Player Matchup

Medusa
Medusa
Gold IV
BentleyCloud
Medusa
Gold IV
Level 149
God Stats
11W - 5L
1,699 SR
Queue Stats
138W - 147L
1,393 MMR
Party 1
Zeus
Zeus
Platinum I
LigMaWeeStick
Zeus
Platinum I
Level 146
God Stats
17W - 4L
1,875 SR
Queue Stats
107W - 90L
1,907 MMR
Party 1
Artio
Artio
Platinum III
xKillÅllØpps
Artio
Platinum III
Level 157
God Stats
12W - 4L
1,681 SR
Queue Stats
41W - 25L
1,973 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,752 SR
1,758 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,594 SR
1,647 MMR
Geb
Geb
Gold III
AmedeoMusic
Geb
Gold III
Level 131
God Stats
30W - 31L
1,609 SR
Queue Stats
366W - 421L
1,584 MMR
Solo
Chiron
Chiron
Gold I
DemonStyless
Chiron
Gold I
Level 120
God Stats
8W - 6L
1,638 SR
Queue Stats
174W - 202L
1,645 MMR
Solo
Janus
Janus
Gold II
Ogulus
Janus
Gold II
Level 111
God Stats
1W - 2L
1,535 SR
Queue Stats
44W - 49L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
9 / 0 / 5
9,186
835
12,270
10,044
3,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 3 / 7
8,061
733
11,804
5,750
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 0 / 12
8,461
769
4,748
11,368
9,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GilgameshPersephoneBastetCliodhna

VS

Bans
AphroditeMorgan Le FayChaacAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
7,527
684
5,593
14,368
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
10
0 / 6 / 3
6,569
597
6,756
9,830
2,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Ogulus
Janus
10
1 / 5 / 1
6,668
606
6,408
8,636
2,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Medusa
9
0
5
11.5
L
Chiron
0
6
3
0.25
W
3
3
7
2.17
L
Janus
Ogulus
Janus
1
5
1
0.3
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,822
Damage
18,757
27,162
Taken
32,834
15,453
Mitigated
15,524
12,127
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,593
511
0
2,192
14,368
10,739
0
7,121
6,890
13,930
0
W
Medusa
12,270
5,382
399
3,637
10,044
3,685
1,429
5,318
4,726
0
34,333
L
Chiron
6,756
1,974
422
1,312
9,830
2,703
0
4,546
5,074
0
24,452
W
11,804
637
459
916
5,750
1,773
1,029
2,422
3,328
41,405
0
L
Janus
Ogulus
Janus
6,408
499
0
1,108
8,636
2,082
0
4,397
4,006
23,322
0
W
4,748
405
930
5,786
11,368
9,995
294
4,774
6,594
15,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,708
Gold Earned
20,764
134
Minions Killed
99
7
Camps Cleared
2
674,499
Distance Traveled
609,395
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,527
684
9
1
2
233,888
4
W
Medusa
9,186
835
48
4
3
228,006
5
L
Chiron
6,569
597
47
4
0
179,365
2
W
Zeus
8,061
733
73
7
4
199,659
0
L
Janus
6,668
606
43
4
0
196,142
2
W
Artio
8,461
769
13
1
0
246,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role