Player Matchup

Izanami
Izanami
CTway
Izanami
Level 23
God Stats
4W - 3L
1,492 SR
Queue Stats
15W - 20L
1,347 Elo+
Party 1
Scylla
Scylla
bobbyshmurda17
Scylla
Level 54
God Stats
5W - 3L
1,500 SR
Queue Stats
61W - 47L
1,430 Elo+
Party 1
King Arthur
King Arthur
russny
King Arthur
Level 86
God Stats
13W - 7L
1,608 SR
Queue Stats
145W - 143L
1,379 Elo+
Party 1
Team Averages
Level 54
1,534 SR
1,385 Elo+

VS

Team Averages
Level 79
1,466 SR
1,377 Elo+
Thanatos
Thanatos
SpiralNations
Thanatos
Level 65
God Stats
1W - 2L
1,419 SR
Queue Stats
136W - 162L
1,353 Elo+
Party 2
Amaterasu
Amaterasu
exoshpere
Amaterasu
Level 28
God Stats
6W - 10L
1,469 SR
Queue Stats
13W - 13L
1,385 Elo+
Party 2
Hera
Hera
gonecrazy74
Hera
Level 144
God Stats
5W - 3L
1,509 SR
Queue Stats
10W - 8L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CTway
Izanami
17
11 / 2 / 12
13,506
750
14,757
10,978
4,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

18
12 / 1 / 13
13,765
765
18,535
10,941
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
russny
King Arthur
15
2 / 5 / 22
11,847
658
9,734
23,622
21,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SpiralNations
Thanatos
13
3 / 8 / 3
10,715
595
7,710
15,054
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
exoshpere
Amaterasu
15
4 / 6 / 4
11,358
631
12,267
18,306
15,413
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 11 / 4
10,741
597
14,253
15,730
4,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
25
Kills
8
8
Deaths
25
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
CTway
Izanami
11
2
12
8.5
L
Thanatos
SpiralNations
Thanatos
3
8
3
0.56
W
12
1
13
18.5
L
Amaterasu
exoshpere
Amaterasu
4
6
4
1
L
1
11
4
0.27
W
King Arthur
russny
King Arthur
2
5
22
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,026
Damage
34,230
45,541
Taken
49,090
30,098
Mitigated
24,933
11,802
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CTway
Izanami
14,757
7,601
1,171
2,102
10,978
4,003
2,354
3,805
7,173
0
69,899
L
Thanatos
SpiralNations
Thanatos
7,710
1,232
0
6,676
15,054
5,333
606
3,611
10,670
0
31,595
W
18,535
1,565
324
5,451
10,941
4,222
959
5,449
5,492
45,976
0
L
Amaterasu
exoshpere
Amaterasu
12,267
6,594
0
3,169
18,306
15,413
683
5,908
11,850
0
36,461
L
14,253
3,942
667
2,658
15,730
4,187
387
8,984
6,255
39,437
0
W
King Arthur
russny
King Arthur
9,734
1,829
0
2,754
23,622
21,873
106
6,197
17,425
0
21,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,118
Gold Earned
32,814
191
Minions Killed
171
8
Camps Cleared
7
981,723
Distance Traveled
885,938
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,506
750
105
6
4
316,695
2
L
Thanatos
10,715
595
45
3
4
299,576
3
W
Scylla
13,765
765
71
4
4
324,384
0
L
Amaterasu
11,358
631
61
3
1
340,658
0
L
Hera
10,741
597
65
4
2
245,704
0
W
King Arthur
11,847
658
15
1
0
340,644
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role