Player Matchup

Agni
Agni
DerMathePirat
Agni
Level 122
God Stats
2W - 0L
1,715 SR
Queue Stats
496W - 262L
1,854 Elo+
Party 1
Ravana
Ravana
bobopinguin
Ravana
Level 152
God Stats
13W - 5L
1,674 SR
Queue Stats
1,137W - 511L
1,984 Elo+
Party 1
Anhur
Anhur
derBibabutzemann
Anhur
Level 152
God Stats
37W - 15L
1,767 SR
Queue Stats
370W - 125L
2,040 Elo+
Party 1
Team Averages
Level 142
1,719 SR
1,959 Elo+

VS

Team Averages
Level 153
1,491 SR
1,579 Elo+
Anubis
Anubis
HARDREVIVE
Anubis
Level 145
God Stats
3W - 5L
1,557 SR
Queue Stats
167W - 180L
1,568 Elo+
Party 2
Pele
Pele
HarmbeTheSavior
Pele
Level 157
God Stats
2W - 7L
1,331 SR
Queue Stats
776W - 769L
1,657 Elo+
Solo
Sylvanus
Sylvanus
isma202
Sylvanus
Level 157
God Stats
12W - 12L
1,585 SR
Queue Stats
151W - 177L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 12
9,080
757
13,723
9,140
3,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
14
8 / 1 / 11
9,771
814
11,469
13,574
12,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 2 / 10
9,489
791
11,889
11,877
3,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HARDREVIVE
Anubis
11
1 / 6 / 4
7,520
627
7,178
9,259
3,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 8 / 1
8,490
708
9,127
16,748
5,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
isma202
Sylvanus
10
1 / 5 / 4
7,233
603
5,512
15,504
15,553
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
19
Kills
6
6
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
L
Anubis
HARDREVIVE
Anubis
1
6
4
0.5
L
4
8
1
0.56
W
Ravana
8
1
11
13.5
W
6
2
10
5.5
L
Sylvanus
isma202
Sylvanus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,081
Damage
21,817
34,591
Taken
41,511
18,989
Mitigated
24,916
15,067
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,723
1,620
334
4,138
9,140
3,476
548
3,839
5,301
29,890
0
L
Anubis
HARDREVIVE
Anubis
7,178
152
0
1,154
9,259
3,696
37
2,614
6,493
25,429
0
L
9,127
1,446
0
2,417
16,748
5,667
0
5,286
11,083
0
24,749
W
Ravana
11,469
4,342
0
5,347
13,574
12,096
231
3,682
9,892
0
27,940
W
11,889
6,401
0
5,248
11,877
3,417
1,060
5,187
6,690
0
47,562
L
Sylvanus
isma202
Sylvanus
5,512
1,252
910
968
15,504
15,553
196
4,851
10,192
10,292
591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,340
Gold Earned
23,243
150
Minions Killed
94
9
Camps Cleared
2
649,978
Distance Traveled
530,951
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,080
757
40
3
3
203,058
1
L
Anubis
7,520
627
51
4
1
172,087
2
L
Pele
8,490
708
30
3
1
198,657
4
W
Ravana
9,771
814
22
2
3
239,913
0
W
Anhur
9,489
791
88
7
3
207,007
3
L
Sylvanus
7,233
603
13
1
0
160,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role