Player Matchup

Artemis
Artemis
EirikSylta
Artemis
Level 138
God Stats
4W - 1L
1,611 SR
Queue Stats
82W - 68L
1,614 Elo+
Party 3
Achilles
Achilles
GaneshOrTroll
Achilles
Level 67
God Stats
22W - 16L
1,544 SR
Queue Stats
214W - 200L
1,596 Elo+
Party 3
Charybdis
Charybdis
Gravìty
Charybdis
Level 158
God Stats
7W - 3L
1,669 SR
Queue Stats
147W - 130L
1,610 Elo+
Party 3
Baron Samedi
Baron Samedi
Mousze
Baron Samedi
Level 160
God Stats
2W - 0L
1,628 SR
Queue Stats
73W - 52L
1,606 Elo+
Party 3
Sylvanus
Sylvanus
PhillFryer
Sylvanus
Level 109
God Stats
6W - 6L
1,566 SR
Queue Stats
105W - 126L
1,584 Elo+
Party 3
Team Averages
Level 126
1,604 SR
1,602 Elo+

VS

Team Averages
Level 124
1,591 SR
1,616 Elo+
Sobek
Sobek
 
Sobek
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
APeiceofPoo
Ah Muzen Cab
Level 143
God Stats
1W - 3L
1,560 SR
Queue Stats
276W - 290L
1,611 Elo+
Party 2
Cerberus
Cerberus
CyrinBeCryin
Cerberus
Level 107
God Stats
14W - 16L
1,594 SR
Queue Stats
653W - 580L
1,682 Elo+
Party 1
Awilix
Awilix
UndrclasHero
Awilix
Level 124
God Stats
3W - 6L
1,584 SR
Queue Stats
509W - 462L
1,687 Elo+
Party 2
Scylla
Scylla
driеsmertens
Scylla
Level 158
God Stats
5W - 4L
1,718 SR
Queue Stats
230W - 217L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EirikSylta
Artemis
20
11 / 2 / 9
15,076
603
28,353
20,035
8,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
GaneshOrTroll
Achilles
20
7 / 6 / 9
14,902
596
13,823
22,600
14,620
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Charybdis
Gravìty
Charybdis
20
16 / 1 / 8
17,704
708
40,736
23,248
10,748
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Mousze
Baron Samedi
20
3 / 2 / 8
14,957
598
14,632
16,857
16,990
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
PhillFryer
Sylvanus
20
1 / 5 / 21
13,398
536
8,323
29,845
38,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 9 / 3
9,723
389
7,811
30,082
33,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ah Muzen Cab
APeiceofPoo
Ah Muzen Cab
19
2 / 10 / 5
12,684
507
17,048
22,144
5,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
CyrinBeCryin
Cerberus
20
4 / 5 / 4
13,202
528
12,956
26,728
27,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
20
7 / 5 / 3
12,787
511
14,753
24,307
8,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
1 / 9 / 3
12,252
490
11,409
24,659
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
38
Kills
16
16
Deaths
38
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
9
3
0.39
L
Ah Muzen Cab
APeiceofPoo
Ah Muzen Cab
2
10
5
0.45
L
Cerberus
CyrinBeCryin
Cerberus
4
5
4
1.2
W
Artemis
EirikSylta
Artemis
11
2
9
7.75
W
Achilles
GaneshOrTroll
Achilles
7
6
9
1.92
W
Charybdis
Gravìty
Charybdis
16
1
8
20
W
Baron Samedi
Mousze
Baron Samedi
3
2
8
3.5
W
Sylvanus
PhillFryer
Sylvanus
1
5
21
2.3
L
Awilix
7
5
3
1.7
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,867
Damage
63,977
112,585
Taken
127,920
89,788
Mitigated
81,883
51,992
Healing
25,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,811
30
0
4,998
30,082
33,809
0
4,044
25,684
27,747
0
L
Ah Muzen Cab
APeiceofPoo
Ah Muzen Cab
17,048
6,235
0
3,228
22,144
5,888
2,507
2,679
19,304
0
116,704
L
Cerberus
CyrinBeCryin
Cerberus
12,956
497
403
9,765
26,728
27,693
0
7,885
17,702
74,725
0
W
Artemis
EirikSylta
Artemis
28,353
15,726
0
9,641
20,035
8,514
6,885
3,226
16,783
0
133,500
W
Achilles
GaneshOrTroll
Achilles
13,823
4,932
0
6,902
22,600
14,620
402
5,043
17,184
0
115,665
W
Charybdis
Gravìty
Charybdis
40,736
26,950
0
14,025
23,248
10,748
5,648
8,020
14,529
0
184,287
W
Baron Samedi
Mousze
Baron Samedi
14,632
1,113
2,673
6,914
16,857
16,990
1,664
5,613
10,620
89,198
0
W
Sylvanus
PhillFryer
Sylvanus
8,323
1,616
4,100
7,737
29,845
38,916
83
10,868
18,357
39,949
9,606
L
Awilix
14,753
4,646
0
4,466
24,307
8,841
0
2,716
21,381
0
96,482
L
11,409
824
0
2,892
24,659
5,652
1,002
3,393
21,088
98,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,037
Gold Earned
60,648
817
Minions Killed
759
0
Camps Cleared
0
2,396,749
Distance Traveled
2,347,094
24
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,723
389
34
1
0
492,567
11
L
Ah Muzen Cab
12,684
507
209
8
0
429,565
6
L
Cerberus
13,202
528
167
7
0
477,540
4
W
Artemis
15,076
603
167
7
0
460,236
6
W
Achilles
14,902
596
146
6
0
536,700
4
W
Charybdis
17,704
708
244
10
0
509,156
6
W
Baron Samedi
14,957
598
185
7
0
456,504
3
W
Sylvanus
13,398
536
75
3
0
434,153
5
L
Awilix
12,787
511
151
6
0
557,723
6
L
Scylla
12,252
490
198
8
0
389,699
20

Distance Traveled

Minion Kills by Role

Gold Earned by Role