Player Matchup

Vulcan
Vulcan
Chivitoni
Vulcan
Level 160
God Stats
1W - 0L
1,476 SR
Queue Stats
8W - 6L
1,550 Elo+
Solo
Artemis
Artemis
HARDREVIVE
Artemis
Level 145
God Stats
3W - 2L
1,698 SR
Queue Stats
92W - 84L
1,583 Elo+
Party 2
Chaac
Chaac
Langlam
Chaac
Level 157
God Stats
3W - 1L
1,451 SR
Queue Stats
213W - 192L
1,570 Elo+
Solo
Hel
Hel
isma202
Hel
Level 157
God Stats
5W - 0L
1,560 SR
Queue Stats
164W - 160L
1,592 Elo+
Party 2
Ymir
Ymir
weaselberg
Ymir
Level 109
God Stats
9W - 8L
1,532 SR
Queue Stats
727W - 737L
1,567 Elo+
Solo
Team Averages
Level 146
1,543 SR
1,573 Elo+

VS

Team Averages
Level 139
1,534 SR
1,531 Elo+
Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CaeloRuit
Medusa
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 50L
1,564 Elo+
Party 1
Sol
Sol
Kikitu
Sol
Level 119
God Stats
4W - 3L
1,664 SR
Queue Stats
250W - 252L
1,561 Elo+
Solo
Aphrodite
Aphrodite
stevepan
Aphrodite
Level 157
God Stats
1W - 2L
1,506 SR
Queue Stats
273W - 311L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chivitoni
Vulcan
17
7 / 3 / 11
10,647
887
22,817
13,317
6,027
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
HARDREVIVE
Artemis
16
6 / 3 / 12
9,981
832
18,047
10,698
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Langlam
Chaac
19
7 / 4 / 16
11,013
918
19,104
20,907
22,282
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
17
6 / 2 / 12
10,254
855
7,737
12,289
5,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
2 / 4 / 16
9,002
750
4,531
16,443
17,586
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
4 / 2 / 10
10,381
865
9,795
21,097
20,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Susano
 
Susano
15
2 / 7 / 10
9,006
751
12,730
12,195
4,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
CaeloRuit
Medusa
16
4 / 6 / 7
9,193
766
9,831
15,672
7,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Kikitu
Sol
16
4 / 7 / 10
9,637
803
15,405
14,832
6,855
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
stevepan
Aphrodite
14
2 / 6 / 7
8,734
728
7,819
11,977
6,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
60
28
Kills
16
16
Deaths
28
67
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
2
10
4.5
L
Susano
 
Susano
2
7
10
1
L
Medusa
CaeloRuit
Medusa
4
6
7
1.25
W
Vulcan
Chivitoni
Vulcan
7
3
11
4.17
W
Artemis
HARDREVIVE
Artemis
6
3
12
4
L
Sol
Kikitu
Sol
4
7
10
1.29
W
Chaac
Langlam
Chaac
7
4
16
3.75
W
Hel
6
2
12
6
L
Aphrodite
stevepan
Aphrodite
2
6
7
0.92
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,236
Damage
55,580
73,654
Taken
75,773
56,617
Mitigated
45,680
36,908
Healing
33,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,795
3,117
1,646
8,436
21,097
20,812
109
9,475
11,472
0
23,679
L
Susano
 
Susano
12,730
769
1,130
1,705
12,195
4,547
0
4,045
8,114
0
21,892
L
Medusa
CaeloRuit
Medusa
9,831
3,500
1,408
2,125
15,672
7,193
276
7,955
7,717
0
18,640
W
Vulcan
Chivitoni
Vulcan
22,817
8,378
1,458
962
13,317
6,027
1,125
4,935
8,216
43,446
0
W
Artemis
HARDREVIVE
Artemis
18,047
7,471
0
0
10,698
4,929
2,367
2,798
7,863
0
32,236
L
Sol
Kikitu
Sol
15,405
2,656
930
2,967
14,832
6,855
976
6,364
8,428
33,719
0
W
Chaac
Langlam
Chaac
19,104
1,619
1,819
6,796
20,907
22,282
666
6,174
14,547
0
34,574
W
Hel
7,737
427
14,953
8,176
12,289
5,793
446
4,484
7,724
18,502
0
L
Aphrodite
stevepan
Aphrodite
7,819
366
8,527
5,023
11,977
6,273
105
6,958
4,957
15,382
0
W
4,531
187
1,698
1,046
16,443
17,586
342
4,833
11,368
8,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,897
Gold Earned
46,951
143
Minions Killed
125
0
Camps Cleared
0
1,197,551
Distance Traveled
1,028,804
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,381
865
23
2
0
262,517
1
L
Susano
9,006
751
12
1
0
201,618
4
L
Medusa
9,193
766
23
2
0
187,352
4
W
Vulcan
10,647
887
52
4
0
254,809
0
W
Artemis
9,981
832
28
2
0
209,440
0
L
Sol
9,637
803
49
4
0
164,485
0
W
Chaac
11,013
918
27
2
0
255,974
0
W
Hel
10,254
855
19
2
0
257,957
1
L
Aphrodite
8,734
728
18
2
0
212,832
0
W
Ymir
9,002
750
17
1
0
219,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role