Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Deαn
Aphrodite
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
VeniQueTeCojo
Hercules
Level 82
God Stats
31W - 34L
1,520 SR
Queue Stats
631W - 657L
1,517 Elo+
Solo
Team Averages
Level 108
1,507 SR
1,506 Elo+

VS

Team Averages
Level 127
1,645 SR
1,567 Elo+
Da Ji
Da Ji
OkeyPlease
Da Ji
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,487 Elo+
Solo
Ra
Ra
SpaceWallker
Ra
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,607 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SpaceWállker
Kumbhakarna
Level 128
God Stats
3W - 1L
1,936 SR
Queue Stats
10W - 8L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 11 / 3
9,798
516
5,219
11,778
3,664
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Deαn
Aphrodite
16
4 / 7 / 0
12,654
666
10,634
13,613
8,260
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
VeniQueTeCojo
Hercules
13
0 / 4 / 3
11,100
584
6,382
20,514
20,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
6 / 0 / 3
10,783
568
6,515
5,654
3,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
10 / 2 / 11
13,781
725
22,939
10,869
5,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
SpaceWállker
Kumbhakarna
17
6 / 2 / 13
12,403
653
8,253
21,554
31,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
22
22
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
11
3
0.14
L
Aphrodite
Deαn
Aphrodite
4
7
0
0.57
W
Da Ji
6
0
3
7.5
W
10
2
11
7.75
W
Kumbhakarna
SpaceWállker
Kumbhakarna
6
2
13
6.25
L
Hercules
VeniQueTeCojo
Hercules
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
37,707
45,905
Taken
38,077
32,108
Mitigated
40,013
14,930
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,219
2,707
71
593
11,778
3,664
152
7,977
3,562
0
13,831
L
Aphrodite
Deαn
Aphrodite
10,634
1,161
4,029
5,583
13,613
8,260
460
10,019
3,454
49,214
0
W
Da Ji
6,515
1,595
0
1,544
5,654
3,038
108
914
4,740
0
11,869
W
22,939
4,038
3,128
4,005
10,869
5,335
1,805
6,077
4,792
85,690
0
W
Kumbhakarna
SpaceWállker
Kumbhakarna
8,253
1,588
0
2,200
21,554
31,640
308
3,932
17,622
18,031
0
L
Hercules
VeniQueTeCojo
Hercules
6,382
1,569
0
4,654
20,514
20,184
274
13,574
6,841
0
24,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,552
Gold Earned
36,967
160
Minions Killed
171
4
Camps Cleared
9
616,391
Distance Traveled
750,155
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,798
516
23
1
0
133,284
0
L
Aphrodite
12,654
666
105
6
3
263,954
0
W
Da Ji
10,783
568
10
1
2
121,451
2
W
Ra
13,781
725
149
8
5
325,388
2
W
Kumbhakarna
12,403
653
12
1
2
303,316
5
L
Hercules
11,100
584
32
2
1
219,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role