Player Matchup

Ullr
Ullr
ByCigArRzxX302
Ullr
Level 157
God Stats
21W - 6L
1,717 SR
Queue Stats
387W - 138L
1,850 Elo+
Party 1
Ganesha
Ganesha
LoliTiburoncin
Ganesha
Level 160
God Stats
10W - 0L
1,975 SR
Queue Stats
566W - 163L
1,830 Elo+
Party 1
Janus
Janus
YmirYSuSombrero
Janus
Level 128
God Stats
7W - 3L
1,623 SR
Queue Stats
48W - 18L
1,760 Elo+
Party 1
Team Averages
Level 148
1,772 SR
1,813 Elo+

VS

Team Averages
Level 75
1,505 SR
1,404 Elo+
Bellona
Bellona
FrancoTrolazco
Bellona
Level 20
God Stats
7W - 10L
1,532 SR
Queue Stats
43W - 88L
1,361 Elo+
Party 2
Eset
Eset
KingVycnar
Eset
Level 98
God Stats
2W - 1L
1,706 SR
Queue Stats
86W - 138L
1,380 Elo+
Party 2
Geb
Geb
zapito_22395
Geb
Level 108
God Stats
1W - 5L
1,276 SR
Queue Stats
70W - 87L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
7,908
719
9,658
5,490
2,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 9
8,080
735
4,396
10,371
10,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 1 / 4
8,445
768
11,112
6,017
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,757
614
5,699
13,667
11,970
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 1
6,842
622
2,745
6,150
2,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 2
7,047
641
7,029
13,097
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
2
2
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
1
3
1
0.5
L
1
3
1
0.5
W
0
1
9
4.5
W
5
1
4
7
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,166
Damage
15,473
21,878
Taken
32,914
14,748
Mitigated
25,817
4,355
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,658
4,947
0
500
5,490
2,185
775
2,198
3,292
0
24,100
L
5,699
547
0
2,587
13,667
11,970
0
6,036
7,631
0
16,152
L
2,745
36
0
955
6,150
2,219
0
3,469
2,681
20,655
0
W
4,396
674
0
2,045
10,371
10,198
201
3,804
6,567
13,738
0
W
11,112
294
6
1,804
6,017
2,365
396
4,181
1,836
37,979
0
L
7,029
515
890
3,270
13,097
11,628
0
6,185
6,912
18,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,433
Gold Earned
20,646
123
Minions Killed
97
7
Camps Cleared
2
637,400
Distance Traveled
689,312
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,908
719
55
5
2
170,638
3
L
Bellona
6,757
614
29
3
0
253,341
0
L
Eset
6,842
622
60
5
2
203,756
2
W
Ganesha
8,080
735
0
0
0
226,127
4
W
Janus
8,445
768
68
6
5
240,635
3
L
Geb
7,047
641
8
1
0
232,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role