Player Matchup

Medusa
Medusa
Natedog64
Medusa
Level 139
God Stats
3W - 2L
1,465 SR
Queue Stats
153W - 140L
1,509 Elo+
Solo
Kukulkan
Kukulkan
OxyRottin
Kukulkan
Level 101
God Stats
1W - 0L
1,201 SR
Queue Stats
11W - 14L
1,422 Elo+
Solo
Nemesis
Nemesis
Ryzelk
Nemesis
Level 43
God Stats
1W - 0L
1,738 SR
Queue Stats
84W - 69L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
UhOhNotAFart
Baron Samedi
Level 122
God Stats
1W - 0L
1,673 SR
Queue Stats
9W - 6L
1,612 Elo+
Solo
The Morrigan
The Morrigan
llMrBaconll
The Morrigan
Level 124
God Stats
6W - 2L
1,714 SR
Queue Stats
287W - 270L
1,504 Elo+
Solo
Team Averages
Level 106
1,558 SR
1,512 Elo+

VS

Team Averages
Level 127
1,446 SR
1,508 Elo+
Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Lazy Lucifer270
Freya
Level 149
God Stats
0W - 2L
1,432 SR
Queue Stats
201W - 210L
1,444 Elo+
Party 1
Da Ji
Da Ji
Selfiestick1497
Da Ji
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,542 Elo+
Party 2
King Arthur
King Arthur
WesPev
King Arthur
Level 127
God Stats
1W - 2L
1,462 SR
Queue Stats
346W - 355L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
WizardOfTheWaste
Baron Samedi
Level 144
God Stats
0W - 1L
1,335 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Natedog64
Medusa
20
17 / 3 / 20
13,436
896
27,301
22,135
14,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
OxyRottin
Kukulkan
20
8 / 2 / 18
12,274
818
13,809
7,228
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Ryzelk
Nemesis
18
3 / 3 / 28
10,840
723
8,502
16,209
15,783
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
UhOhNotAFart
Baron Samedi
18
7 / 3 / 23
11,656
777
19,763
18,774
11,683
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
llMrBaconll
The Morrigan
17
4 / 6 / 20
11,320
755
10,192
9,563
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
4 / 9 / 4
10,976
732
10,043
17,419
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 7 / 5
9,331
622
8,295
15,791
6,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 9 / 5
9,939
663
6,397
13,376
6,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
WesPev
King Arthur
19
8 / 7 / 7
11,723
782
22,295
23,560
20,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
WizardOfTheWaste
Baron Samedi
18
2 / 7 / 12
10,587
706
12,666
18,988
19,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
50
39
Kills
17
17
Deaths
39
109
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
9
4
0.67
L
1
7
5
0.5
W
Medusa
Natedog64
Medusa
17
3
20
9
W
Kukulkan
OxyRottin
Kukulkan
8
2
18
8.5
W
Nemesis
Ryzelk
Nemesis
3
3
28
5.67
L
2
9
5
0.5
W
Baron Samedi
UhOhNotAFart
Baron Samedi
7
3
23
6.17
L
King Arthur
WesPev
King Arthur
8
7
7
1.64
L
Baron Samedi
WizardOfTheWaste
Baron Samedi
2
7
12
1.14
W
The Morrigan
llMrBaconll
The Morrigan
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,567
Damage
59,696
73,909
Taken
89,134
50,218
Mitigated
61,775
35,206
Healing
27,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,043
3,206
1,077
2,455
17,419
8,008
537
6,510
10,909
29,679
1,460
L
8,295
2,663
1,169
4,108
15,791
6,617
22
7,449
8,342
26,706
0
W
Medusa
Natedog64
Medusa
27,301
12,673
2,513
8,854
22,135
14,833
1,952
10,096
11,692
0
50,316
W
Kukulkan
OxyRottin
Kukulkan
13,809
1,203
468
996
7,228
3,566
1,478
2,897
4,220
35,574
0
W
Nemesis
Ryzelk
Nemesis
8,502
2,119
801
3,787
16,209
15,783
437
5,925
10,023
1,996
9,938
L
6,397
1,663
0
0
13,376
6,823
26
6,397
6,979
0
11,315
W
Baron Samedi
UhOhNotAFart
Baron Samedi
19,763
996
5,645
9,355
18,774
11,683
1,052
6,821
11,639
36,229
0
L
King Arthur
WesPev
King Arthur
22,295
1,545
2,708
5,989
23,560
20,558
132
11,419
12,141
659
35,367
L
Baron Samedi
WizardOfTheWaste
Baron Samedi
12,666
471
3,275
6,338
18,988
19,769
58
9,608
9,380
32,600
0
W
The Morrigan
llMrBaconll
The Morrigan
10,192
1,208
1,728
1,059
9,563
4,353
844
4,631
4,646
19,414
5,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,526
Gold Earned
52,556
158
Minions Killed
149
0
Camps Cleared
0
1,339,806
Distance Traveled
1,158,980
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,976
732
40
3
0
219,311
2
L
Freya
9,331
622
45
3
0
222,601
1
W
Medusa
13,436
896
36
2
0
284,194
0
W
Kukulkan
12,274
818
63
4
0
276,933
0
W
Nemesis
10,840
723
6
0
0
298,459
1
L
Da Ji
9,939
663
9
1
0
225,394
1
W
Baron Samedi
11,656
777
35
2
0
232,105
1
L
King Arthur
11,723
782
24
2
0
247,545
1
L
Baron Samedi
10,587
706
31
2
0
244,129
2
W
The Morrigan
11,320
755
18
1
0
248,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role