Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Ghiraham23
Baron Samedi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,625 Elo+
Party 1
Cerberus
Cerberus
ShadeOfAzureSky
Cerberus
Level 89
God Stats
1W - 2L
1,626 SR
Queue Stats
27W - 15L
1,661 Elo+
Party 1
Chaac
Chaac
blastx3
Chaac
Level 152
God Stats
0W - 1L
1,439 SR
Queue Stats
37W - 22L
1,650 Elo+
Party 1
Anhur
Anhur
pauloramos000
Anhur
Level 142
God Stats
0W - 2L
1,245 SR
Queue Stats
201W - 205L
1,514 Elo+
Solo
Team Averages
Level 131
1,462 SR
1,590 Elo+

VS

Team Averages
Level 115
1,483 SR
1,530 Elo+
Khepri
Khepri
Ambsh
Khepri
Level 123
God Stats
2W - 0L
1,435 SR
Queue Stats
199W - 199L
1,479 Elo+
Party 2
Kuzenbo
Kuzenbo
Huntinyaboi
Kuzenbo
Level 149
God Stats
4W - 0L
1,818 SR
Queue Stats
171W - 165L
1,501 Elo+
Party 2
Cernunnos
Cernunnos
QuantumDarkness
Cernunnos
Level 158
God Stats
2W - 4L
1,206 SR
Queue Stats
191W - 180L
1,529 Elo+
Party 2
Scylla
Scylla
Velez_iacc_14
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,656 Elo+
Solo
Baron Samedi
Baron Samedi
ZaLemono
Baron Samedi
Level 79
God Stats
5W - 4L
1,457 SR
Queue Stats
182W - 179L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 4 / 6
9,572
736
6,902
10,470
5,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Ghiraham23
Baron Samedi
16
3 / 4 / 7
9,343
719
17,465
10,933
6,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
16
3 / 2 / 12
9,365
720
12,231
23,056
29,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
blastx3
Chaac
17
2 / 1 / 14
9,896
761
13,943
16,558
17,807
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 4 / 10
9,251
712
9,982
12,827
6,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ambsh
Khepri
17
2 / 2 / 12
10,793
830
7,178
13,536
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Huntinyaboi
Kuzenbo
15
4 / 6 / 5
10,520
809
7,600
18,691
32,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
QuantumDarkness
Cernunnos
19
5 / 2 / 9
10,970
844
27,760
15,968
8,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 10
9,921
763
9,486
10,607
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ZaLemono
Baron Samedi
17
2 / 2 / 10
10,069
775
9,165
7,981
4,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
61
16
Kills
15
15
Deaths
16
49
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
4
6
2.25
W
Khepri
Ambsh
Khepri
2
2
12
4
L
Baron Samedi
Ghiraham23
Baron Samedi
3
4
7
1.63
W
Kuzenbo
Huntinyaboi
Kuzenbo
4
6
5
1.08
W
Cernunnos
QuantumDarkness
Cernunnos
5
2
9
4.75
L
Cerberus
3
2
12
4.5
W
2
4
10
1.75
W
Baron Samedi
ZaLemono
Baron Samedi
2
2
10
3.5
L
Chaac
blastx3
Chaac
2
1
14
9
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,523
Damage
61,189
73,844
Taken
66,783
66,368
Mitigated
65,301
37,823
Healing
20,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,902
1,012
1,020
1,663
10,470
5,737
1,325
5,018
5,452
0
9,652
W
Khepri
Ambsh
Khepri
7,178
501
576
2,831
13,536
14,214
422
8,579
4,957
17,071
0
L
Baron Samedi
Ghiraham23
Baron Samedi
17,465
1,404
8,452
3,229
10,933
6,873
647
5,099
5,834
37,166
0
W
Kuzenbo
Huntinyaboi
Kuzenbo
7,600
2,530
95
1,163
18,691
32,676
336
8,417
10,274
13,529
0
W
Cernunnos
QuantumDarkness
Cernunnos
27,760
17,446
0
5,762
15,968
8,841
2,870
4,838
11,130
0
50,249
L
Cerberus
12,231
424
2,983
6,976
23,056
29,446
300
10,656
12,400
21,705
0
W
9,486
1,514
748
1,989
10,607
4,683
1,001
4,058
6,549
19,507
0
W
Baron Samedi
ZaLemono
Baron Samedi
9,165
389
4,996
1,843
7,981
4,887
990
3,804
4,177
28,710
0
L
Chaac
blastx3
Chaac
13,943
1,488
2,928
7,154
16,558
17,807
343
5,915
10,643
0
25,351
L
9,982
3,080
2,139
1,279
12,827
6,505
821
6,741
6,086
0
29,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,427
Gold Earned
52,273
157
Minions Killed
136
0
Camps Cleared
0
1,224,179
Distance Traveled
1,200,706
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,572
736
10
1
0
252,146
0
W
Khepri
10,793
830
14
1
0
261,670
0
L
Baron Samedi
9,343
719
37
3
0
214,474
0
W
Kuzenbo
10,520
809
14
1
0
227,692
0
W
Cernunnos
10,970
844
44
3
0
211,379
1
L
Cerberus
9,365
720
45
3
0
267,634
0
W
Scylla
9,921
763
19
1
0
248,949
0
W
Baron Samedi
10,069
775
45
3
0
251,016
0
L
Chaac
9,896
761
19
1
0
282,476
0
L
Anhur
9,251
712
46
4
0
207,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role