Player Matchup

Nemesis
Nemesis
ArmandoD
Nemesis
Level 16
God Stats
4W - 8L
1,362 SR
Queue Stats
10W - 12L
1,368 Elo+
Party 1
Neith
Neith
INTER404
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,272 Elo+
Party 1
Danzaburou
Danzaburou
OWLGrown
Danzaburou
Level 32
God Stats
1W - 1L
1,704 SR
Queue Stats
33W - 36L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
janmolina777
Cthulhu
Level 45
God Stats
31W - 47L
1,395 SR
Queue Stats
81W - 113L
1,325 Elo+
Party 1
Ra
Ra
lblackmage
Ra
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,334 Elo+
Party 1
Team Averages
Level 23
1,492 SR
1,363 Elo+

VS

Team Averages
Level 68
1,563 SR
1,427 Elo+
Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
LegalGuardian
Ravana
Level 102
God Stats
14W - 14L
1,474 SR
Queue Stats
245W - 219L
1,451 Elo+
Party 2
Guan Yu
Guan Yu
Zlver_X
Guan Yu
Level 38
God Stats
3W - 0L
1,669 SR
Queue Stats
91W - 55L
1,590 Elo+
Party 3
Bellona
Bellona
ahhhgabe
Bellona
Level 6
God Stats
3W - 4L
1,663 SR
Queue Stats
6W - 8L
1,136 Elo+
Party 2
Izanami
Izanami
bbyguhrl
Izanami
Level 88
God Stats
18W - 17L
1,507 SR
Queue Stats
151W - 176L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArmandoD
Nemesis
16
6 / 5 / 2
10,407
548
11,881
14,644
7,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
INTER404
Neith
11
2 / 5 / 4
7,787
410
6,901
7,066
1,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
OWLGrown
Danzaburou
13
2 / 9 / 2
8,897
468
7,020
14,576
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
janmolina777
Cthulhu
11
1 / 5 / 4
7,567
398
4,763
16,336
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 9 / 1
8,156
429
2,913
10,999
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
12 / 3 / 9
11,392
600
16,450
14,038
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 3 / 5
11,447
602
12,606
10,706
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Zlver_X
Guan Yu
14
5 / 5 / 9
9,074
478
4,506
13,626
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
ahhhgabe
Bellona
15
3 / 2 / 5
9,592
505
5,906
9,879
8,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
bbyguhrl
Izanami
17
4 / 0 / 7
10,795
568
8,364
8,699
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
12
Kills
33
33
Deaths
13
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
12
3
9
5.5
L
Nemesis
ArmandoD
Nemesis
6
5
2
1.4
L
Neith
INTER404
Neith
2
5
4
0.8
W
9
3
5
3.83
L
Danzaburou
OWLGrown
Danzaburou
2
9
2
0.33
W
Guan Yu
Zlver_X
Guan Yu
5
5
9
1.9
W
Bellona
ahhhgabe
Bellona
3
2
5
2.75
W
Izanami
bbyguhrl
Izanami
4
0
7
7.5
L
Cthulhu
janmolina777
Cthulhu
1
5
4
0.6
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,478
Damage
47,832
63,621
Taken
56,948
29,426
Mitigated
29,849
12,925
Healing
23,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,450
1,447
1,439
5,671
14,038
4,988
465
2,054
11,704
93,800
0
L
Nemesis
ArmandoD
Nemesis
11,881
4,467
0
4,492
14,644
7,129
769
2,658
11,531
0
55,986
L
Neith
INTER404
Neith
6,901
2,241
0
852
7,066
1,481
132
520
6,518
0
35,021
W
12,606
3,922
0
4,764
10,706
3,800
984
1,371
9,017
0
80,602
L
Danzaburou
OWLGrown
Danzaburou
7,020
2,164
0
2,641
14,576
5,466
518
4,075
10,262
0
54,973
W
Guan Yu
Zlver_X
Guan Yu
4,506
739
1,621
3,133
13,626
9,402
234
2,370
11,104
3,224
19,574
W
Bellona
ahhhgabe
Bellona
5,906
1,090
0
2,372
9,879
8,669
295
1,815
7,644
7,137
31,138
W
Izanami
bbyguhrl
Izanami
8,364
5,419
0
4,018
8,699
2,990
504
2,664
5,999
0
88,525
L
Cthulhu
janmolina777
Cthulhu
4,763
266
67
3,751
16,336
11,114
81
3,543
12,485
17,345
0
L
2,913
523
80
1,042
10,999
4,236
25
6,841
4,040
40,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,814
Gold Earned
52,300
407
Minions Killed
522
0
Camps Cleared
0
1,648,454
Distance Traveled
1,799,583
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,392
600
139
7
0
354,785
10
L
Nemesis
10,407
548
113
6
0
380,681
3
L
Neith
7,787
410
71
4
0
323,409
0
W
Ravana
11,447
602
119
6
0
378,125
5
L
Danzaburou
8,897
468
98
5
0
299,597
1
W
Guan Yu
9,074
478
23
1
0
342,310
4
W
Bellona
9,592
505
76
4
0
365,382
3
W
Izanami
10,795
568
165
9
0
358,981
2
L
Cthulhu
7,567
398
28
1
0
347,935
3
L
Ra
8,156
429
97
5
0
296,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role