Player Matchup

Nu Wa
Nu Wa
BabyBlues22
Nu Wa
Level 123
God Stats
18W - 34L
1,524 SR
Queue Stats
74W - 114L
1,370 Elo+
Party 1
Chiron
Chiron
Herodion
Chiron
Level 142
God Stats
20W - 16L
1,577 SR
Queue Stats
152W - 158L
1,512 Elo+
Party 1
Chaac
Chaac
Kakarotyyz
Chaac
Level 149
God Stats
2W - 4L
1,575 SR
Queue Stats
109W - 95L
1,624 Elo+
Solo
Cthulhu
Cthulhu
KissMyAsi
Cthulhu
Level 127
God Stats
1W - 1L
1,560 SR
Queue Stats
74W - 110L
1,372 Elo+
Party 1
Nox
Nox
TuskenMuffin
Nox
Level 107
God Stats
4W - 2L
1,615 SR
Queue Stats
43W - 75L
1,322 Elo+
Party 1
Team Averages
Level 130
1,570 SR
1,440 Elo+

VS

Team Averages
Level 137
1,487 SR
1,480 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CHRONIX_ELITE
Gilgamesh
Level 106
God Stats
1W - 0L
1,304 SR
Queue Stats
4W - 3L
1,427 Elo+
Solo
Anubis
Anubis
SJHebe1772
Anubis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,483 Elo+
Solo
Ne Zha
Ne Zha
T0mmyt
Ne Zha
Level 158
God Stats
3W - 3L
1,621 SR
Queue Stats
10W - 12L
1,503 Elo+
Solo
Cthulhu
Cthulhu
maxbad boy66
Cthulhu
Level 144
God Stats
32W - 27L
1,510 SR
Queue Stats
178W - 219L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 3
10,091
721
10,965
13,099
3,839
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Herodion
Chiron
16
3 / 6 / 3
10,160
726
7,609
12,901
3,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
15
0 / 4 / 5
8,675
620
10,690
20,756
12,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
KissMyAsi
Cthulhu
15
2 / 6 / 4
8,965
640
11,013
25,448
17,251
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 2 / 4
8,943
639
8,126
16,252
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
11 / 0 / 9
12,940
924
34,295
8,381
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
CHRONIX_ELITE
Gilgamesh
16
3 / 2 / 12
11,143
796
12,172
14,155
9,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
SJHebe1772
Anubis
17
3 / 1 / 12
10,591
757
9,889
9,023
4,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
T0mmyt
Ne Zha
18
5 / 2 / 13
11,270
805
11,371
12,313
5,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
maxbad boy66
Cthulhu
15
1 / 4 / 10
9,889
706
8,119
15,313
15,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
9
Kills
23
23
Deaths
9
19
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
11
0
9
15.5
L
3
5
3
0.9
W
Gilgamesh
CHRONIX_ELITE
Gilgamesh
3
2
12
4.5
L
Chiron
Herodion
Chiron
3
6
3
0.75
L
Chaac
0
4
5
0.63
L
Cthulhu
KissMyAsi
Cthulhu
2
6
4
0.67
W
Anubis
SJHebe1772
Anubis
3
1
12
9
W
Ne Zha
T0mmyt
Ne Zha
5
2
13
5.75
L
1
2
4
1.5
W
Cthulhu
maxbad boy66
Cthulhu
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,403
Damage
75,846
88,456
Taken
59,185
42,217
Mitigated
39,154
22,337
Healing
18,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
34,295
11,937
225
2,600
8,381
3,876
0
4,958
3,195
75,665
0
L
10,965
1,440
305
631
13,099
3,839
0
7,668
5,375
42,934
0
W
Gilgamesh
CHRONIX_ELITE
Gilgamesh
12,172
3,267
1,947
2,466
14,155
9,683
342
9,182
4,857
1,597
30,005
L
Chiron
Herodion
Chiron
7,609
3,129
651
1,879
12,901
3,463
1
7,391
5,344
0
33,254
L
Chaac
10,690
1,251
0
7,228
20,756
12,602
0
11,230
9,287
3,764
32,488
L
Cthulhu
KissMyAsi
Cthulhu
11,013
363
1,581
7,557
25,448
17,251
0
15,186
10,004
26,854
0
W
Anubis
SJHebe1772
Anubis
9,889
52
0
3,715
9,023
4,665
539
4,884
3,912
36,553
0
W
Ne Zha
T0mmyt
Ne Zha
11,371
647
0
4,195
12,313
5,696
961
4,740
7,390
0
43,531
L
8,126
42
428
2,077
16,252
5,062
0
10,661
5,387
32,049
0
W
Cthulhu
maxbad boy66
Cthulhu
8,119
826
0
3,042
15,313
15,234
0
8,048
6,950
25,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,834
Gold Earned
55,833
326
Minions Killed
373
4
Camps Cleared
11
1,288,640
Distance Traveled
1,450,644
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,940
924
139
10
5
326,120
3
L
Nu Wa
10,091
721
96
7
0
234,811
0
W
Gilgamesh
11,143
796
29
2
2
293,357
1
L
Chiron
10,160
726
73
5
0
254,267
0
L
Chaac
8,675
620
47
3
4
285,219
2
L
Cthulhu
8,965
640
46
3
0
247,537
1
W
Anubis
10,591
757
85
6
0
270,394
1
W
Ne Zha
11,270
805
83
6
3
298,676
3
L
Nox
8,943
639
64
5
0
266,806
3
W
Cthulhu
9,889
706
37
3
1
262,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role