Player Matchup

Ares
Ares
 
Ares
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MightyGraham
Loki
Level 41
God Stats
1W - 0L
1,582 SR
Queue Stats
23W - 48L
1,157 Elo+
Solo
Zeus
Zeus
lemonhead301
Zeus
Level 62
God Stats
33W - 55L
1,277 SR
Queue Stats
72W - 117L
1,173 Elo+
Solo
Team Averages
Level 71
1,453 SR
1,276 Elo+

VS

Team Averages
Level 64
1,454 SR
1,168 Elo+
Cthulhu
Cthulhu
ChillingBurr
Cthulhu
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 10L
937 Elo+
Party 1
Ra
Ra
Messorem326
Ra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 34L
1,138 Elo+
Party 1
Cupid
Cupid
gonecrazy74
Cupid
Level 144
God Stats
0W - 1L
1,362 SR
Queue Stats
10W - 8L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 15
7,379
738
6,096
8,237
7,582
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 0 / 6
8,123
812
7,276
3,273
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
7 / 0 / 7
7,874
787
10,140
2,540
941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChillingBurr
Cthulhu
9
0 / 5 / 1
6,318
632
3,353
10,875
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 7 / 1
6,049
605
3,259
9,644
3,096
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 4 / 0
5,999
600
2,068
7,456
1,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
1
1
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
15
8.5
L
Cthulhu
ChillingBurr
Cthulhu
0
5
1
0.1
L
0
7
1
0.07
W
8
0
6
11
L
1
4
0
0.25
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,512
Damage
8,680
14,050
Taken
27,975
9,722
Mitigated
10,848
2,563
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,096
501
216
857
8,237
7,582
387
4,430
3,807
11,924
0
L
Cthulhu
ChillingBurr
Cthulhu
3,353
303
0
371
10,875
5,780
0
6,374
4,501
6,847
0
L
3,259
553
296
1,673
9,644
3,096
25
6,633
3,011
17,098
0
W
7,276
1,096
0
944
3,273
1,199
702
955
2,318
0
18,871
L
2,068
1,364
249
901
7,456
1,972
0
3,615
3,841
0
17,426
W
10,140
1,346
250
296
2,540
941
162
1,544
996
31,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,376
Gold Earned
18,366
93
Minions Killed
84
4
Camps Cleared
4
568,964
Distance Traveled
493,313
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,379
738
13
1
2
177,232
0
L
Cthulhu
6,318
632
12
1
1
171,096
0
L
Ra
6,049
605
46
5
0
157,442
1
W
Loki
8,123
812
24
2
1
200,030
0
L
Cupid
5,999
600
26
3
3
164,775
0
W
Zeus
7,874
787
56
6
1
191,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role