Player Matchup

Sol
Sol
Baindead
Sol
Level 73
God Stats
1W - 2L
1,171 SR
Queue Stats
19W - 31L
1,392 Elo+
Party 3
Thanatos
Thanatos
DreadLord999
Thanatos
Level 108
God Stats
102W - 60L
1,638 SR
Queue Stats
217W - 180L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
MEREBA
Guan Yu
Level 27
God Stats
7W - 6L
1,478 SR
Queue Stats
30W - 21L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
Sonaxo123
Aphrodite
Level 16
God Stats
16W - 4L
1,764 SR
Queue Stats
27W - 18L
1,698 Elo+
Party 3
Chernobog
Chernobog
shade195
Chernobog
Level 125
God Stats
47W - 25L
1,649 SR
Queue Stats
196W - 159L
1,530 Elo+
Party 1
Team Averages
Level 70
1,540 SR
1,538 Elo+

VS

Team Averages
Level 37
1,396 SR
1,500 Elo+
Athena
Athena
 
Athena
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Carnie
Anubis
Level 57
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Eset
Eset
Pichkumaterinu
Eset
Level 12
God Stats
0W - 2L
1,152 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Rama
Rama
Stonetear
Rama
Level 68
God Stats
0W - 2L
1,591 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
Vusch
Chaac
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 9
8,926
687
12,548
9,560
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
DreadLord999
Thanatos
14
12 / 2 / 5
8,705
670
10,504
10,055
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
MEREBA
Guan Yu
11
2 / 2 / 6
7,191
553
3,283
11,843
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Sonaxo123
Aphrodite
11
1 / 0 / 8
7,209
555
3,712
4,000
1,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
shade195
Chernobog
12
8 / 1 / 10
7,979
614
8,607
7,664
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 5 / 2
6,834
526
4,148
12,193
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Carnie
Anubis
9
3 / 8 / 1
6,436
495
5,471
8,881
3,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 7 / 2
5,025
387
3,104
6,599
1,351
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
7
1 / 6 / 3
5,936
457
3,811
8,857
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Vusch
Chaac
8
0 / 6 / 3
5,318
409
5,049
8,541
4,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
32
Kills
6
6
Deaths
32
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
5
2
0.6
W
9
1
9
13.5
L
Anubis
Carnie
Anubis
3
8
1
0.44
W
Thanatos
DreadLord999
Thanatos
12
2
5
7.25
W
Guan Yu
MEREBA
Guan Yu
2
2
6
2.5
L
0
7
2
0.14
W
Aphrodite
Sonaxo123
Aphrodite
1
0
8
5
L
Rama
1
6
3
0.42
L
Chaac
Vusch
Chaac
0
6
3
0.25
W
Chernobog
shade195
Chernobog
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,654
Damage
21,583
43,122
Taken
45,071
17,931
Mitigated
21,720
28,815
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,148
996
0
1,800
12,193
8,966
0
5,090
7,061
12,693
0
W
12,548
4,420
0
5,541
9,560
3,342
547
3,955
5,515
54,653
6,449
L
Anubis
Carnie
Anubis
5,471
530
0
1,395
8,881
3,452
0
2,547
6,238
20,210
0
W
Thanatos
DreadLord999
Thanatos
10,504
3,548
0
10,159
10,055
4,075
0
1,673
8,326
0
50,045
W
Guan Yu
MEREBA
Guan Yu
3,283
482
92
3,541
11,843
6,265
2,006
5,085
6,567
0
27,605
L
3,104
275
36
572
6,599
1,351
231
1,906
4,584
14,915
0
W
Aphrodite
Sonaxo123
Aphrodite
3,712
956
3,925
2,739
4,000
1,864
333
1,608
2,392
13,157
0
L
Rama
3,811
2,676
0
1,944
8,857
3,138
0
2,885
5,930
0
13,420
L
Chaac
Vusch
Chaac
5,049
989
0
643
8,541
4,813
0
2,859
5,583
0
16,419
W
Chernobog
shade195
Chernobog
8,607
4,830
0
2,818
7,664
2,385
294
2,068
5,580
0
61,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,010
Gold Earned
29,549
346
Minions Killed
129
0
Camps Cleared
0
1,345,787
Distance Traveled
1,152,388
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,834
526
15
1
0
257,042
3
W
Sol
8,926
687
97
7
0
245,781
4
L
Anubis
6,436
495
30
2
0
219,164
1
W
Thanatos
8,705
670
85
7
0
299,637
0
W
Guan Yu
7,191
553
56
4
0
275,453
0
L
Eset
5,025
387
33
3
0
229,222
0
W
Aphrodite
7,209
555
17
1
0
270,353
6
L
Rama
5,936
457
23
2
0
232,099
0
L
Chaac
5,318
409
28
2
0
214,861
1
W
Chernobog
7,979
614
91
7
0
254,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role