Player Matchup

Thor
Thor
 
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Brightshadow77
Yemoja
Level 138
God Stats
0W - 2L
1,311 SR
Queue Stats
221W - 232L
1,517 Elo+
Party 1
Cupid
Cupid
Capt-Man-Meat
Cupid
Level 44
God Stats
2W - 5L
1,574 SR
Queue Stats
166W - 176L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
TheSweatyBrit
Zhong Kui
Level 131
God Stats
0W - 1L
1,812 SR
Queue Stats
447W - 471L
1,488 Elo+
Party 1
Anhur
Anhur
oops-Icywiener
Anhur
Level 114
God Stats
0W - 1L
1,566 SR
Queue Stats
161W - 141L
1,504 Elo+
Party 1
Team Averages
Level 114
1,553 SR
1,506 Elo+

VS

Team Averages
Level 95
1,540 SR
1,572 Elo+
Medusa
Medusa
AGENT ANTZ007
Medusa
Level 125
God Stats
2W - 2L
1,470 SR
Queue Stats
119W - 109L
1,655 Elo+
Party 3
Hel
Hel
Alice288
Hel
Level 44
God Stats
22W - 19L
1,601 SR
Queue Stats
50W - 43L
1,548 Elo+
Party 3
Thanatos
Thanatos
Now On iTunes
Thanatos
Level 41
God Stats
33W - 35L
1,540 SR
Queue Stats
106W - 120L
1,509 Elo+
Party 2
Bastet
Bastet
ddivinehero
Bastet
Level 159
God Stats
4W - 4L
1,563 SR
Queue Stats
74W - 64L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
llMkzRayll
Kukulkan
Level 104
God Stats
4W - 3L
1,525 SR
Queue Stats
390W - 340L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 6 / 3
7,960
498
7,500
12,558
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
6,242
390
1,845
7,176
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 4
9,085
568
6,074
9,677
3,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
TheSweatyBrit
Zhong Kui
12
1 / 4 / 3
7,483
468
6,987
13,067
7,603
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 0
7,620
476
2,821
12,010
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 4
9,551
597
12,911
13,304
4,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 7
7,665
479
6,027
5,480
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Now On iTunes
Thanatos
15
4 / 6 / 4
8,786
549
4,048
13,500
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bastet
14
3 / 1 / 7
8,656
541
11,209
12,000
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Kukulkan
llMkzRayll
Kukulkan
15
3 / 2 / 2
9,333
583
5,843
6,139
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
10
Kills
20
20
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
6
3
0.75
W
8
2
4
5
W
2
0
7
5.5
L
0
2
1
0.25
L
4
3
4
2
W
Thanatos
Now On iTunes
Thanatos
4
6
4
1
L
Zhong Kui
TheSweatyBrit
Zhong Kui
1
4
3
0.63
W
Bastet
3
1
7
6.5
W
Kukulkan
llMkzRayll
Kukulkan
3
2
2
2
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,227
Damage
40,038
54,488
Taken
50,423
20,080
Mitigated
17,315
16,990
Healing
24,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,500
2,697
0
1,872
12,558
3,108
0
1,122
11,312
0
37,361
W
12,911
6,602
0
4,142
13,304
4,622
2,371
1,865
11,439
0
74,314
W
6,027
82
3,018
3,506
5,480
1,542
1,039
1,488
3,992
25,109
0
L
1,845
599
1,583
2,157
7,176
3,742
0
2,092
4,654
13,743
0
L
6,074
2,964
334
3,560
9,677
3,186
0
3,679
5,726
0
58,501
W
Thanatos
Now On iTunes
Thanatos
4,048
1,723
0
7,827
13,500
4,858
558
2,437
11,063
0
55,777
L
Zhong Kui
TheSweatyBrit
Zhong Kui
6,987
628
0
4,680
13,067
7,603
80
866
12,133
44,281
0
W
Bastet
11,209
2,289
194
5,149
12,000
3,781
631
3,315
8,685
0
42,805
W
Kukulkan
llMkzRayll
Kukulkan
5,843
405
0
330
6,139
2,512
0
590
5,549
53,047
0
L
2,821
865
0
2,804
12,010
2,441
0
2,703
8,793
0
50,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
43,991
403
Minions Killed
437
0
Camps Cleared
0
1,246,087
Distance Traveled
1,598,217
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,960
498
67
4
0
298,397
0
W
Medusa
9,551
597
117
7
0
283,555
2
W
Hel
7,665
479
38
2
0
307,026
3
L
Yemoja
6,242
390
33
2
0
143,712
0
L
Cupid
9,085
568
115
7
0
282,698
6
W
Thanatos
8,786
549
86
5
0
344,775
0
L
Zhong Kui
7,483
468
88
6
0
275,064
1
W
Bastet
8,656
541
71
4
0
348,509
7
W
Kukulkan
9,333
583
125
8
0
314,352
3
L
Anhur
7,620
476
100
6
0
246,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role