Player Matchup

Nike
Nike
IOskyStylesI
Nike
Level 77
God Stats
11W - 21L
1,365 SR
Queue Stats
367W - 386L
1,488 Elo+
Solo
Cliodhna
Cliodhna
MurdaMafiaMizfit
Cliodhna
Level 147
God Stats
27W - 23L
1,521 SR
Queue Stats
836W - 860L
1,415 Elo+
Solo
Vulcan
Vulcan
Nightmarefox966
Vulcan
Level 68
God Stats
11W - 10L
1,463 SR
Queue Stats
97W - 99L
1,411 Elo+
Solo
Atlas
Atlas
Partyy_Pakk4
Atlas
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 67L
1,455 Elo+
Solo
Apollo
Apollo
dagm19
Apollo
Level 69
God Stats
19W - 28L
1,373 SR
Queue Stats
384W - 419L
1,392 Elo+
Solo
Team Averages
Level 88
1,444 SR
1,432 Elo+

VS

Team Averages
Level 102
1,454 SR
1,415 Elo+
Ymir
Ymir
YoImagine_Ky
Ymir
Level 76
God Stats
4W - 2L
1,478 SR
Queue Stats
245W - 265L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
bob ninja90
Sun Wukong
Level 108
God Stats
2W - 4L
1,664 SR
Queue Stats
69W - 63L
1,390 Elo+
Solo
Nemesis
Nemesis
nachocend
Nemesis
Level 115
God Stats
0W - 3L
1,223 SR
Queue Stats
104W - 112L
1,426 Elo+
Solo
Neith
Neith
uribertho
Neith
Level 123
God Stats
7W - 10L
1,408 SR
Queue Stats
455W - 456L
1,432 Elo+
Solo
Hel
Hel
xNatsu4
Hel
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
400W - 454L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,158
560
5,057
6,732
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 1
5,946
541
4,177
6,634
1,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,808
528
3,332
3,248
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 2
4,672
425
2,247
7,966
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Apollo
dagm19
Apollo
11
2 / 2 / 0
6,027
548
2,453
5,966
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
6,177
562
2,814
8,397
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
bob ninja90
Sun Wukong
8
1 / 3 / 0
5,345
486
4,251
6,480
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
nachocend
Nemesis
7
0 / 3 / 5
5,089
463
3,013
5,871
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
uribertho
Neith
11
5 / 0 / 1
6,372
579
3,634
2,331
571
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hel
9
0 / 1 / 2
5,142
467
3,249
5,480
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
8
10
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
3
1
1
3.5
W
0
1
1
0.5
W
0
4
2
0.25
L
2
1
4
4
L
Sun Wukong
bob ninja90
Sun Wukong
1
3
0
0.33
W
Apollo
dagm19
Apollo
2
2
0
1
L
Nemesis
nachocend
Nemesis
0
3
5
0.83
L
Neith
uribertho
Neith
5
0
1
5.5
L
Hel
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,266
Damage
16,961
30,546
Taken
28,559
10,701
Mitigated
14,219
4,512
Healing
10,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,057
910
0
1,246
6,732
3,894
0
420
5,752
5,139
22,732
W
4,177
573
0
504
6,634
1,781
0
1,224
5,344
0
32,273
W
3,332
917
0
679
3,248
837
90
1,660
1,588
27,025
0
W
2,247
549
0
908
7,966
2,882
0
2,835
5,131
7,762
0
L
2,814
960
178
2,463
8,397
5,717
0
1,639
6,656
19,037
0
L
Sun Wukong
bob ninja90
Sun Wukong
4,251
997
12
2,100
6,480
5,096
0
996
4,829
0
23,288
W
Apollo
dagm19
Apollo
2,453
1,215
56
1,119
5,966
1,307
0
691
5,275
0
43,063
L
Nemesis
nachocend
Nemesis
3,013
472
0
1,872
5,871
1,448
108
421
5,289
0
16,199
L
Neith
uribertho
Neith
3,634
999
0
437
2,331
571
0
272
2,059
0
42,074
L
Hel
3,249
87
717
3,020
5,480
1,387
0
3,079
2,166
22,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,611
Gold Earned
28,125
282
Minions Killed
260
0
Camps Cleared
0
998,673
Distance Traveled
1,009,157
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,158
560
64
6
0
193,974
1
W
Cliodhna
5,946
541
57
5
0
245,964
1
W
Vulcan
5,808
528
60
5
0
178,306
0
W
Atlas
4,672
425
12
1
0
181,382
0
L
Ymir
6,177
562
34
3
0
200,341
2
L
Sun Wukong
5,345
486
50
5
0
193,049
3
W
Apollo
6,027
548
89
8
0
199,047
3
L
Nemesis
5,089
463
36
3
0
206,709
3
L
Neith
6,372
579
94
9
0
195,728
3
L
Hel
5,142
467
46
4
0
213,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role