Player Matchup

Artemis
Artemis
BBLaBar05
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,372 Elo+
Solo
Heimdallr
Heimdallr
Dramzorr
Heimdallr
Level 86
God Stats
0W - 3L
1,572 SR
Queue Stats
4W - 11L
1,368 Elo+
Solo
Nike
Nike
Jaytrain7994
Nike
Level 28
God Stats
1W - 2L
1,630 SR
Queue Stats
9W - 20L
1,319 Elo+
Solo
Chang'e
Chang'e
Sun-Wu-Khan
Chang'e
Level 105
God Stats
1W - 2L
1,567 SR
Queue Stats
18W - 30L
1,335 Elo+
Solo
Atlas
Atlas
busman13
Atlas
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,449 Elo+
Solo
Team Averages
Level 79
1,554 SR
1,369 Elo+

VS

Team Averages
Level 85
1,573 SR
1,554 Elo+
Ravana
Ravana
Djskullz17
Ravana
Level 84
God Stats
2W - 1L
1,334 SR
Queue Stats
11W - 9L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
Edward_ep
Cthulhu
Level 109
God Stats
13W - 7L
1,466 SR
Queue Stats
68W - 79L
1,400 Elo+
Solo
Zeus
Zeus
Killerb3ast874
Zeus
Level 85
God Stats
8W - 1L
1,839 SR
Queue Stats
19W - 15L
1,598 Elo+
Party 1
Neith
Neith
Shootxrs Touch
Neith
Level 107
God Stats
4W - 5L
1,526 SR
Queue Stats
471W - 432L
1,603 Elo+
Party 1
Chaac
Chaac
TheEndorado
Chaac
Level 42
God Stats
8W - 5L
1,700 SR
Queue Stats
21W - 17L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BBLaBar05
Artemis
14
1 / 4 / 3
8,204
684
9,924
10,616
4,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Dramzorr
Heimdallr
14
2 / 4 / 1
8,321
693
9,776
10,336
4,302
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 5 / 1
7,602
634
5,893
11,551
11,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Sun-Wu-Khan
Chang'e
14
0 / 5 / 0
7,145
595
5,571
11,546
5,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
busman13
Atlas
14
1 / 4 / 3
7,875
656
5,761
13,618
15,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Djskullz17
Ravana
16
4 / 1 / 6
9,486
791
6,535
6,214
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Edward_ep
Cthulhu
15
5 / 1 / 16
10,704
892
10,146
17,283
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 1 / 12
9,321
777
10,495
5,385
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 1 / 14
9,880
823
13,703
9,239
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 14
9,811
818
10,526
11,280
6,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
5
Kills
22
22
Deaths
5
8
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Artemis
BBLaBar05
Artemis
1
4
3
0.63
W
Ravana
Djskullz17
Ravana
4
1
6
7
L
Heimdallr
Dramzorr
Heimdallr
2
4
1
0.63
W
Cthulhu
Edward_ep
Cthulhu
5
1
16
13
L
1
5
1
0.3
W
4
1
12
10
W
4
1
14
11
L
Chang'e
Sun-Wu-Khan
Chang'e
0
5
0
0
W
5
1
14
12
L
Atlas
busman13
Atlas
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,925
Damage
51,405
57,667
Taken
49,401
41,076
Mitigated
29,250
9,551
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BBLaBar05
Artemis
9,924
4,548
0
1,746
10,616
4,051
0
4,579
5,928
0
23,043
W
Ravana
Djskullz17
Ravana
6,535
1,250
0
2,514
6,214
3,257
1,732
1,646
4,368
0
26,648
L
Heimdallr
Dramzorr
Heimdallr
9,776
3,392
0
502
10,336
4,302
0
2,360
7,912
0
27,374
W
Cthulhu
Edward_ep
Cthulhu
10,146
305
1,028
7,329
17,283
12,647
60
3,701
13,124
21,922
0
L
5,893
54
740
1,113
11,551
11,745
0
5,051
6,204
0
19,804
W
10,495
1,580
0
992
5,385
1,964
683
1,438
3,870
26,028
737
W
13,703
3,699
0
1,667
9,239
4,584
318
2,026
7,058
0
36,742
L
Chang'e
Sun-Wu-Khan
Chang'e
5,571
271
2,062
3,388
11,546
5,500
0
3,261
8,083
24,490
0
W
10,526
1,698
0
5,480
11,280
6,798
2,126
2,237
8,694
0
32,218
L
Atlas
busman13
Atlas
5,761
2,416
0
0
13,618
15,478
0
5,401
8,051
20,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,147
Gold Earned
49,202
221
Minions Killed
259
9
Camps Cleared
6
969,482
Distance Traveled
1,180,495
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,204
684
47
4
1
191,895
1
W
Ravana
9,486
791
57
5
0
249,216
0
L
Heimdallr
8,321
693
46
4
5
166,500
2
W
Cthulhu
10,704
892
38
3
1
224,672
1
L
Nike
7,602
634
34
3
2
208,519
1
W
Zeus
9,321
777
48
4
0
234,719
0
W
Neith
9,880
823
73
6
2
253,183
4
L
Chang'e
7,145
595
62
5
1
209,161
2
W
Chaac
9,811
818
43
4
3
218,705
0
L
Atlas
7,875
656
32
3
0
193,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role