Player Matchup

Atlas
Atlas
BANADAMB
Atlas
Level 111
God Stats
2W - 5L
1,735 SR
Queue Stats
274W - 291L
1,432 Elo+
Solo
Scylla
Scylla
RipThisTaint
Scylla
Level 105
God Stats
10W - 8L
1,563 SR
Queue Stats
554W - 574L
1,511 Elo+
Party 1
Artio
Artio
SpotTeacher4330
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,449 Elo+
Party 1
Team Averages
Level 78
1,599 SR
1,464 Elo+

VS

Team Averages
Level 77
1,601 SR
1,639 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Liquitronix
Cerberus
Level 26
God Stats
5W - 2L
1,786 SR
Queue Stats
11W - 4L
1,783 Elo+
Party 2
Amaterasu
Amaterasu
Unloved Orph4n
Amaterasu
Level 103
God Stats
2W - 1L
1,516 SR
Queue Stats
21W - 11L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BANADAMB
Atlas
10
1 / 5 / 1
7,166
597
6,420
8,204
2,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
11
1 / 3 / 1
7,370
614
6,927
8,228
2,859
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 6 / 1
6,829
569
5,941
15,196
10,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 2 / 10
8,356
696
8,234
8,847
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Liquitronix
Cerberus
13
4 / 0 / 10
8,511
709
8,561
13,035
11,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Unloved Orph4n
Amaterasu
14
8 / 0 / 6
9,308
776
10,959
9,882
8,007
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
14
14
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
10
3.5
L
Atlas
BANADAMB
Atlas
1
5
1
0.3
W
Cerberus
Liquitronix
Cerberus
4
0
10
9
L
Scylla
1
3
1
0.5
L
0
6
1
0.08
W
Amaterasu
Unloved Orph4n
Amaterasu
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,288
Damage
27,754
31,628
Taken
31,764
16,159
Mitigated
23,224
6,803
Healing
15,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,234
1,203
2,729
3,611
8,847
4,055
417
6,764
1,872
35,346
0
L
Atlas
BANADAMB
Atlas
6,420
1,882
0
689
8,204
2,736
0
4,053
3,814
15,718
0
W
Cerberus
Liquitronix
Cerberus
8,561
721
481
3,250
13,035
11,162
183
7,080
5,448
21,425
0
L
Scylla
6,927
462
401
1,019
8,228
2,859
166
3,932
4,110
29,434
0
L
5,941
500
938
3,756
15,196
10,564
0
8,285
6,458
16,715
0
W
Amaterasu
Unloved Orph4n
Amaterasu
10,959
4,627
1,080
4,624
9,882
8,007
468
5,358
4,419
0
26,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,365
Gold Earned
26,175
101
Minions Killed
132
3
Camps Cleared
8
618,003
Distance Traveled
687,000
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,356
696
52
4
4
217,486
3
L
Atlas
7,166
597
20
2
1
202,568
4
W
Cerberus
8,511
709
29
2
2
219,994
0
L
Scylla
7,370
614
57
5
0
217,620
2
L
Artio
6,829
569
24
2
2
197,815
0
W
Amaterasu
9,308
776
51
4
2
249,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role