Player Matchup

Artio
Artio
DemonOvHelheim
Artio
Level 160
God Stats
51W - 29L
1,656 SR
Queue Stats
378W - 301L
1,560 Elo+
Party 2
Ullr
Ullr
PeanutOfTheNorth
Ullr
Level 157
God Stats
5W - 4L
1,554 SR
Queue Stats
249W - 196L
1,561 Elo+
Party 2
Hun Batz
Hun Batz
SetoJama4
Hun Batz
Level 46
God Stats
3W - 2L
1,660 SR
Queue Stats
79W - 57L
1,543 Elo+
Party 2
Sol
Sol
Slark_99
Sol
Level 122
God Stats
7W - 5L
1,598 SR
Queue Stats
69W - 53L
1,555 Elo+
Party 2
Bellona
Bellona
darkus-3
Bellona
Level 155
God Stats
9W - 4L
1,664 SR
Queue Stats
199W - 158L
1,577 Elo+
Party 2
Team Averages
Level 128
1,626 SR
1,559 Elo+

VS

Team Averages
Level 57
1,477 SR
1,459 Elo+
Bellona
Bellona
Ashybashy1507
Bellona
Level 13
God Stats
0W - 6L
1,500 SR
Queue Stats
23W - 40L
1,448 Elo+
Party 1
Charybdis
Charybdis
MysticMonkeyz
Charybdis
Level 69
God Stats
72W - 75L
1,498 SR
Queue Stats
164W - 155L
1,463 Elo+
Party 1
Athena
Athena
Raiden9263
Athena
Level 29
God Stats
38W - 35L
1,488 SR
Queue Stats
63W - 64L
1,464 Elo+
Party 1
Loki
Loki
Xx ViPErZ0
Loki
Level 60
God Stats
1W - 4L
1,559 SR
Queue Stats
80W - 99L
1,438 Elo+
Party 1
Anubis
Anubis
mgrizzle95
Anubis
Level 116
God Stats
3W - 6L
1,340 SR
Queue Stats
262W - 259L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 8
7,165
597
5,218
10,891
8,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
7 / 0 / 2
8,011
668
5,608
6,589
2,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hun Batz
SetoJama4
Hun Batz
12
4 / 2 / 3
7,209
601
5,780
8,442
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 3
7,118
593
6,374
8,026
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
darkus-3
Bellona
12
6 / 2 / 3
7,630
636
12,423
10,616
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 5 / 0
6,027
502
3,596
7,818
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
MysticMonkeyz
Charybdis
9
1 / 5 / 2
5,772
481
5,616
11,284
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Raiden9263
Athena
8
1 / 6 / 1
5,532
461
4,334
13,271
5,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 0
6,176
515
3,256
9,079
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
mgrizzle95
Anubis
10
2 / 3 / 1
6,107
509
8,591
7,193
3,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
23
Kills
6
6
Deaths
23
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
5
0
0.2
W
3
0
8
7
L
Charybdis
MysticMonkeyz
Charybdis
1
5
2
0.4
W
7
0
2
8
L
Athena
Raiden9263
Athena
1
6
1
0.25
W
Hun Batz
SetoJama4
Hun Batz
4
2
3
2.75
W
3
2
3
2.25
L
1
4
0
0.25
W
Bellona
darkus-3
Bellona
6
2
3
3.75
L
Anubis
mgrizzle95
Anubis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,403
Damage
25,393
44,564
Taken
48,645
20,904
Mitigated
18,993
18,037
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,596
1,515
0
852
7,818
5,415
1,195
0
7,818
0
29,700
W
5,218
1,101
1,790
5,411
10,891
8,562
0
3,436
7,455
19,732
0
L
Charybdis
MysticMonkeyz
Charybdis
5,616
2,676
0
2,988
11,284
2,634
0
2,867
8,417
0
30,251
W
5,608
2,467
0
2,170
6,589
2,004
370
487
6,102
0
46,569
L
Athena
Raiden9263
Athena
4,334
1,421
1,748
2,820
13,271
5,174
0
3,764
9,507
10,683
0
W
Hun Batz
SetoJama4
Hun Batz
5,780
2,746
0
1,184
8,442
2,310
0
2,003
6,439
0
42,206
W
6,374
2,121
0
4,376
8,026
1,840
772
4,326
3,700
39,846
0
L
3,256
1,061
0
3,049
9,079
2,687
0
1,236
7,843
0
36,739
W
Bellona
darkus-3
Bellona
12,423
5,474
0
3,106
10,616
6,188
0
2,673
7,943
0
53,474
L
Anubis
mgrizzle95
Anubis
8,591
0
0
2,905
7,193
3,083
0
3,725
3,468
33,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
29,614
347
Minions Killed
283
0
Camps Cleared
0
1,171,291
Distance Traveled
1,130,970
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,027
502
64
5
0
223,894
3
W
Artio
7,165
597
32
3
0
247,878
8
L
Charybdis
5,772
481
53
4
0
197,545
3
W
Ullr
8,011
668
87
7
0
236,451
6
L
Athena
5,532
461
25
2
0
230,763
1
W
Hun Batz
7,209
601
79
7
0
231,795
8
W
Sol
7,118
593
74
6
0
215,251
1
L
Loki
6,176
515
85
7
0
275,415
1
W
Bellona
7,630
636
75
6
0
239,916
5
L
Anubis
6,107
509
56
5
0
203,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role