Player Matchup

Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Astatone
Zhong Kui
Level 149
God Stats
0W - 2L
1,561 SR
Queue Stats
89W - 96L
1,567 Elo+
Party 1
Bacchus
Bacchus
CodyTrill
Bacchus
Level 18
God Stats
4W - 5L
1,614 SR
Queue Stats
14W - 23L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
GoodGarcia
Baron Samedi
Level 47
God Stats
1W - 1L
1,753 SR
Queue Stats
3W - 6L
1,379 Elo+
Party 2
Cthulhu
Cthulhu
Mx ARMY JOHN 02
Cthulhu
Level 109
God Stats
10W - 11L
1,520 SR
Queue Stats
206W - 206L
1,571 Elo+
Party 2
Team Averages
Level 94
1,590 SR
1,491 Elo+

VS

Team Averages
Level 62
1,568 SR
1,518 Elo+
Danzaburou
Danzaburou
BenDrowned911
Danzaburou
Level 143
God Stats
4W - 3L
1,583 SR
Queue Stats
104W - 84L
1,632 Elo+
Party 3
Khepri
Khepri
IamSlothe44
Khepri
Level 49
God Stats
25W - 21L
1,542 SR
Queue Stats
90W - 94L
1,432 Elo+
Solo
Ares
Ares
Jgreenstorm97
Ares
Level 18
God Stats
8W - 4L
1,590 SR
Queue Stats
8W - 4L
1,687 Elo+
Party 3
Bastet
Bastet
SsjhendoX
Bastet
Level 81
God Stats
7W - 4L
1,627 SR
Queue Stats
69W - 45L
1,610 Elo+
Party 3
Anubis
Anubis
germands29
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 3 / 2
6,131
681
1,914
4,765
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Astatone
Zhong Kui
11
0 / 6 / 2
5,928
659
5,076
8,727
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
CodyTrill
Bacchus
8
0 / 5 / 3
5,439
604
1,381
8,817
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
GoodGarcia
Baron Samedi
13
2 / 5 / 2
6,640
738
3,470
10,690
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 2
6,504
723
6,101
11,706
6,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BenDrowned911
Danzaburou
16
19 / 0 / 5
12,899
1,433
18,793
6,753
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
13
1 / 0 / 17
8,495
944
2,823
7,917
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 16
7,891
877
2,656
8,283
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
SsjhendoX
Bastet
14
3 / 1 / 11
8,427
936
9,864
6,875
3,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
germands29
Anubis
13
1 / 2 / 14
7,838
871
4,839
5,709
3,192
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
5
Kills
24
24
Deaths
5
11
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
2
0.67
L
Zhong Kui
Astatone
Zhong Kui
0
6
2
0.17
W
Danzaburou
BenDrowned911
Danzaburou
19
0
5
21.5
L
Bacchus
CodyTrill
Bacchus
0
5
3
0.3
L
Baron Samedi
GoodGarcia
Baron Samedi
2
5
2
0.6
W
Khepri
1
0
17
9.5
W
0
2
16
4
L
2
5
2
0.6
W
Bastet
SsjhendoX
Bastet
3
1
11
8.5
W
Anubis
germands29
Anubis
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,942
Damage
38,975
44,705
Taken
35,537
19,771
Mitigated
23,143
7,556
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,914
262
0
179
4,765
1,725
1
1,442
3,254
9,206
653
L
Zhong Kui
Astatone
Zhong Kui
5,076
500
0
2,196
8,727
3,880
0
1,574
6,967
17,377
0
W
Danzaburou
BenDrowned911
Danzaburou
18,793
13,067
0
2,581
6,753
3,340
5,537
2,881
3,734
0
44,237
L
Bacchus
CodyTrill
Bacchus
1,381
176
175
1,028
8,817
3,908
0
1,623
7,086
2,265
0
L
Baron Samedi
GoodGarcia
Baron Samedi
3,470
378
213
1,017
10,690
3,832
31
3,686
6,894
21,065
0
W
Khepri
2,823
168
411
3,578
7,917
7,279
610
3,495
4,321
12,456
0
W
2,656
156
0
1,647
8,283
5,963
717
2,449
3,919
8,564
0
L
6,101
331
262
2,486
11,706
6,426
0
2,424
9,166
16,763
0
W
Bastet
SsjhendoX
Bastet
9,864
2,004
0
2,392
6,875
3,369
440
4,588
2,165
0
26,951
W
Anubis
germands29
Anubis
4,839
257
0
912
5,709
3,192
912
4,275
1,397
24,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,642
Gold Earned
45,550
136
Minions Killed
199
4
Camps Cleared
12
686,887
Distance Traveled
952,945
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,131
681
23
3
2
108,920
0
L
Zhong Kui
5,928
659
35
4
0
135,435
18
W
Danzaburou
12,899
1,433
75
8
4
190,875
1
L
Bacchus
5,439
604
4
0
0
101,869
1
L
Baron Samedi
6,640
738
41
5
0
158,267
2
W
Khepri
8,495
944
19
2
1
198,650
0
W
Ares
7,891
877
11
1
0
172,558
4
L
Cthulhu
6,504
723
33
4
2
182,396
1
W
Bastet
8,427
936
47
5
5
214,394
2
W
Anubis
7,838
871
47
5
2
176,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role