Stats
95W - 139L
1,266 Elo+
Party 1
Ymir
Ymir
Bibiz_O_o
Ymir
Level 46
God Stats
7W - 15L
1,293 SR
Queue Stats
78W - 115L
1,208 Elo+
Party 1
Artio
Artio
Furimo246
Artio
Level 39
God Stats
2W - 2L
1,625 SR
Queue Stats
97W - 122L
1,251 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KiowasFly2
Ah Muzen Cab
Level 57
God Stats
3W - 7L
1,268 SR
Queue Stats
69W - 95L
1,225 Elo+
Party 1
Set
Set
Pieflavour13
Set
Level 24
God Stats
8W - 23L
1,261 SR
Queue Stats
30W - 61L
1,238 Elo+
Party 3
Team Averages
Level 50
1,378 SR
1,238 Elo+

VS

Team Averages
Level 43
1,383 SR
1,371 Elo+
Ra
Ra
 
Ra
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dark_Vortex7
Jormungandr
Level 85
God Stats
16W - 15L
1,419 SR
Queue Stats
137W - 196L
1,304 Elo+
Party 2
Amaterasu
Amaterasu
FAPbuckfastKHL69
Amaterasu
Level 29
God Stats
5W - 27L
1,138 SR
Queue Stats
74W - 135L
1,283 Elo+
Party 2
Set
Set
JM11-_-
Set
Level 52
God Stats
12W - 17L
1,359 SR
Queue Stats
107W - 176L
1,269 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
yaboirhaab88
Ah Muzen Cab
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
9,112
414
8,858
12,030
4,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
11
0 / 5 / 3
7,575
344
3,437
18,737
9,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
Furimo246
Artio
16
1 / 3 / 2
9,676
440
7,919
14,746
16,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
KiowasFly2
Ah Muzen Cab
14
3 / 4 / 1
9,566
435
6,389
10,004
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 6 / 1
9,002
409
3,652
18,324
6,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 2 / 6
13,591
618
12,615
11,971
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Dark_Vortex7
Jormungandr
16
3 / 2 / 5
10,473
476
6,997
14,821
15,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
18
1 / 1 / 1
11,930
542
8,558
12,869
10,358
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Set
20
15 / 2 / 4
13,825
628
19,698
15,977
8,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
yaboirhaab88
Ah Muzen Cab
14
1 / 3 / 5
9,680
440
8,775
8,393
2,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
25
25
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
6
4
L
1
7
2
0.29
L
Ymir
0
5
3
0.3
W
Jormungandr
Dark_Vortex7
Jormungandr
3
2
5
2.75
W
Amaterasu
1
1
1
1.5
L
Artio
Furimo246
Artio
1
3
2
0.67
W
Set
15
2
4
8.5
L
Ah Muzen Cab
KiowasFly2
Ah Muzen Cab
3
4
1
0.88
L
3
6
1
0.58
W
Ah Muzen Cab
yaboirhaab88
Ah Muzen Cab
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,255
Damage
56,643
73,841
Taken
64,031
39,762
Mitigated
43,992
14,184
Healing
19,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,615
783
1,234
6,174
11,971
6,457
2,403
4,032
7,893
106,187
0
L
8,858
3,068
0
2,644
12,030
4,129
582
4,963
7,025
52,757
0
L
Ymir
3,437
612
96
1,860
18,737
9,768
0
3,333
14,915
17,815
0
W
Jormungandr
Dark_Vortex7
Jormungandr
6,997
1,090
280
1,866
14,821
15,890
1,831
3,506
11,315
46,077
0
W
Amaterasu
8,558
2,998
0
1,078
12,869
10,358
2,652
4,919
7,055
0
63,584
L
Artio
Furimo246
Artio
7,919
181
0
3,973
14,746
16,517
186
1,289
13,457
48,570
0
W
Set
19,698
10,776
0
7,497
15,977
8,491
2,994
4,908
10,984
0
117,435
L
Ah Muzen Cab
KiowasFly2
Ah Muzen Cab
6,389
2,901
0
3,162
10,004
3,196
0
3,919
5,856
0
52,219
L
3,652
992
0
2,449
18,324
6,152
156
5,252
12,976
0
44,776
W
Ah Muzen Cab
yaboirhaab88
Ah Muzen Cab
8,775
2,924
0
1,360
8,393
2,796
6,989
1,997
6,302
0
45,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,931
Gold Earned
59,499
410
Minions Killed
629
0
Camps Cleared
0
1,761,678
Distance Traveled
2,094,846
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,591
618
190
9
0
447,808
3
L
Hera
9,112
414
98
4
0
280,567
4
L
Ymir
7,575
344
37
2
0
346,729
3
W
Jormungandr
10,473
476
84
4
0
372,570
1
W
Amaterasu
11,930
542
131
6
0
450,958
0
L
Artio
9,676
440
88
4
0
404,278
5
W
Set
13,825
628
147
7
0
473,929
3
L
Ah Muzen Cab
9,566
435
109
5
0
345,144
2
L
Set
9,002
409
78
4
0
384,960
3
W
Ah Muzen Cab
9,680
440
77
4
0
349,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role