Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
I Akatsuki I347
Hel
Level 38
God Stats
8W - 4L
1,437 SR
Queue Stats
21W - 37L
1,451 Elo+
Solo
Odin
Odin
ILoveLizzos9343
Odin
Level 58
God Stats
4W - 10L
1,491 SR
Queue Stats
95W - 116L
1,447 Elo+
Party 1
Neith
Neith
Long Rifle 20
Neith
Level 42
God Stats
6W - 4L
1,509 SR
Queue Stats
116W - 91L
1,537 Elo+
Party 1
Hun Batz
Hun Batz
Sherkdaddy
Hun Batz
Level 99
God Stats
9W - 5L
1,606 SR
Queue Stats
182W - 155L
1,525 Elo+
Party 1
Team Averages
Level 69
1,509 SR
1,492 Elo+

VS

Team Averages
Level 90
1,438 SR
1,600 Elo+
Sun Wukong
Sun Wukong
Aztllan
Sun Wukong
Level 32
God Stats
2W - 4L
1,752 SR
Queue Stats
28W - 52L
1,778 Elo+
Solo
Hera
Hera
Ojanis10
Hera
Level 159
God Stats
0W - 3L
1,206 SR
Queue Stats
291W - 291L
1,540 Elo+
Party 2
Pele
Pele
OwlS33ULatr
Pele
Level 122
God Stats
25W - 26L
1,574 SR
Queue Stats
93W - 108L
1,499 Elo+
Party 2
Apollo
Apollo
bernieramirez23
Apollo
Level 17
God Stats
1W - 3L
1,387 SR
Queue Stats
11W - 6L
1,680 Elo+
Party 2
Ares
Ares
kanegetsmoney24
Ares
Level 119
God Stats
0W - 2L
1,272 SR
Queue Stats
122W - 119L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
8 / 1 / 8
12,936
647
13,858
17,198
15,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 3 / 9
13,441
672
15,019
12,093
4,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 20
10,429
521
7,426
14,904
9,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 5 / 6
11,182
559
9,906
12,263
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Sherkdaddy
Hun Batz
19
10 / 2 / 13
12,285
614
13,990
13,420
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aztllan
Sun Wukong
13
0 / 6 / 0
8,502
425
3,780
14,496
7,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
14
6 / 9 / 2
9,655
483
10,280
12,731
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 6 / 4
9,718
486
7,521
16,526
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 7 / 3
10,034
502
9,524
15,402
4,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 10 / 3
8,204
410
4,996
22,116
22,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
37
Kills
13
14
Deaths
38
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
1
8
12
L
Sun Wukong
Aztllan
Sun Wukong
0
6
0
0
W
8
3
9
4.17
W
4
3
20
4.67
W
7
5
6
2
L
Hera
6
9
2
0.78
L
4
6
4
1
W
Hun Batz
Sherkdaddy
Hun Batz
10
2
13
8.25
L
3
7
3
0.64
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,199
Damage
36,101
69,878
Taken
81,271
38,403
Mitigated
42,672
30,638
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,858
3,033
0
6,589
17,198
15,496
1,546
3,014
13,715
11,774
79,780
L
Sun Wukong
Aztllan
Sun Wukong
3,780
997
0
3,565
14,496
7,378
355
1,983
11,823
0
42,321
W
15,019
767
4,572
5,637
12,093
4,653
841
4,640
7,213
107,189
0
W
7,426
1,170
732
4,302
14,904
9,511
1,721
4,937
9,839
2,466
24,768
W
9,906
3,330
0
4,197
12,263
3,891
1,288
2,853
9,296
0
59,460
L
Hera
10,280
2,033
0
877
12,731
3,846
47
3,717
8,830
46,571
0
L
7,521
1,963
0
4,141
16,526
5,162
0
5,004
11,306
0
47,037
W
Hun Batz
Sherkdaddy
Hun Batz
13,990
5,922
0
4,609
13,420
4,852
2,249
3,589
9,657
0
91,320
L
9,524
4,690
0
1,692
15,402
4,255
4,933
2,387
12,877
0
72,855
L
4,996
280
467
1,362
22,116
22,031
180
4,011
17,385
23,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,273
Gold Earned
46,113
590
Minions Killed
392
0
Camps Cleared
0
2,023,681
Distance Traveled
1,738,562
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,936
647
149
7
0
360,147
6
L
Sun Wukong
8,502
425
79
4
0
311,928
3
W
Hel
13,441
672
170
9
0
405,900
1
W
Odin
10,429
521
45
2
0
415,293
1
W
Neith
11,182
559
89
4
0
366,935
3
L
Hera
9,655
483
88
4
0
345,557
0
L
Pele
9,718
486
84
4
0
359,087
5
W
Hun Batz
12,285
614
137
7
0
475,406
3
L
Apollo
10,034
502
118
6
0
386,730
1
L
Ares
8,204
410
23
1
0
335,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role