Player Matchup

Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Solistar3146
Sylvanus
Level 24
God Stats
9W - 12L
1,490 SR
Queue Stats
13W - 19L
1,402 Elo+
Party 2
Mulan
Mulan
cjHaLl13DoG
Mulan
Level 147
God Stats
15W - 14L
1,552 SR
Queue Stats
202W - 260L
1,388 Elo+
Party 2
Artemis
Artemis
skullbaggin
Artemis
Level 126
God Stats
33W - 32L
1,494 SR
Queue Stats
428W - 510L
1,394 Elo+
Solo
Team Averages
Level 95
1,507 SR
1,437 Elo+

VS

Team Averages
Level 133
1,518 SR
1,439 Elo+
Ares
Ares
FrequentSpore6
Ares
Level 153
God Stats
13W - 11L
1,455 SR
Queue Stats
177W - 177L
1,443 Elo+
Solo
Charybdis
Charybdis
MARISCAL90
Charybdis
Level 159
God Stats
14W - 12L
1,484 SR
Queue Stats
406W - 428L
1,435 Elo+
Party 1
Pele
Pele
V Wclkin
Pele
Level 44
God Stats
11W - 6L
1,558 SR
Queue Stats
131W - 163L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
urroddone
Zhong Kui
Level 160
God Stats
10W - 10L
1,521 SR
Queue Stats
634W - 644L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
xGoRxSnake
Kuzenbo
Level 147
God Stats
16W - 7L
1,574 SR
Queue Stats
295W - 322L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 4 / 3
9,680
605
8,839
11,856
5,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
 
Ne Zha
14
3 / 6 / 1
8,636
540
7,759
11,446
5,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Solistar3146
Sylvanus
9
0 / 6 / 1
6,198
387
2,766
12,707
6,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 3
8,524
533
6,521
11,634
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
skullbaggin
Artemis
10
1 / 8 / 1
6,580
411
3,346
9,787
1,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 11
8,558
535
4,686
10,346
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
MARISCAL90
Charybdis
18
14 / 0 / 3
11,219
701
13,209
11,752
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
5
0 / 1 / 0
5,873
367
606
2,751
493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
urroddone
Zhong Kui
15
6 / 5 / 1
9,508
594
10,056
10,967
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
xGoRxSnake
Kuzenbo
15
4 / 3 / 7
9,581
599
9,520
15,306
13,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
11
Kills
26
27
Deaths
11
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
4
3
1.63
L
Ne Zha
 
Ne Zha
3
6
1
0.58
W
2
2
11
3.75
W
Charybdis
MARISCAL90
Charybdis
14
0
3
15.5
L
Sylvanus
Solistar3146
Sylvanus
0
6
1
0.08
W
Pele
0
1
0
0
L
2
3
3
1.17
L
Artemis
skullbaggin
Artemis
1
8
1
0.19
W
Zhong Kui
urroddone
Zhong Kui
6
5
1
1.3
W
Kuzenbo
xGoRxSnake
Kuzenbo
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,231
Damage
38,077
57,430
Taken
51,122
22,921
Mitigated
36,815
20,421
Healing
21,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,839
641
0
5,805
11,856
5,053
294
7,160
4,561
59,218
0
L
Ne Zha
 
Ne Zha
7,759
2,450
273
3,298
11,446
5,275
0
5,961
4,777
2,082
47,599
W
4,686
181
397
1,663
10,346
11,982
25
1,381
8,923
20,734
0
W
Charybdis
MARISCAL90
Charybdis
13,209
7,327
0
8,233
11,752
4,115
2,747
1,015
10,737
0
110,896
L
Sylvanus
Solistar3146
Sylvanus
2,766
723
393
4,365
12,707
6,105
358
3,238
9,336
21,619
7,176
W
Pele
606
223
0
1,158
2,751
493
0
877
1,874
0
7,621
L
6,521
956
0
4,577
11,634
4,862
266
5,103
6,399
0
52,565
L
Artemis
skullbaggin
Artemis
3,346
1,493
173
1,537
9,787
1,626
648
2,067
7,720
0
28,621
W
Zhong Kui
urroddone
Zhong Kui
10,056
1,423
0
4,001
10,967
6,616
122
5,540
5,382
48,613
6,332
W
Kuzenbo
xGoRxSnake
Kuzenbo
9,520
3,127
402
5,549
15,306
13,609
182
2,706
11,814
49,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,618
Gold Earned
44,739
399
Minions Killed
435
0
Camps Cleared
0
1,352,821
Distance Traveled
1,274,952
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,680
605
112
7
0
236,589
3
L
Ne Zha
8,636
540
96
6
0
308,831
5
W
Ares
8,558
535
40
3
0
304,003
2
W
Charybdis
11,219
701
170
11
0
299,735
3
L
Sylvanus
6,198
387
45
3
0
237,784
6
W
Pele
5,873
367
19
1
0
88,820
1
L
Mulan
8,524
533
100
6
0
299,174
0
L
Artemis
6,580
411
46
3
0
270,443
0
W
Zhong Kui
9,508
594
107
7
0
269,982
1
W
Kuzenbo
9,581
599
99
6
0
312,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role