Player Matchup

Sylvanus
Sylvanus
BLooD B4tH 0NI
Sylvanus
Level 160
God Stats
9W - 7L
1,632 SR
Queue Stats
155W - 142L
1,538 Elo+
Party 2
King Arthur
King Arthur
Enasty6
King Arthur
Level 105
God Stats
4W - 3L
1,622 SR
Queue Stats
150W - 137L
1,543 Elo+
Party 2
Medusa
Medusa
JNJP
Medusa
Level 86
God Stats
24W - 19L
1,577 SR
Queue Stats
272W - 214L
1,586 Elo+
Solo
Discordia
Discordia
RecklessPig
Discordia
Level 68
God Stats
9W - 11L
1,639 SR
Queue Stats
92W - 84L
1,512 Elo+
Party 2
Cliodhna
Cliodhna
zHades US
Cliodhna
Level 158
God Stats
3W - 2L
1,661 SR
Queue Stats
157W - 145L
1,534 Elo+
Party 2
Team Averages
Level 115
1,626 SR
1,543 Elo+

VS

Team Averages
Level 128
1,412 SR
1,568 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Apoca01
Nu Wa
Level 63
God Stats
15W - 10L
1,619 SR
Queue Stats
311W - 270L
1,555 Elo+
Solo
Tyr
Tyr
GooieGui
Tyr
Level 155
God Stats
2W - 6L
1,437 SR
Queue Stats
130W - 111L
1,613 Elo+
Party 1
Freya
Freya
Gordonorrea
Freya
Level 157
God Stats
4W - 6L
1,394 SR
Queue Stats
552W - 478L
1,631 Elo+
Solo
Bacchus
Bacchus
zchoklad
Bacchus
Level 138
God Stats
1W - 3L
1,108 SR
Queue Stats
174W - 172L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 4 / 5
6,966
464
4,108
10,813
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Enasty6
King Arthur
13
2 / 5 / 2
7,713
514
9,179
15,140
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
JNJP
Medusa
15
6 / 2 / 4
9,240
616
8,265
9,152
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
RecklessPig
Discordia
11
1 / 7 / 1
6,769
451
5,208
7,318
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
zHades US
Cliodhna
12
2 / 2 / 1
7,064
471
5,041
9,483
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
9 / 1 / 5
9,081
605
11,864
12,091
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Apoca01
Nu Wa
13
4 / 1 / 9
8,309
554
10,552
6,822
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 6
9,580
639
8,690
14,294
11,219
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 6 / 3
8,377
558
4,481
8,511
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
zchoklad
Bacchus
11
0 / 3 / 7
7,377
492
3,082
9,559
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
13
Kills
20
20
Deaths
13
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
1
5
11.5
W
Nu Wa
Apoca01
Nu Wa
4
1
9
8.5
L
Sylvanus
2
4
5
1.13
L
King Arthur
Enasty6
King Arthur
2
5
2
0.6
W
5
2
6
4
W
2
6
3
0.58
L
Medusa
JNJP
Medusa
6
2
4
4
L
Discordia
RecklessPig
Discordia
1
7
1
0.21
L
Cliodhna
zHades US
Cliodhna
2
2
1
1.25
W
Bacchus
zchoklad
Bacchus
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,801
Damage
38,669
51,906
Taken
51,277
25,417
Mitigated
26,084
13,407
Healing
22,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,864
3,168
0
7,233
12,091
3,797
0
2,554
9,461
0
59,541
W
Nu Wa
Apoca01
Nu Wa
10,552
2,324
63
2,763
6,822
1,885
515
2,317
4,463
53,060
0
L
Sylvanus
4,108
659
850
2,849
10,813
8,276
0
5,959
4,660
17,660
0
L
King Arthur
Enasty6
King Arthur
9,179
493
31
2,994
15,140
9,004
0
4,347
10,667
3,359
46,217
W
8,690
862
331
5,718
14,294
11,219
783
2,366
11,171
8,547
46,342
W
4,481
1,762
0
3,044
8,511
1,723
0
1,352
7,159
44,427
0
L
Medusa
JNJP
Medusa
8,265
3,207
0
2,705
9,152
3,345
0
2,905
6,201
0
69,737
L
Discordia
RecklessPig
Discordia
5,208
41
0
320
7,318
1,965
0
2,502
4,628
40,326
0
L
Cliodhna
zHades US
Cliodhna
5,041
485
0
3,658
9,483
2,827
236
2,961
6,362
0
49,647
W
Bacchus
zchoklad
Bacchus
3,082
116
735
2,159
9,559
7,460
0
2,102
7,381
17,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,752
Gold Earned
42,724
415
Minions Killed
452
0
Camps Cleared
0
1,437,291
Distance Traveled
1,507,607
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,081
605
91
6
0
310,956
5
W
Nu Wa
8,309
554
108
7
0
282,784
6
L
Sylvanus
6,966
464
34
2
0
251,370
5
L
King Arthur
7,713
514
96
6
0
285,620
2
W
Tyr
9,580
639
120
8
0
312,775
6
W
Freya
8,377
558
100
7
0
296,185
3
L
Medusa
9,240
616
122
8
0
265,739
4
L
Discordia
6,769
451
75
5
0
273,042
3
L
Cliodhna
7,064
471
88
6
0
361,520
1
W
Bacchus
7,377
492
33
2
0
304,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role