Player Matchup

Guan Yu
Guan Yu
Platinum V
ArnoldSW
Guan Yu
Platinum V
Level 149
God Stats
2W - 1L
1,495 SR
Queue Stats
120W - 94L
1,685 MMR
Party 1
Amaterasu
Amaterasu
Platinum V
MarioS97
Amaterasu
Platinum V
Level 144
God Stats
4W - 3L
1,548 SR
Queue Stats
124W - 93L
1,688 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
NyanCe
Cthulhu
Platinum V
Level 150
God Stats
3W - 0L
1,294 SR
Queue Stats
128W - 96L
1,685 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,445 SR
1,686 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,556 SR
1,602 MMR
Hou Yi
Hou Yi
Gold III
LokeyLokiLife
Hou Yi
Gold III
Level 136
God Stats
1W - 2L
1,565 SR
Queue Stats
50W - 56L
1,622 MMR
Solo
Merlin
Merlin
Gold III
Penochio
Merlin
Gold III
Level 48
God Stats
12W - 18L
1,611 SR
Queue Stats
46W - 70L
1,578 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
fenixs2
Kuzenbo
Gold III
Level 148
God Stats
1W - 1L
1,493 SR
Queue Stats
58W - 79L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArnoldSW
Guan Yu
16
4 / 0 / 3
11,195
622
10,301
28,353
24,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
MarioS97
Amaterasu
15
4 / 2 / 5
11,679
649
16,966
22,295
13,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
NyanCe
Cthulhu
16
2 / 0 / 6
11,211
623
15,215
20,547
24,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothBastetAnubisAchillesAthena

VS

Bans
SolAresPersephoneYmirNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
9,817
545
14,024
15,344
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Penochio
Merlin
13
0 / 2 / 1
9,746
541
17,243
11,136
4,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
fenixs2
Kuzenbo
15
1 / 1 / 1
11,254
625
16,289
20,627
25,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
10
Kills
2
2
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ArnoldSW
Guan Yu
4
0
3
5.5
L
1
7
0
0.14
W
Amaterasu
MarioS97
Amaterasu
4
2
5
3.25
W
Cthulhu
NyanCe
Cthulhu
2
0
6
5
L
Merlin
Penochio
Merlin
0
2
1
0.25
L
Kuzenbo
fenixs2
Kuzenbo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,482
Damage
47,556
71,195
Taken
47,107
62,414
Mitigated
36,371
42,471
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ArnoldSW
Guan Yu
10,301
1,240
10,777
18,159
28,353
24,879
1,326
13,337
14,508
0
38,899
L
14,024
7,047
0
534
15,344
5,847
0
4,574
9,394
0
37,477
W
Amaterasu
MarioS97
Amaterasu
16,966
4,755
0
9,258
22,295
13,383
897
10,264
11,673
0
63,865
W
Cthulhu
NyanCe
Cthulhu
15,215
1,079
494
3,783
20,547
24,152
244
9,020
10,763
52,900
0
L
Merlin
Penochio
Merlin
17,243
1,200
132
3,656
11,136
4,668
0
3,417
7,045
53,236
0
L
Kuzenbo
fenixs2
Kuzenbo
16,289
4,670
0
2,733
20,627
25,856
0
5,913
12,406
34,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,085
Gold Earned
30,817
238
Minions Killed
184
10
Camps Cleared
5
1,147,086
Distance Traveled
955,764
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,195
622
62
3
5
381,848
4
L
Hou Yi
9,817
545
56
3
1
293,733
3
W
Amaterasu
11,679
649
78
4
3
370,925
9
W
Cthulhu
11,211
623
98
5
2
394,313
3
L
Merlin
9,746
541
87
5
4
301,418
5
L
Kuzenbo
11,254
625
41
2
0
360,613
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role