Player Matchup

Cthulhu
Cthulhu
Flashheart88
Cthulhu
Level 160
God Stats
25W - 6L
1,751 SR
Queue Stats
1,869W - 1,557L
1,701 Elo+
Party 1
Rama
Rama
IVIoxxi
Rama
Level 115
God Stats
6W - 4L
1,666 SR
Queue Stats
682W - 569L
1,651 Elo+
Party 1
Medusa
Medusa
PATEULSINISTRU
Medusa
Level 160
God Stats
43W - 15L
1,846 SR
Queue Stats
1,561W - 655L
1,806 Elo+
Party 1
Erlang Shen
Erlang Shen
Pashutin
Erlang Shen
Level 159
God Stats
25W - 12L
1,675 SR
Queue Stats
1,731W - 677L
1,784 Elo+
Party 1
Heimdallr
Heimdallr
RyanGosling69
Heimdallr
Level 160
God Stats
20W - 15L
1,589 SR
Queue Stats
1,719W - 919L
1,796 Elo+
Party 1
Team Averages
Level 151
1,705 SR
1,748 Elo+

VS

Team Averages
Level 146
1,586 SR
1,576 Elo+
Ymir
Ymir
 
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BearTheBird
Ah Muzen Cab
Level 144
God Stats
6W - 5L
1,672 SR
Queue Stats
302W - 313L
1,613 Elo+
Solo
He Bo
He Bo
CluelessLemon
He Bo
Level 152
God Stats
2W - 4L
1,618 SR
Queue Stats
115W - 97L
1,609 Elo+
Solo
Neith
Neith
Nirovora
Neith
Level 146
God Stats
16W - 14L
1,639 SR
Queue Stats
794W - 742L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flashheart88
Cthulhu
18
5 / 4 / 9
11,077
852
15,819
23,929
28,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
IVIoxxi
Rama
18
5 / 4 / 10
10,915
840
13,540
14,814
6,249
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 12
9,892
761
13,058
14,682
6,096
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
Pashutin
Erlang Shen
17
2 / 4 / 12
10,434
803
8,879
16,960
19,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
RyanGosling69
Heimdallr
17
8 / 6 / 11
11,362
874
14,563
15,903
7,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
6 / 2 / 13
11,015
847
10,096
20,138
27,662
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
 
Thanatos
16
7 / 7 / 10
10,336
795
8,716
13,678
8,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
BearTheBird
Ah Muzen Cab
18
4 / 7 / 9
10,556
812
19,596
17,207
7,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 3 / 12
9,796
754
13,606
11,747
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Nirovora
Neith
15
3 / 4 / 8
9,172
706
19,176
10,694
4,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
75
23
Kills
23
23
Deaths
23
54
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
2
13
6.25
L
Thanatos
 
Thanatos
7
7
10
1.71
L
Ah Muzen Cab
BearTheBird
Ah Muzen Cab
4
7
9
1.21
L
3
3
12
3
W
Cthulhu
Flashheart88
Cthulhu
5
4
9
2.38
W
Rama
IVIoxxi
Rama
5
4
10
2.5
L
Neith
Nirovora
Neith
3
4
8
1.75
W
3
5
12
1.8
W
Erlang Shen
Pashutin
Erlang Shen
2
4
12
2
W
Heimdallr
RyanGosling69
Heimdallr
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,859
Damage
71,190
86,288
Taken
73,464
67,302
Mitigated
52,474
23,294
Healing
24,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,096
1,885
2,449
3,760
20,138
27,662
243
3,552
16,370
21,693
0
L
Thanatos
 
Thanatos
8,716
1,396
589
5,249
13,678
8,260
0
3,175
10,162
0
10,628
L
Ah Muzen Cab
BearTheBird
Ah Muzen Cab
19,596
5,488
2,093
3,148
17,207
7,937
348
3,390
13,536
0
39,811
L
13,606
870
1,172
2,390
11,747
4,382
451
2,581
8,953
18,759
0
W
Cthulhu
Flashheart88
Cthulhu
15,819
617
2,522
7,690
23,929
28,114
300
5,678
17,963
25,048
0
W
Rama
IVIoxxi
Rama
13,540
9,837
0
4,121
14,814
6,249
2,412
4,681
9,899
0
37,103
L
Neith
Nirovora
Neith
19,176
7,787
1,872
1,758
10,694
4,233
570
1,941
8,616
0
35,230
W
13,058
4,296
752
1,795
14,682
6,096
1,016
4,300
10,222
0
28,281
W
Erlang Shen
Pashutin
Erlang Shen
8,879
1,319
1,168
2,960
16,960
19,791
219
3,871
12,917
0
12,966
W
Heimdallr
RyanGosling69
Heimdallr
14,563
7,177
618
1,668
15,903
7,052
1,074
4,144
11,585
0
28,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,680
Gold Earned
50,875
167
Minions Killed
138
0
Camps Cleared
0
1,230,015
Distance Traveled
1,255,435
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,015
847
25
2
0
257,876
1
L
Thanatos
10,336
795
3
0
0
297,043
0
L
Ah Muzen Cab
10,556
812
55
4
0
237,845
0
L
He Bo
9,796
754
25
2
0
243,322
3
W
Cthulhu
11,077
852
31
2
0
261,495
1
W
Rama
10,915
840
58
4
0
236,115
0
L
Neith
9,172
706
30
2
0
219,349
2
W
Medusa
9,892
761
34
3
0
246,418
4
W
Erlang Shen
10,434
803
20
2
0
264,551
3
W
Heimdallr
11,362
874
24
2
0
221,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role