Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Khepri
Khepri
Svdh2002
Khepri
Level 45
God Stats
6W - 3L
1,658 SR
Queue Stats
87W - 105L
1,393 Elo+
Party 1
Ao Kuang
Ao Kuang
TheGreatAlucard9
Ao Kuang
Level 93
God Stats
14W - 10L
1,563 SR
Queue Stats
128W - 107L
1,483 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZarkKanone
Morgan Le Fay
Level 119
God Stats
31W - 28L
1,537 SR
Queue Stats
210W - 209L
1,453 Elo+
Party 4
Izanami
Izanami
heneedsmilka
Izanami
Level 74
God Stats
15W - 4L
1,851 SR
Queue Stats
196W - 207L
1,481 Elo+
Party 1
Team Averages
Level 72
1,622 SR
1,462 Elo+

VS

Team Averages
Level 40
1,503 SR
1,393 Elo+
Izanami
Izanami
ELADELA
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Grijoy
Kumbhakarna
Level 62
God Stats
1W - 1L
1,724 SR
Queue Stats
45W - 55L
1,426 Elo+
Party 3
Merlin
Merlin
ItsMeMojo
Merlin
Level 22
God Stats
2W - 5L
1,254 SR
Queue Stats
20W - 27L
1,381 Elo+
Party 2
Cliodhna
Cliodhna
Tatshino
Cliodhna
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 84L
1,315 Elo+
Party 3
Bellona
Bellona
skyfallandy
Bellona
Level 79
God Stats
5W - 9L
1,534 SR
Queue Stats
58W - 80L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 1
6,054
550
3,115
5,705
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Svdh2002
Khepri
10
2 / 1 / 8
6,470
588
1,841
6,180
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
8 / 0 / 2
6,813
619
4,504
8,540
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
ZarkKanone
Morgan Le Fay
11
1 / 0 / 2
6,479
589
4,190
4,835
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
heneedsmilka
Izanami
12
7 / 1 / 3
7,203
655
7,006
5,138
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ELADELA
Izanami
7
0 / 4 / 0
4,616
420
2,276
4,088
604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Grijoy
Kumbhakarna
7
0 / 5 / 0
4,671
425
935
7,798
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
ItsMeMojo
Merlin
9
1 / 3 / 0
5,333
485
4,737
5,323
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Tatshino
Cliodhna
9
0 / 4 / 1
5,308
483
5,340
8,381
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
skyfallandy
Bellona
9
0 / 3 / 0
5,083
462
2,257
7,460
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
19
Kills
1
2
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Izanami
ELADELA
Izanami
0
4
0
0
L
Kumbhakarna
Grijoy
Kumbhakarna
0
5
0
0
L
Merlin
ItsMeMojo
Merlin
1
3
0
0.33
W
Khepri
Svdh2002
Khepri
2
1
8
6
L
Cliodhna
Tatshino
Cliodhna
0
4
1
0.13
W
8
0
2
9
W
Morgan Le Fay
ZarkKanone
Morgan Le Fay
1
0
2
2
W
Izanami
heneedsmilka
Izanami
7
1
3
8.5
L
Bellona
skyfallandy
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,656
Damage
15,545
30,398
Taken
33,050
13,551
Mitigated
12,603
14,039
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,115
490
82
2,028
5,705
4,387
0
279
5,413
23,337
0
L
Izanami
ELADELA
Izanami
2,276
2,046
0
704
4,088
604
0
314
3,774
0
19,706
L
Kumbhakarna
Grijoy
Kumbhakarna
935
170
0
682
7,798
2,569
0
1,189
6,609
11,389
0
L
Merlin
ItsMeMojo
Merlin
4,737
215
0
600
5,323
1,714
0
3,773
1,248
26,858
0
W
Khepri
Svdh2002
Khepri
1,841
506
478
2,209
6,180
3,565
82
2,062
4,042
8,724
0
L
Cliodhna
Tatshino
Cliodhna
5,340
668
0
2,613
8,381
2,339
0
3,516
4,710
0
32,558
W
4,504
669
0
5,396
8,540
2,548
152
888
7,548
25,689
0
W
Morgan Le Fay
ZarkKanone
Morgan Le Fay
4,190
145
0
1,628
4,835
1,578
608
1,337
3,262
37,318
0
W
Izanami
heneedsmilka
Izanami
7,006
5,014
0
2,218
5,138
1,473
576
673
4,461
0
46,536
L
Bellona
skyfallandy
Bellona
2,257
256
0
642
7,460
5,377
0
3,939
3,059
0
21,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
25,011
307
Minions Killed
214
0
Camps Cleared
0
1,048,742
Distance Traveled
1,030,749
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,054
550
63
6
0
190,959
4
L
Izanami
4,616
420
53
5
0
191,131
3
L
Kumbhakarna
4,671
425
13
1
0
203,375
3
L
Merlin
5,333
485
44
4
0
192,679
4
W
Khepri
6,470
588
12
1
0
214,883
4
L
Cliodhna
5,308
483
58
5
0
220,031
5
W
Ao Kuang
6,813
619
63
6
0
221,592
3
W
Morgan Le Fay
6,479
589
76
7
0
219,250
4
W
Izanami
7,203
655
93
8
0
202,058
1
L
Bellona
5,083
462
46
4
0
223,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role